Space Giraffe ... on PSN???

Inane baanter or words of wisdom - you decide...
Justino
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Space Giraffe ... on PSN???

Post by Justino »

I'm sure this will go down like a lead balloon on these Wii360 loving forums, but it occured to me that PS3 would make a great platform for Space Giraffe...

First off, PS3 users cherish any half decent content on PSN, i.e. Super Stardust and Everyday Shooter - jeez they even get excited about Pain and High Velocity Bowling... SG would get noticed and wouldn't be outsold by Frogger - the lack of PSN content would actually be an SG strength. You would sell a lot.

Second - I think PS3 users are more retro than Xbox 360 owners - the original PS generation are likely to be late 20's/early 30's and are getting excited about Wipeout re-releases just like Yak and likely to be more aware of LS and the value of SG. Shoot me down for saying it, but Xbox360 types seem to be FPS whores who play in their console in bedrooms. PS3's in my experience are more likely to be in the living room attached to the main HD kit of the house - nice

Third - it would be ironic - forget eyes of allard - try bonce of harrison

Fourth - Seems like a game the PS3 could do well - SPE's being used for the effects etc... 1080p 60fps maybe???


Failing that - any plans to put it on Steam?
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Re: Space Giraffe ... on PSN???

Post by ravuya »

Is there any kind of hard data on PSN sales?
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Re: Space Giraffe ... on PSN???

Post by axel000 »

Scoring points there with the fanboyism. :roll:
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Re: Space Giraffe ... on PSN???

Post by Anders »

Why not go multiplatform?
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Mat
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Re: Space Giraffe ... on PSN???

Post by Mat »

Jeff & Giles are just two guys, and they're being pushed too hard already just releasing stuff for the 360.
I doubt they've got the time, money or inclination to start developing for the PS3 as well.
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Re: Space Giraffe ... on PSN???

Post by PVB »

Mat wrote:Jeff & Giles are just two guys, and they're being pushed too hard already just releasing stuff for the 360.
I doubt they've got the time, money or inclination to start developing for the PS3 as well.
:winner:

Also, this should be in here:

Space Giraffe Forums. :wink:
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Re: Space Giraffe ... on PSN???

Post by Anders »

Mat wrote:Jeff & Giles are just two guys, and they're being pushed too hard already just releasing stuff for the 360.
I doubt they've got the time, money or inclination to start developing for the PS3 as well.
Sure, I know, but the game is already done. I don't know how much work or expenses would be involved in porting it, just saying maybe it would be worth it in the long run.
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Re: Space Giraffe ... on PSN???

Post by PaulCunningham »

Well, there's no Direct X on the PS3 so at least the rendering system would need some attention. Then there's all the dash integration, leaderboards, achievements, Sony T&Cs. Sounds like a lot of work to me.

Stick it on Gravy's to do list :)
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Re: Space Giraffe ... on PSN???

Post by Justino »

Some thoughts

I read an article where Sony said they were pleasantly surprised at volume of PSN sales.

Could the port be handled externally by PS3 shop - with LS as executive producers?

Also - I seem to remember Sony also saying their strategy is to sign up the cream of independent developers i.e. Jonathan Mak - that's a rallying cry for LS if I ever heard it.

I also think this could help sales of the original - a new round of reviews on PS3 is going to get some amount of people to download of XBLA.
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Re: Space Giraffe ... on PSN???

Post by Justino »

PaulCunningham wrote:Well, there's no Direct X on the PS3 so at least the rendering system would need some attention. Then there's all the dash integration, leaderboards, achievements, Sony T&Cs. Sounds like a lot of work to me.

Stick it on Gravy's to do list :)
Nice thought for Gravy to consider!!

If this were handed to an external PS3 shop - a lot of this would be in place no?? Also I believe that the PSN rules are alot more flexible than XBLA (Criterion cite this)- good thing/bad thing for sure but this should help in this case (i.e. no online whatsoever in Everyday Shooter
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Re: Space Giraffe ... on PSN???

Post by frak »

Buy a 360 and a copy of Space Giraffe for your living room.
Real retro gamers buy all consoles and with ONLY the PS3 in your living room you're missing out on the biggest chunk of great current gen games. ;)
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Re: Space Giraffe ... on PSN???

Post by Justino »

frak wrote:Buy a 360 and a copy of Space Giraffe for your living room.
Real retro gamers buy all consoles and with ONLY the PS3 in your living room you're missing out on the biggest chunk of great current gen games. ;)
I totally accept the Xbox360 is great so let's not go there. :wink:

I just think it's worth exploring the value of LS stuff on PSN
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Re: Space Giraffe ... on PSN???

Post by Baggypants »

Space Giraffe on the Gamecube. Its the obvious choice.
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Re: Space Giraffe ... on PSN???

Post by The Bag »

Justino wrote:Also - I seem to remember Sony also saying their strategy is to sign up the cream of independent developers i.e. Jonathan Mak - that's a rallying cry for LS if I ever heard it.
Am I the only one who thinks Mr Mak is overrated? He's getting so much press, especailly from US outlets, for being a one man game dev... so what, he's not the first and he certainly won't be the last.

e.g. not i.e. btw.
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Re: Space Giraffe ... on PSN???

Post by Justino »

The Bag wrote:e.g. not i.e. btw.
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