Great in theory, but if it plays anything like the other emu's then the touch screen controls will possibly make it unplayable, or mildly frustrating at best.
I've avoided the emus on the iPhone so far because I just can't see them being any good to control using a touch screen.
R-Type seems to be running well (about 4 mins into the video), and looks good in landscape, but I suspect the controls being on top of the game in that mode may make it impossible.
Still Devils Crush could control fine with on screen keys and I'd love to play that on this.
fog wrote:
Great in theory, but if it plays anything like the other emu's then the touch screen controls will possibly make it unplayable, or mildly frustrating at best.
fog wrote:
Great in theory, but if it plays anything like the other emu's then the touch screen controls will possibly make it unplayable, or mildly frustrating at best.
Hmm...all this iPhone excitement almost made me forget that we should be getting the 2.0 firmware for the iPod Touch soon, too. I know it's gonna cost but it hopefully won't be a full-on-taking-the-piss amount.
Deckard wrote:I think this is rather an interesting article about the iPhone - http://gizmodo.com/5014481/the-year-of-the-iphone-again and its pervasive influence on the culture as shown by this poster on the underground recently -
I think that says more about the pervasive influence of the iPhone on designers, all of whom seem to flop theirs out on the table in meetings these days...
Simon
"Who put the 'ram' in the 'ram-a-lam-a-ding-dong'?"
WiteWulf wrote:Hmm...all this iPhone excitement almost made me forget that we should be getting the 2.0 firmware for the iPod Touch soon, too. I know it's gonna cost but it hopefully won't be a full-on-taking-the-piss amount.
Wouldn't it make more sense to give the 2.0 firmware away for free, so more people will use the iphone app store? Keep the mail client out unless you've bought the $12 pack earlier in the year or something.