The 360 thread!

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Phineasfool
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Re: The 360 thread!

Post by Phineasfool »

The Captain wrote:Yes, I've been looking forward to this for about 8 years all told, and it appears to be tossycock. Hopefully someone will do this future/past nordic mythology idea and philosphical conceit justice one day. Until then, well, there's Mass Effect.
Has there ever been any game that spends this long in development that has actually turned out to be any good? I honestly kind of expected Too Human to be a letdown.
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Re: The 360 thread!

Post by teamonkey »

It's almost there, but it needs another 6 months of polish at the very least.
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Re: The 360 thread!

Post by The Captain »

There are certain things you'd expect a long development cycle to iron out; as it is it seems like the gameplay mechanic and presentation are 8 years old and 7 years have been spent turd-polishing.

I've got everything crossed for Duke Nukem Forever but I just know it will be appalling.
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Re: The 360 thread!

Post by Flabio »

The longer you take with something the more you can become blind to it's faults. It's really hard to be objective about a game you've spent 2 or more years on, so lord knows how hard it must be for the people on games like Too Human and Duke.
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Re: The 360 thread!

Post by The Captain »

I can appreciate that... But there doesn't seem to be a core conceit that works. No single element stands out as the point of the exercise. It doesn't seem a heroic or noble failure, too long in dev for its own good - just a misfire from the ground up. It is indistinguishable from the sort of 18 month turnaround shelf filler that is all too prevalent. I really, really wanted to like this enough to put up with its faults, but it is an opportunity squandered. I appreciate your sympathy for the dev-team, Flabio, but as an example even when Molyneux and gang have disappointed the ambition, ideas and spirit of the product are palpable, and as such worthy of praise.

Too Human is a brilliant idea rendered stale by every aspect of its realisation. A shame, for shame.
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Re: The 360 thread!

Post by fog »

The Captain wrote:Too Human is a brilliant idea rendered stale by every aspect of its realisation. A shame, for shame.
That's pretty much the feeling I came away with too. There is no single seriously flaw, rather it is a whole multitude of minor ones that ruin it.
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Re: The 360 thread!

Post by benedictw »

Forgot to mention this the other day - our local Makro has 360 premiums for 169+VAT.
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Re: The 360 thread!

Post by Phineasfool »

Does anyone now if the redeemable codes are region coded? I have a code for a free copy of Time Pilot, but I already have them game. I was just going to give it to someone on here, but didn't know if I had to limit it to US people only.
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Re: The 360 thread!

Post by aureole »

Phineasfool wrote: Has there ever been any game that spends this long in development that has actually turned out to be any good? I honestly kind of expected Too Human to be a letdown.
Eternal Darkness missed not only a few deadlines but an entire console generation, and that was ace.
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Re: The 360 thread!

Post by Anders »

Valve are notorious for bumping back their releases and they're doing allright. :)
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Re: The 360 thread!

Post by peter_cushion »

http://xboxlive.ign.com/articles/892/892471p1.html

New Puzzle Quest expansion on XBLA tomorrow. Yay!
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Re: The 360 thread!

Post by chub »

peter_cushion wrote:http://xboxlive.ign.com/articles/892/892471p1.html

New Puzzle Quest expansion on XBLA tomorrow. Yay!
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Re: The 360 thread!

Post by benedictw »

I like the look of the new space puzzle quest - very elite trading crossed with puzzle quest combat if I'm reading the reports right.
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Re: The 360 thread!

Post by chub »

The first N+ expansion is also coming tomorrow: http://www.metanetsoftware.com/blog/?p=54

150 single player levels and 50 co-op levels for 200 points.
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Re: The 360 thread!

Post by PVB »

This week on Arcade: Go! Go! Break Steady and 1942: Joint Strike

Go! Go! Break Steady and 1942: Joint Strike will hit this Wednesday for 800 points each.

Posted: Jul 21 2008, 09:00 AM by Major Nelson
Filed under: Arcade
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