The 360 thread!
- disciple
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Re: The 360 thread!
Cheers, stupid camera then. Annoyingly while at that bit Lara keeps glancing left which, because I could see no clear path, I took to indicate where I'm supposed to be heading.
Might give it another go tonight then so I can kick animals in the face and all that.
Might give it another go tonight then so I can kick animals in the face and all that.
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- WiredWorm
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Re: The 360 thread!
I found it quite frustrating too - made it over the ravine where there's the pole you have to swing on. But then I came to a dead end and I couldn't figure out where to go next. Tried a straight jump a few times and fell into the sea - switched it off in disgust.
Looks very nice but it's kinda punishing having to repeat the same climbs over and over again. I might have another go when i've calmed down a bit.
Looks very nice but it's kinda punishing having to repeat the same climbs over and over again. I might have another go when i've calmed down a bit.
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Re: The 360 thread!
Mirror's Edge demo is up. Ooh Arthur...
Re: The 360 thread!
Spent yesterday evening playing Mirror's Edge on the PS3 (demo) ... it's pretty good stuff.
The u-turn button was a bugger though, 'cos I kept pressing it by mistake when in the heat of gunfire ... it's not very forgiving & you will find yourself repeating a few things before it makes sense, but once I grasped it - it was enjoyable to play.
The u-turn button was a bugger though, 'cos I kept pressing it by mistake when in the heat of gunfire ... it's not very forgiving & you will find yourself repeating a few things before it makes sense, but once I grasped it - it was enjoyable to play.
I may have no control over the length of my life, but the depth & width is entirely up to me.
Re: The 360 thread!
Mirror's Edge didn't disappoint - the ultra clean futuristic aesthetic looks amazing, if you liked Portal's style you'll be all over this, the movement is thrilling and immersive (no motion sickness to report which was a concern) and it genuinely feels new and invigorating. I found the controls really slick and intuitive. The kind of game that makes you hold your breath, clench your toes and tense every muscle in your body. Definite purchase.
This and Dead Space both coming from EA has got to be a good sign. Both are new IP with ultra high modern production values, focussed around the single player experience. Amazing really.
This and Dead Space both coming from EA has got to be a good sign. Both are new IP with ultra high modern production values, focussed around the single player experience. Amazing really.
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Re: The 360 thread!
Seems pretty nice, I think it may P.N 03 for this gen. I can see a lot of people hating it.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
Re: The 360 thread!
How big is the download? I'm looking forward to it. 
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Re: The 360 thread!
1006 megs. Defo worth a look.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
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Re: The 360 thread!
Mirror's Edge is amazing - first person platforming doesn't sound promising on paper but the execution is sublime. Top marks for the heavy use of the shoulder buttons, the best bit of the 360 pad.
I love the look and feel of it - it's quietly mindblowing and a whole buggerload of fun to play. Yes!
I love the look and feel of it - it's quietly mindblowing and a whole buggerload of fun to play. Yes!
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- teamonkey
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Re: The 360 thread!
What's it like visually on the 360? The PS3 version has no AA and the jaggies ruin the clean lines. Still a must-buy though.
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Re: The 360 thread!
I've tried them both and there's no difference jaggy wise as far as I can see.teamonkey wrote:What's it like visually on the 360? The PS3 version has no AA and the jaggies ruin the clean lines. Still a must-buy though.
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Re: The 360 thread!
Really? 360 VGA looks a helluva lot better than PS3 HDMI to me.fog wrote:I've tried them both and there's no difference jaggy wise as far as I can see.teamonkey wrote:What's it like visually on the 360? The PS3 version has no AA and the jaggies ruin the clean lines. Still a must-buy though.
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Re: The 360 thread!
Agree with all that. Visually I thought it was utterly outstanding and the controls were deep but fluid.Rod_S wrote:Mirror's Edge didn't disappoint - the ultra clean futuristic aesthetic looks amazing, if you liked Portal's style you'll be all over this, the movement is thrilling and immersive (no motion sickness to report which was a concern) and it genuinely feels new and invigorating. I found the controls really slick and intuitive. The kind of game that makes you hold your breath, clench your toes and tense every muscle in your body. Definite purchase.
This and Dead Space both coming from EA has got to be a good sign. Both are new IP with ultra high modern production values, focussed around the single player experience. Amazing really.
Jaggies schmaggies. I adored the contrast in colour and the austere clinical feel of the whole thing. Brilliant. Great ambient title music too.
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- disciple
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Re: The 360 thread!
Not sure about Mirror's Edge, I enjoyed the demo but I suspect whether the game's any good or not is gonna hinge on pegging the difficulty right. The fun comes from stringing together moves without stopping or pausing, fall off something or die or being forced to repeat a move ruins the feel of it all, disbelief is suspended and the fun and buzz you get from trying to escape is lost.
Hope it is like PN03, obviously not gonna have the pattern setups in there but if it has that - but if it has PN03's edge feeling of having to think on your feet and react quick sharpish to avoid getting hit then I'll be all over it.
Not too keen on the voice over's, they sound out of place, kinda like US soldiers or something.
Hope it is like PN03, obviously not gonna have the pattern setups in there but if it has that - but if it has PN03's edge feeling of having to think on your feet and react quick sharpish to avoid getting hit then I'll be all over it.
Not too keen on the voice over's, they sound out of place, kinda like US soldiers or something.
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- Deckard
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Re: The 360 thread!
Sorry anyone here who works for Rare but that Banjo demo just sucked - hated the look, the fake Wallace and Gromit music, the different styles thrown together, the stupid controls and the feel of the vehicle - FFS if you are going with a well known character use them in that well known character way - if you use Banjo them do a platformer not a weird hybrid in a sort of how "post-ironic" are we way. Perhaps the spectre of SMG looms too high for them ? I don't often hate games but I hated that demo ? What am I meant to do ? Where am I meant to go ? And then I played Mirror's Edge and my copy of Dead Space for the first time - God help Rare is all I can say.
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