The 360 thread!

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
Post Reply
User avatar
Rod_S
Sheepie Whore
Sheepie Whore
Posts: 13474
Joined: Thu Jan 23, 2003 10:18 pm 0
Location: Badsville
Contact:

Re: The 360 thread!

Post by Rod_S »

I just gave my 360 a good clean out with the Henry and circular brush attachment with the long bristles to get deep into the fan vents, it's quieter by about 10 billion decibels now. Thought it had been getting noisier and an inspection with the maglite revealed clogged fans and much grime behind the ears - playing from the HD now is lovely and quiet. Looking forward to the no_dvd_patch exploits.
Tarjei
Baaa!
Baaa!
Posts: 166
Joined: Fri Apr 25, 2008 9:48 pm 0

Re: The 360 thread!

Post by Tarjei »

Updated my 360 yesterday - I actually thought I'd hate the avatars more. One huge disappoitment in the fact that I'm yet to find the Community Games tab. I live in Norway, haven't this been released here yet?

Gamertag: shuffleyJoe
Pigs they tend to wiggle when they walk
User avatar
RiK
Sheepie Whore
Sheepie Whore
Posts: 16092
Joined: Tue Apr 23, 2002 11:32 pm 0
XBL Gamertag: Dr Olpin
PSN: Dr Thumpy
Location: The Shire
Contact:

Re: The 360 thread!

Post by RiK »

How annoying is this!

I was looking forward to the new update supporting the native res of my monitor (1440x900). It's one of these hanns-g jobbies discussed in this thread.

Now here's a thing, I can put the 360 into any resolution other than the monitor's native res and it's fine - the monitor auto-scales and fills the screen. However, put it in 1440x900 and it letterboxes the display. Nothing I adjust on the monitor makes any difference.

Gnnf, and ARSE.
User avatar
Al
Baaaa!
Baaaa!
Posts: 535
Joined: Thu May 23, 2002 5:28 pm 0
XBL Gamertag: Mintytorus
Location: Weybourne, Surrey, UK

Re: The 360 thread!

Post by Al »

RiK wrote:How annoying is this!

I was looking forward to the new update supporting the native res of my monitor (1440x900). It's one of these hanns-g jobbies discussed in this thread.

Now here's a thing, I can put the 360 into any resolution other than the monitor's native res and it's fine - the monitor auto-scales and fills the screen. However, put it in 1440x900 and it letterboxes the display. Nothing I adjust on the monitor makes any difference.

Gnnf, and ARSE.
The Xbox does widescreen at 16:9 and your monitor is not of that ratio so it letterboxes at 1440x810. This means the aspect ratio should be spot on (i.e. circles are actually circles) and you're getting a 1:1 pixel mapping.
User avatar
Flabio
Baaaaaaa!
Baaaaaaa!
Posts: 8717
Joined: Wed Mar 03, 2004 12:37 pm 0
Location: Guildford

Re: The 360 thread!

Post by Flabio »

Games are developed to work in 16:9 and 4:3, so the 16:10 support letterboxes rather than stretching.
User avatar
RiK
Sheepie Whore
Sheepie Whore
Posts: 16092
Joined: Tue Apr 23, 2002 11:32 pm 0
XBL Gamertag: Dr Olpin
PSN: Dr Thumpy
Location: The Shire
Contact:

Re: The 360 thread!

Post by RiK »

Al wrote:
RiK wrote:How annoying is this!

I was looking forward to the new update supporting the native res of my monitor (1440x900). It's one of these hanns-g jobbies discussed in this thread.

Now here's a thing, I can put the 360 into any resolution other than the monitor's native res and it's fine - the monitor auto-scales and fills the screen. However, put it in 1440x900 and it letterboxes the display. Nothing I adjust on the monitor makes any difference.

Gnnf, and ARSE.
The Xbox does widescreen at 16:9 and your monitor is not of that ratio so it letterboxes at 1440x810. This means the aspect ratio should be spot on (i.e. circles are actually circles) and you're getting a 1:1 pixel mapping.
Do what?

The 360 lists 1440x900, the monitor *is* 1440x900, so why would it do something other than what it says?
User avatar
RiK
Sheepie Whore
Sheepie Whore
Posts: 16092
Joined: Tue Apr 23, 2002 11:32 pm 0
XBL Gamertag: Dr Olpin
PSN: Dr Thumpy
Location: The Shire
Contact:

Re: The 360 thread!

Post by RiK »

Flabio wrote:Games are developed to work in 16:9 and 4:3, so the 16:10 support letterboxes rather than stretching.
Well that's a bit of a bodge then isn't it? It's hardly an uncommon screen res. and why not at least run the daskboard at full res even if you need to letterbox the games?

Nice of them to actually mention that somewhere too. I wonder how many other people have wasted a couple of hours pissing around thinking there was something wrong with their monitor.

That makes that aspect of the update about as useful as a chocolate teapot then. Back to 1360x768 for me then
User avatar
Flabio
Baaaaaaa!
Baaaaaaa!
Posts: 8717
Joined: Wed Mar 03, 2004 12:37 pm 0
Location: Guildford

Re: The 360 thread!

Post by Flabio »

It does mean your monitor is running at native res, no scaling, which might well be less laggy for stuff like Guitar Hero. I suspect that's the main reason they added it.

It's not like PC game dev where you have access to the current screen res, what res we run our game in and what res gets displayed are totally decoupled. The 360 scales whatever we've chosen to the user setting before outputting it.
User avatar
Muttley
Sheepie Whore
Sheepie Whore
Posts: 13169
Joined: Thu Apr 25, 2002 12:30 pm 0
XBL Gamertag: Mu77ley
Location: In a maze of twisty passages, all alike.
Contact:

Re: The 360 thread!

Post by Muttley »

RiK wrote:
Al wrote:
RiK wrote:How annoying is this!

I was looking forward to the new update supporting the native res of my monitor (1440x900). It's one of these hanns-g jobbies discussed in this thread.

Now here's a thing, I can put the 360 into any resolution other than the monitor's native res and it's fine - the monitor auto-scales and fills the screen. However, put it in 1440x900 and it letterboxes the display. Nothing I adjust on the monitor makes any difference.

Gnnf, and ARSE.
The Xbox does widescreen at 16:9 and your monitor is not of that ratio so it letterboxes at 1440x810. This means the aspect ratio should be spot on (i.e. circles are actually circles) and you're getting a 1:1 pixel mapping.
Do what?

The 360 lists 1440x900, the monitor *is* 1440x900, so why would it do something other than what it says?
Would you prefer stretched or cropped with that resolution? ;)

AFAIK, the 360 has an internal target resolution of 1280x720 that games are supposed to use. So anything display that doesn't match that aspect ratio will have to be either letter/pillerboxed or stretched.
Muttley's Blog: Rarely updated, occasionally interesting… maybe
RetroRemakes Framework: Open Source BlitzMax Game Framework
MuttMod: My Open Source BlitzMax Modules
User avatar
RiK
Sheepie Whore
Sheepie Whore
Posts: 16092
Joined: Tue Apr 23, 2002 11:32 pm 0
XBL Gamertag: Dr Olpin
PSN: Dr Thumpy
Location: The Shire
Contact:

Re: The 360 thread!

Post by RiK »

Muttley wrote:Would you prefer stretched or cropped with that resolution? ;)

AFAIK, the 360 has an internal target resolution of 1280x720 that games are supposed to use. So anything display that doesn't match that aspect ratio will have to be either letter/pillerboxed or stretched.
I would prefer that if the 360 is going to letterbox my display, then it makes it VERY clear when you select that res that it is going to happen so that I don't spend hours trying to figure our what's wrong with my monitor.

What's the point in advertising 1440x900 as an available res if you're not actually going to get it?
User avatar
DocDaneeka
Baaaaa!
Baaaaa!
Posts: 1880
Joined: Sun Oct 05, 2003 3:45 pm 0
Location: Caught in a trap, I can't walk out, because I love you too much baby.
Contact:

Re: The 360 thread!

Post by DocDaneeka »

Reinstalled Gta and now it's working. Seems to be slightly less popup as well as the quicker loading times which is nice.

I think my disc drive is going to properly break at some point though.
User avatar
fog
Baaaaaaa!
Baaaaaaa!
Posts: 6022
Joined: Sun Jan 30, 2005 1:08 pm 0
XBL Gamertag: Dense Fog
PSN: DenseFog
Location: Newcastle, England
Contact:

Re: The 360 thread!

Post by fog »

Right WTF have they done to Neon? It's completely broken. The framerate is all over the place meaning 90% of the stacks are a total mess and even the ones that "work" are too fast and with no smooth transitions any more.

I play nearly all my music through the 360 so had Neon on daily, but now it's virtually unwatchable. Seriously, try it if you haven't already.

Did nobody at Microsoft bother to see what impact NXE had on it? Useless twats. Maybe they can fix it when they fix the bug that causes the dash to freeze when you view your friends details?
User avatar
HGFB
Sheepie Whore
Sheepie Whore
Posts: 23575
Joined: Sat Apr 27, 2002 8:51 pm 0
Location: At my desk. Tap tap tapping.

Re: The 360 thread!

Post by HGFB »

I had my entire dash freeze last night when I tried to access part of the marketplace. Had to poweroff.
My bag is called Mr Shitface
User avatar
axel000
Baaaaaa!
Baaaaaa!
Posts: 2905
Joined: Thu Sep 29, 2005 4:02 am 0
PSN: huckwee
Location: Philadelphia, USA

Re: The 360 thread!

Post by axel000 »

fog wrote:Right WTF have they done to Neon? It's completely broken. The framerate is all over the place meaning 90% of the stacks are a total mess and even the ones that "work" are too fast and with no smooth transitions any more.

I play nearly all my music through the 360 so had Neon on daily, but now it's virtually unwatchable. Seriously, try it if you haven't already.

Did nobody at Microsoft bother to see what impact NXE had on it? Useless twats. Maybe they can fix it when they fix the bug that causes the dash to freeze when you view your friends details?
Yep its rightly buggered. I can't access xbox.com from work but someone should probably report this over on the support forums. Maybe MS will need Llamasoftie help to fix ?

($$$)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gamertags:
[Steam] scottish_usa
[PSN] huckwee
[Star Citizen] Zander9
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
User avatar
Bubba
Sheepie Whore
Sheepie Whore
Posts: 10013
Joined: Tue Apr 22, 2003 12:52 pm 0
XBL Gamertag: BubbaFatAss
PSN: BubbaFatAs
Location: Cambridge

Re: The 360 thread!

Post by Bubba »

Yeah, it seems to cope particularly badly with not getting data back from live. At least I'd guess that is what causes the freezes. Still, it's early days - by yesterday evening it was working quite a bit better, I could browse the marketplace and such. Haven't tried Neon though, it's a shame the framerate has been ruined, I guess the new dash uses quite a bit more CPU / GPU power than the old one did.

Cheers

Bubba
||Work || Flickr||
Post Reply