Call Of Duty: Modern Warfare II

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Re: Call Of Duty: Modern Warfare II

Post by benedictw »

Looks like theres text embedded in the audio graphic - click 'analyse' and you can enlarge the image.
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Re: Call Of Duty: Modern Warfare II

Post by The Captain »

Interesting that they might have ditched the Call Of Duty tag - perhaps it's so shit-smeared by Treyarch they want to make a clean break?

Playing COD4 again at the moment on Veteran. I hate it, but it's brilliant :lol:
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Re: Call Of Duty: Modern Warfare II

Post by Cake »

oh my word ...

There may be a submarine, an oil rig, a snow-bound level.

http://www.bingegamer.net/2009/a-compre ... -2-teaser/

Slated for release in November. How can I possibly contain myself until then??!
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Re: Call Of Duty: Modern Warfare II

Post by Partz »

I've just had my first introduction to COD WaW. I prefer the historic perspective over MW but those damn dogs!!! Its just a distraction. i'm still amazed how some people can manage 120+ kills when im struggling to peak 40 and think im doing well... but i'm more impressd with the fact that my dad seems to be able to hold is own in amongst them at 72 years of age and 8 seriously arthritic fingers :)

Anyway, whatever they do with MW2... im sure its going to be another classic and my old man will be first in line on release day.
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Re: Call Of Duty: Modern Warfare II

Post by benedictw »

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Re: Call Of Duty: Modern Warfare II

Post by Rod_S »

Oh God.
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Re: Call Of Duty: Modern Warfare II

Post by kel »

Image
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Re: Call Of Duty: Modern Warfare II

Post by Jimaroid »

Useless without Soap.

And, err, what Rod said. :D
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Re: Call Of Duty: Modern Warfare II

Post by Terrypantsman »

yay something to drag me away from the allotment,

Helicopters and Snow yay :D was that an unarmed throw move then shoot them in the had move I wonder ,....

christ i'm going to be such a fan boy on this one, :oops:
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Re: Call Of Duty: Modern Warfare II

Post by Rod_S »

Here it comes...

Image

First half of scans of the article

http://www.giantbomb.com/forums/general ... /242063/#1
Spoiler: show
-No coop
-Special Forces mode, several missions in the spirit of Mile High Club
-More open ended gameplay
-No infinitely respawning enemies
- Swimming mode enabled.
- A 'Stealthy' Oil pipeline Scuba Mission will be included in campaign mode.
- A level will definetly be based in Rio De Janeiro.
- Siberian Level will feature in campaign mode.
- Vehicles (e.g. Trucks, Tanks etc.) will be introduced into the Modern Era.
- A 'Helicopter Based' Level will be featured.
- An Oil Tanker level will also be featured.
- Soap is in the game as a "grizzled vet" NPC

Another overview (I'm just copying and pasting this stuff)

The ice mission shown to GI demonstrated the game's open-ended approach to combat, showing how stealth can be implemented if the player chooses. While the gameplay is open-ended, the story is "on-rails".Infinity Ward realizes that the "invisible line" where enemies will stop coming in COD4 wasn't great, so they're trying hard to eliminate that. Also, they are lengthening the single player past the 6-10 hour mark of COD4."Special Forces Mode" is a major part of MW2, a series of missions in the spirit of the Mile High Club from COD4. It will also have co-op in this mode. Gears-style bleed-out-and-partner-revive will be used.Co-op apparently won't exist in Story Mode.Riot shields will be implemented in the game.Zakhaev's former associate, Makarov, is the "new face of global terrorism."Snowmobiles are used as a form of escape in the demonstration. Unclear whether or not the player will drive, shoot, or both.Players will alternate using the two triggers to climb ice-walls.Movable turrets will be used in SF mode and Single Player, no official word on online use.IW wants to implement an accomplishment system to online, as they want to make their players famous.Online mode will use a "Live-Patching" system, where IW can manipulate spawn logic or certain parts of a multiplayer map without doing a full-blown patch.Another demoed area shows an enormous desert setting where Task Force 141 drops into a wasteland and must navigate a "lengthy trek" to a fully-rendered valley with scattered caves, reminiscent of Iron Man.IW is focusing on details for the COD4 sequel, citing iced-up tire treads in the Russian level.The game will run in 60fps
Well, fuck me!
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Re: Call Of Duty: Modern Warfare II

Post by Ratsoap »

I'm so excited about this. Just fired up COD4, and put in my best effort yet. 125 points in 2:40ish, with 3 deaths (using a silenced Skorpion all the way).

Right, I'm off for a wank. :D
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Re: Call Of Duty: Modern Warfare II

Post by Jimaroid »

Obviously a few little disappointments in that lot but FUCKING YES on the whole. :D
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Re: Call Of Duty: Modern Warfare II

Post by Rod_S »

The single player was only vaguely interesting for me until I read the preview, but it it sounds like they've really tightened it up so it could potentially be up there with the best FPSs - very much into the idea of optional stealth, yay to no respawning enemies, and hell fucking yes to the Siberian level and Rio levels.

Maybe we'll be graced with a beta, again...
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Re: Call Of Duty: Modern Warfare II

Post by Jimaroid »

I'm incredibly excited about the Mile High style stuff. :D
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Re: Call Of Duty: Modern Warfare II

Post by benedictw »

Yeah, Special Forces looks like a very nice blend of single player and coop. (Without the annoying where-in-the-plot are we problems with other games coops). Wanty.
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