It appears that the See The Future content has a bug or im simply not understanding it- Ive finished the snowglobe and cursed skull meta levels and was expecting to receive another item to continue (spire model?) instead Murgo mutters something about "no glimpse of the future this time!" and I get nothing. I've been through each previous scenario and grabbed all the dyes and statues and still nothing. Am I missing a trick here?Flabio wrote:The economy system is basically broken (waits for Bag to turn up and start frothing at the mouth).
There's a point where you're making so much cash from the property market that it basically becomes valueless. You'll have way more than you'll ever need.
So people tend to just give it to random strangers online.
The 360 thread!
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Re: The 360 thread!
"Shouting lager, lager, lager, lager. Shouting lager, lager, lager, lager. Is just one of the reasons you're not welcome at Claridges any more". -Psychic Bob
Re: The 360 thread!
But you're still playing through the main game, yeah? Some things from the DLC come later as you progress through the game. So if you haven't finished it yet...betamax wrote:It appears that the See The Future content has a bug or im simply not understanding it- Ive finished the snowglobe and cursed skull meta levels and was expecting to receive another item to continue (spire model?) instead Murgo mutters something about "no glimpse of the future this time!" and I get nothing. I've been through each previous scenario and grabbed all the dyes and statues and still nothing. Am I missing a trick here?
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Re: The 360 thread!
Ah! I thouht it would pop as ive already been to the spire in the main quest. I was advised by a mate to finish all the side quests before I go introduce Lucien to the black aspirin- maybe he was talking about Knothole island and not this. I'll go see about Knothole.chub wrote:But you're still playing through the main game, yeah? Some things from the DLC come later as you progress through the game. So if you haven't finished it yet...betamax wrote:It appears that the See The Future content has a bug or im simply not understanding it- Ive finished the snowglobe and cursed skull meta levels and was expecting to receive another item to continue (spire model?) instead Murgo mutters something about "no glimpse of the future this time!" and I get nothing. I've been through each previous scenario and grabbed all the dyes and statues and still nothing. Am I missing a trick here?
Incidentally, I'm online right now- anyone want a free gift?
"Shouting lager, lager, lager, lager. Shouting lager, lager, lager, lager. Is just one of the reasons you're not welcome at Claridges any more". -Psychic Bob
Re: The 360 thread!
Knothole is the same, you can't do the final parts of it until you've cleared the main questline.
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Re: The 360 thread!
Outstanding- I'll give this game is full due- even when I thought I'd hit an absolute brick wall I was still happy to go and pursue other stuff. I own a few legendary weapons nowFlabio wrote:Knothole is the same, you can't do the final parts of it until you've cleared the main questline.
"Shouting lager, lager, lager, lager. Shouting lager, lager, lager, lager. Is just one of the reasons you're not welcome at Claridges any more". -Psychic Bob
Re: The 360 thread!
Helloes, anyone interested in some BF1943 on Wednesday evenings, 9.30?
I'm in a group which tends to have 12 players available, with 16 needed to start a private server (which then maxes out at 24). So it can be a struggle to get it started.
We managed it last week and it was totally brilliant (compared to random games), so if anyone from here fancies joining in, just add me on Live (kalm4r) and I'll invite you.
Wednesday night - don't forget!
I'm in a group which tends to have 12 players available, with 16 needed to start a private server (which then maxes out at 24). So it can be a struggle to get it started.
We managed it last week and it was totally brilliant (compared to random games), so if anyone from here fancies joining in, just add me on Live (kalm4r) and I'll invite you.
Wednesday night - don't forget!
(just show, no stabby stabby)
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Re: The 360 thread!
I'll be there. Hands off me tank!kalmar wrote:Helloes, anyone interested in some BF1943 on Wednesday evenings, 9.30?
I'm in a group which tends to have 12 players available, with 16 needed to start a private server (which then maxes out at 24). So it can be a struggle to get it started.
We managed it last week and it was totally brilliant (compared to random games), so if anyone from here fancies joining in, just add me on Live (kalm4r) and I'll invite you.
Wednesday night - don't forget!
"Shouting lager, lager, lager, lager. Shouting lager, lager, lager, lager. Is just one of the reasons you're not welcome at Claridges any more". -Psychic Bob
Re: The 360 thread!
Here's the full skinny on what's in the fall dash update:
http://www.eurogamer.net/articles/df-bl ... ll-details
Some of you might even be in the test phase for it, I opted out this time.
People I know who have it claim that populating the games list and using the online store are a lot faster now, but I havn't used the update myself so they could be wrong.
http://www.eurogamer.net/articles/df-bl ... ll-details
Some of you might even be in the test phase for it, I opted out this time.
People I know who have it claim that populating the games list and using the online store are a lot faster now, but I havn't used the update myself so they could be wrong.
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Re: The 360 thread!
Yeah I've got access to the beta so I'll be kicking off if it's not considerably faster 
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Re: The 360 thread!
It should be faster anyway, as there won't be many (compared to all Live users) on the system.fog wrote:Yeah I've got access to the beta so I'll be kicking off if it's not considerably faster
Re: The 360 thread!
The server backend for this has been live for weeks now, this is client side rollout (ie, the people with the update aren't connecting to some magical other live servers)
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Re: The 360 thread!
Well it's a bit of a mixed bag.
It's generally a lot faster although I've had two temporary freezes, it's signed me out of Live for no reason and my games library still takes 10-15 seconds to appear every time I exit a game (it used to take a lot longer so that's an improvement I guess). Marketplace though is now almost instant. Very happy with that.
Unfortunately there's now even more crap on the menus so navigation isn't any easier.
And now we have ratings. Unfortunately it's not all good here either. You don't have to buy something or even try the demo to be able to rate it, so expect a lot of score spamming and some interesting Amazon style ratings. Also there are a whole bunch of Indie Games that don't have the option to rate them at all so I've no idea what's going on there. And somewhat confusingly we now have "Top Rated" and "Most Popular" categories and the average user probably isn't going to know what the difference is.
Overall not a huge amount of useful stuff has changed and some of the existing issues still remain, but I'm just happy that it's at least fast enough to use now.
It's generally a lot faster although I've had two temporary freezes, it's signed me out of Live for no reason and my games library still takes 10-15 seconds to appear every time I exit a game (it used to take a lot longer so that's an improvement I guess). Marketplace though is now almost instant. Very happy with that.
Unfortunately there's now even more crap on the menus so navigation isn't any easier.
And now we have ratings. Unfortunately it's not all good here either. You don't have to buy something or even try the demo to be able to rate it, so expect a lot of score spamming and some interesting Amazon style ratings. Also there are a whole bunch of Indie Games that don't have the option to rate them at all so I've no idea what's going on there. And somewhat confusingly we now have "Top Rated" and "Most Popular" categories and the average user probably isn't going to know what the difference is.
Overall not a huge amount of useful stuff has changed and some of the existing issues still remain, but I'm just happy that it's at least fast enough to use now.
Re: The 360 thread!
Overlord 2 got some DLC today on XBLM, and it's currently going for nothing! Should be 400 points.
"In case of a nuclear attack, the protection of records is essential, if this country is to carry on its economy, and maintain our way of life."
Re: The 360 thread!
I've finally gotten around to something I've been intending to do since the whole Community Games thing kicked off: I've added an XBIG review section to my website. Over the last month or two, I've ploughed through around 200 of the games (many don't require in-depth analysis!) and the first 40 reviews have been formatted and uploaded for the world to peruse. The rest should follow fairly quickly - now that the UI and XML has been defined, they're basically in need of just a cut-n-paste session.
As with the Spectrum reviews, the focus is mostly around analysing the design and possible improvements - generally presented in a positive way and backed up with justifications. Unless it's a pong clone, in which case it deserves everything it gets
I'd appreciate any feedback people might have on both the UI and the reviews themselves - the UI is an evolution of the one implemented for the Spectrum section and I was playing with a more complex filtering mechanism (i.e. unions and intersects, in Set notation), but the visual details were getting messy, so I stuck with a simple "A or B" system.
A couple of things I'm aware of:
1) The prices need to be updated
2) There's no media on the reviews - there's very little on Youtube for the ones I've checked to date, and my X360 is hooked up via DVI, which means my only video-recording option will be to park a digicam on the table: not an ideal setup.
3) the underlying CSS/HTML is a bit of a mix/mess: as ever, the focus was on getting things working before going back to rationalise the underlying code
4) A couple of the reviews are missing (Arriba, Artoon, Awesome Tank) - they're sitting on my netbook and need to be transferred across!
http://www.caffeinated.org.uk/xbig/index.html
As with the Spectrum reviews, the focus is mostly around analysing the design and possible improvements - generally presented in a positive way and backed up with justifications. Unless it's a pong clone, in which case it deserves everything it gets
I'd appreciate any feedback people might have on both the UI and the reviews themselves - the UI is an evolution of the one implemented for the Spectrum section and I was playing with a more complex filtering mechanism (i.e. unions and intersects, in Set notation), but the visual details were getting messy, so I stuck with a simple "A or B" system.
A couple of things I'm aware of:
1) The prices need to be updated
2) There's no media on the reviews - there's very little on Youtube for the ones I've checked to date, and my X360 is hooked up via DVI, which means my only video-recording option will be to park a digicam on the table: not an ideal setup.
3) the underlying CSS/HTML is a bit of a mix/mess: as ever, the focus was on getting things working before going back to rationalise the underlying code
4) A couple of the reviews are missing (Arriba, Artoon, Awesome Tank) - they're sitting on my netbook and need to be transferred across!
http://www.caffeinated.org.uk/xbig/index.html
http://www.caffeinated.org.uk/spectrum/ - Spectrum reviews with animated screenshots!
http://www.xboxindiegames.co.uk/ - Xbox Indie Game reviews - 1050 and counting!
http://www.xboxindiegames.co.uk/ - Xbox Indie Game reviews - 1050 and counting!
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Re: The 360 thread!
According to my 360'd brat, game install sizes have been optimized, dramatically in some cases (L4D 5GB -> 3.7GB)... so they're well worth re-installing, and faster to do so.
Apparently moving your Gamer Tag to internal memory (if you have it) makes things faster. YMMV
Apparently moving your Gamer Tag to internal memory (if you have it) makes things faster. YMMV


