The 360 thread!

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Re: The 360 thread!

Post by disciple »

benedictw wrote:I've always hated rotatey type controls. The exception was the BBC B's Starship Command. This rotated the entire screen rather than just you.
Looks like the Liberator.
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Re: The 360 thread!

Post by Mark »

fog wrote:Ion Assault...No!
Spot on. Played this on PartnerNet a month or so ago, and it made my hands itch on the insides. It's just wrong. Same goes for Shred Nebula (also on XBLA) which tried a different combination of controls for a different flavour of wrongness. It's a similar feeling to trying to play an FPS with the Y-look axis set the opposite way to your normal preference.

I wonder if its any less hateful if you weren't raised on a diet of Asteroids and Robotron though.
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Re: The 360 thread!

Post by louiecat »

just dld the Forza 3 demo. Played with the wheel it handles niiiiiice - praps improved from number 2 but its all pretty much Forza: sterile precision racing thats dead immersive while you do it but not in the way DIRT or SHIFT are. The track available is well pretty and even has a tunnel!
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Re: The 360 thread!

Post by fog »

Mark wrote:
fog wrote:Ion Assault...No!
Spot on. Played this on PartnerNet a month or so ago, and it made my hands itch on the insides. It's just wrong. Same goes for Shred Nebula (also on XBLA) which tried a different combination of controls for a different flavour of wrongness. It's a similar feeling to trying to play an FPS with the Y-look axis set the opposite way to your normal preference.

I wonder if its any less hateful if you weren't raised on a diet of Asteroids and Robotron though.
I never liked the original Asteroids control method either so I'm maybe not the best judge on this one :)

At least those developers got their wish anyway. By ditching the twin stick controls they have indeed distanced themselves from other similar games, unfortunately by being less playable. Ironic.
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Re: The 360 thread!

Post by chub »

louiecat wrote:just dld the Forza 3 demo. Played with the wheel it handles niiiiiice - praps improved from number 2 but its all pretty much Forza: sterile precision racing thats dead immersive while you do it but not in the way DIRT or SHIFT are. The track available is well pretty and even has a tunnel!
Yeah, it's good stuff. I'm glad they've added a cockpit view in this one, and it seems like the handling's improved a bit from Forza 2. I like the rewind too, much more instantaneous than the one in Grid. I'm playing Shift at the moment, but only while I wait for Forza 3. I've got it on pre-order - can't wait!
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Re: The 360 thread!

Post by fog »

Pop Cap and Square team up for Gyromancer, which looks very much like a shiny version of Puzzle Quest.

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Re: The 360 thread!

Post by Jamesac »

fog wrote:
Mark wrote:
fog wrote:Ion Assault...No!
Spot on. Played this on PartnerNet a month or so ago, and it made my hands itch on the insides. It's just wrong. Same goes for Shred Nebula (also on XBLA) which tried a different combination of controls for a different flavour of wrongness. It's a similar feeling to trying to play an FPS with the Y-look axis set the opposite way to your normal preference.

I wonder if its any less hateful if you weren't raised on a diet of Asteroids and Robotron though.
I never liked the original Asteroids control method either so I'm maybe not the best judge on this one :)

At least those developers got their wish anyway. By ditching the twin stick controls they have indeed distanced themselves from other similar games, unfortunately by being less playable. Ironic.
I found that putting rotation on the left stick in Gridrunner Revolution works pretty well. I can see it not being to everyone's taste, but in the right place it's pretty useful.

Plus, while it took me forever, I came to enjoy Asteroid controls quite a bit. You should have seen me the first time I tried to play it, though, back in an arcade when it was the first game I'd ever seen, age 12-ish. I wasn't quite so fond of it then. :)

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Re: The 360 thread!

Post by louiecat »

Yeah, it's good stuff. I'm glad they've added a cockpit view in this one, and it seems like the handling's improved a bit from Forza 2. I like the rewind too, much more instantaneous than the one in Grid. I'm playing Shift at the moment, but only while I wait for Forza 3. I've got it on pre-order - can't wait![/quote]


yeah - shift is super IMO - it occupies its own space and I am thoroughly enjoying it. But I save the 360 wheel for Forza, which is subtle enough to bring out the best in the wheel's capabilities.
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Re: The 360 thread!

Post by fog »

Jamesac wrote:
fog wrote:
Mark wrote:Spot on. Played this on PartnerNet a month or so ago, and it made my hands itch on the insides. It's just wrong. Same goes for Shred Nebula (also on XBLA) which tried a different combination of controls for a different flavour of wrongness. It's a similar feeling to trying to play an FPS with the Y-look axis set the opposite way to your normal preference.

I wonder if its any less hateful if you weren't raised on a diet of Asteroids and Robotron though.
I never liked the original Asteroids control method either so I'm maybe not the best judge on this one :)

At least those developers got their wish anyway. By ditching the twin stick controls they have indeed distanced themselves from other similar games, unfortunately by being less playable. Ironic.
I found that putting rotation on the left stick in Gridrunner Revolution works pretty well. I can see it not being to everyone's taste, but in the right place it's pretty useful.
Well I wasn't aware GR used "stick to rotate" controls and as I haven't tried it I can't say whether it works well or not. My comments were aimed at the various recent XBLA & XBIG releases that I have tried which just don't work.

Just wanted to clear that up :)
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Re: The 360 thread!

Post by eegypt »

fog wrote:Pop Cap and Square team up for Gyromancer, which looks very much like a shiny version of Puzzle Quest.
That looks rad! I'm pretty excited cuz I loved Puzzle Quest but the sequel, Galactrix, was poopy.
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Re: The 360 thread!

Post by Col »

Why are the console bundles in game shops always so uninspiring? I'm getting an Elite in around a weeks time and I'm struggling to decide what offer I want to go with.

Game did have the Elite with Call of Duty 4 and Fight Night 4 for £200, but in all their wisdom they've decided to stop doing it. :-(
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Re: The 360 thread!

Post by Flabio »

They're doing one with Forza3 in a few weeks if you can hang on. Or there's a Modern Warfare 2 one on the way. They both come with the new 250gig hard drive as well.
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Re: The 360 thread!

Post by ESY »

Brutal Legend. As someone that was obsessed by Heavy Metal as a kid (drew HM landscapes, logos etc) this is IT. The demo is brilliant and I can't wait now. I am not sure at all where the RTS label is coming from - I can't see this mutating into one. But even if it does, I am sure it will be done well. The demo is as funny as hell. Jack Black is perfect. This is the game that I want NOW.
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Re: The 360 thread!

Post by Mark »

ESY wrote:Brutal Legend. As someone that was obsessed by Heavy Metal as a kid (drew HM landscapes, logos etc) this is IT. The demo is brilliant and I can't wait now. I am not sure at all where the RTS label is coming from - I can't see this mutating into one. But even if it does, I am sure it will be done well. The demo is as funny as hell. Jack Black is perfect. This is the game that I want NOW.
Isn't the RTS part the multiplayer aspect? I could be wrong, but I seem to recall reading that somewhere.

I believe the demo is US-only at the moment, sadly. It certainly wasn't there when I checked after first hearing about it. :(
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Re: The 360 thread!

Post by Phineasfool »

ESY wrote:Brutal Legend. As someone that was obsessed by Heavy Metal as a kid (drew HM landscapes, logos etc) this is IT. The demo is brilliant and I can't wait now. I am not sure at all where the RTS label is coming from - I can't see this mutating into one. But even if it does, I am sure it will be done well. The demo is as funny as hell. Jack Black is perfect. This is the game that I want NOW.
The RTS part is just a small part after you get the headbanging guys. You can control them like an RTS.
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