Press and Reviews Thread

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Dave
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Re: Press and Reviews Thread

Post by Dave »

PVB wrote:
Dave wrote:I think it was definitely a smart move making GRR more player-accessible. Can't wait to play it. Gotta wait for Win 7 to come out before I buy a PC again. It's a bummer being a Mac user sometimes... :(
If you're a proper Mac user you'll have a decent enough Mac to play GRR via BootCamp and XP. :wink:

oooh, forgot about that one... :twisted:
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cj2003
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Re: Press and Reviews Thread

Post by cj2003 »

...and I have mailed a large danish site (claiming to be the biggest in Scandinavia) about the news, and they told me that they are in contact with Yak regarding an interview and hopefully will have more on the site soon. :sheep:

I keep looking!
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Re: Press and Reviews Thread

Post by Tred »

Yak wrote:If you re-download (should get the 117B installer) then you can move with the mouse and rotate with the keys (W and S by default) :).
Thanks, have installed the 117B version, however, the ship rotation still doesn't seem to work from the keyboard (note I assigned the rotation to the left and right cursor keys).

Giles - I also noticed that the CWW typo was still there!
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Re: Press and Reviews Thread

Post by Dio »

117 bytes? That's a small installer!

coat->get();
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Re: Press and Reviews Thread

Post by gilesgoat »

Tred wrote:
Yak wrote:If you re-download (should get the 117B installer) then you can move with the mouse and rotate with the keys (W and S by default) :).
Thanks, have installed the 117B version, however, the ship rotation still doesn't seem to work from the keyboard (note I assigned the rotation to the left and right cursor keys).

Giles - I also noticed that the CWW typo was still there!
I just assigned cursors left/right for rotation left/right .. and here it works with no problems ..

What "strange thing" your machine has ?

Ah yes the typo .. next fix ..
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Re: Press and Reviews Thread

Post by disciple »

gilesgoat wrote:
Tred wrote:
Yak wrote:If you re-download (should get the 117B installer) then you can move with the mouse and rotate with the keys (W and S by default) :).
Thanks, have installed the 117B version, however, the ship rotation still doesn't seem to work from the keyboard (note I assigned the rotation to the left and right cursor keys).

Giles - I also noticed that the CWW typo was still there!
I just assigned cursors left/right for rotation left/right .. and here it works with no problems ..
Giles are you sure, the rotation was reversed for me, I flagged this up before you released 117B.
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Re: Press and Reviews Thread

Post by Tred »

Have experimented a bit more....

If I don't use the mouse the rotation still doesn't work until I move the ship (i.e. using the keyboard). Once I've done that the ship can be rotated using the assigned keys (also note that for me they are correct, i.e. not reversed). However, as soon as i move the ship using the mouse the rotation keys are disabled and the ship can only be rotated from the mouse. If I then stop using the mouse and use the keyboard again to move the ship in any direction the rotation keys are then (re)enabled.

Hope this helps!
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Re: Press and Reviews Thread

Post by Yak »

Then somehow that isn't 117B. That's precisely the old behaviour.
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Re: Press and Reviews Thread

Post by Tred »

Yak wrote:Then somehow that isn't 117B. That's precisely the old behaviour.
Well, to make sure I've rerun the installer, and it reports that Gridrunner Rev. Ver 1.117B has been installed. Have run the game and reset the controls but the behaviour is exactly the same.

Note I didn't unisnstall the previous version (as you recommended). Would you like me to do that first? If so, is there anyway I can backup my progress so far so I don't have to start from scratch again...
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Re: Press and Reviews Thread

Post by Mayhem »

I tried the 117B version just to see. Rotation definitely works while using the mouse. But as Disciple pointed out, the assignment is reversed (ie. the key you chose for counter clockwise actually make the ship rotate clockwise, and vice versa). Maybe something up with your keyboard Tred?
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Re: Press and Reviews Thread

Post by Tred »

Mayhem wrote:I tried the 117B version just to see. Rotation definitely works while using the mouse. But as Disciple pointed out, the assignment is reversed (ie. the key you chose for counter clockwise actually make the ship rotate clockwise, and vice versa). Maybe something up with your keyboard Tred?
Nothing wrong with the keyboard (as I said keyboard rotation does work but only if I move the ship using the other keyboard controls first, moving the ship with the mouse seems to disable keyboard rotation, which as Jeff pointed out was the behaviour in the original version).

Having looked at my GRR installation directory, the Log file and uninstall executable have today's date, the GridrunnerRev exe, manifest and nsi file are all dated 27/09, all other files appear to be unchanged. So, installing 117B seems to have worked?
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Re: Press and Reviews Thread

Post by PVB »

Tred wrote:Note I didn't unisnstall the previous version (as you recommended). Would you like me to do that first? If so, is there anyway I can backup my progress so far so I don't have to start from scratch again...
The Uninstaller (from the Start Menu GridRunnerREV menu option, not the Control Panel Add/Remove programs) has a check box you can uncheck to keep the profiles, but make a copy of the user files at the Application Data folder in Documents and Settings just in case.
Mine is located here: C:\Documents and Settings\PVB\Application Data\GridRunnerRev
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Re: Press and Reviews Thread

Post by gilesgoat »

That's fucking weird.

The profiles should not do a shite, they do contain the keys configuration/mapping but the problem was not there, the problem
was a quite trivial thing done in the code cause a flag/thing that was set to understand when the game was going in
"mouse mode" ( i.e. mouse taking control over KB ) and "keyboard mode" (i.e. KB taking control over mouse) that was acting
in a wrong way.

Basically "all the difference is in the .exe", if the .exe is changed it should be all working fine, I can't believe profiles are
actually doing anything.

Here we done exactly the test to install the NEW version OVER the old one WITHOUT changing anything else because we
assumed that was what most people was going to do, I even tried of course installing it "from zero" with/without profiles
and such .. and it did work in all cases.

TRY an experiment : re-install it "in some other temp folder", grab the .exe and copy it in place of that other one and
let's see what happens.
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Re: Press and Reviews Thread

Post by Dio »

Jeff dropped the test version to me and I didn't need to delete any profiles to make it work - just plopped it right over the executable, redefined the keys again and everything's fine. (Although on that version CCW and CW were the wrong way round, I haven't picked up the Real Deal yet to see if that's still true).
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Re: Press and Reviews Thread

Post by disciple »

gilesgoat wrote:Basically "all the difference is in the .exe", if the .exe is changed it should be all working fine, I can't believe profiles are
actually doing anything.
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