Press and Reviews Thread
Re: Press and Reviews Thread
The thing with SG is that there is one simple move that you need to understand that changes the whole game from being a difficult shooter to being a really not too hard at all (until a good while later, anyway) "something else". That move is really not anything more difficult in magnitude than the bullet curving in GRR, but if you don't see it, if you haven't actually felt what it feels like to do it, then you can miss it and never get it.
In GRR the difference is that we make that necessary move happen automatically, continuously, just as part of regular gameplay, so you can't just ignore it, and as you play even if you're focussing on just playing "traditionally" if you're observant you'll start to fine-tune it as you play. So the game is almost constantly trying to teach you the "special move" by example, even if you're not trying for it, rather than insisting you look at a tutorial mode and have it explained to you.
In GRR the difference is that we make that necessary move happen automatically, continuously, just as part of regular gameplay, so you can't just ignore it, and as you play even if you're focussing on just playing "traditionally" if you're observant you'll start to fine-tune it as you play. So the game is almost constantly trying to teach you the "special move" by example, even if you're not trying for it, rather than insisting you look at a tutorial mode and have it explained to you.
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Re: Press and Reviews Thread
I don't know ( I know I should maybe not say this but ) .. or you maybe "spoiled" me Yak or maybe "I just felt is as that
natural" ..
I never understood "all this complication" to understand SG to me once the "bullying" is understood "all the rest is just
natural" I mean "it just goes by the stream".
Sure it's a difficult game at some point, levels begins/are more difficult and such the more you progress, I don't say it's
easy to complete and such.
But I really don't see all this "I can't get it","I don't understand","I can't see what's going on" .. I mean OK I can understand
some people maybe in the beginning can say this but .. but it really does not take so much ( to me ) to get "into".
Honestly I could say I am "so addicted" to certainl leves than to me SG could have been "even 10 times more psychedelic
than what it is" for me "we begin to talk" with a level like "Wrong Pill", the satisfaction/feeling of "I have control, I can SEE
THINGS !
" when you play/finish levels like those is .. it's like .. YES !
I love SG
It's not just a game "is a sensory experience, is art, is .. I dunno what .. "
Still, one day I really want to see something "10 times more psychedelic than SG", maybe there will be only 10 people in
the planet capable/willing to play such a thing but I do know that at least one will be me and one Yak

natural" ..
I never understood "all this complication" to understand SG to me once the "bullying" is understood "all the rest is just
natural" I mean "it just goes by the stream".
Sure it's a difficult game at some point, levels begins/are more difficult and such the more you progress, I don't say it's
easy to complete and such.
But I really don't see all this "I can't get it","I don't understand","I can't see what's going on" .. I mean OK I can understand
some people maybe in the beginning can say this but .. but it really does not take so much ( to me ) to get "into".
Honestly I could say I am "so addicted" to certainl leves than to me SG could have been "even 10 times more psychedelic
than what it is" for me "we begin to talk" with a level like "Wrong Pill", the satisfaction/feeling of "I have control, I can SEE
THINGS !
I love SG
It's not just a game "is a sensory experience, is art, is .. I dunno what .. "
Still, one day I really want to see something "10 times more psychedelic than SG", maybe there will be only 10 people in
the planet capable/willing to play such a thing but I do know that at least one will be me and one Yak
Giles the billy goat
"Baa"
"Baa"
Re: Press and Reviews Thread
No, this one-Frogacuda wrote:I hope you're not expecting someone to come get it off your desk, James. It could be a long wait.Jamesac wrote:My review is done, I've been waiting for it to be posted for two days now.![]()
TNL's is coming later. I can't imagine anything that would make me enjoy a game less than writing two separate reviews for the same thing back to back.
James
Re: Press and Reviews Thread
that's fantastic
. Awesome stuff
.
Off to bed with a big grin here
.
Off to bed with a big grin here
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Re: Press and Reviews Thread
gilesgoat wrote: I love SG![]()
It's not just a game "is a sensory experience, is art, is .. I dunno what .. "![]()
Still, one day I really want to see something "10 times more psychedelic than SG", maybe there will be only 10 people in
the planet capable/willing to play such a thing but I do know that at least one will be me and one Yak![]()
![]()
Hell ya, when that mind destroying psychedelic piece of craziness comes out, I'll be one of the first in line. I'm definitely one of those people who thinks the levels get cool as they get trippier. Just wait till those 3D TV's come down to a reasonable price, you guys absolutely have to do some stuff in 3D one day, it would be insanely awesome.
And nice review Jamesac, I'm thinking the score is just about right
Re: Press and Reviews Thread
Aha, I just assumed HGM still wanted stuff in print first.Jamesac wrote:TNL's is coming later. I can't imagine anything that would make me enjoy a game less than writing two separate reviews for the same thing back to back.
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Re: Press and Reviews Thread
Yup.ALLseeingEYE wrote: And nice review Jamesac, I'm thinking the score is just about right
I imagine the half a point off is because the game's not free.
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Re: Press and Reviews Thread
Ha, no doubt. There really aren't any glaring flaws with the game at all, in my opinion. Perhaps the biggest knock I could levy at it, would be the lack of online leaderboards. Not really a big deal if you have a message board like this where you can still post your scores with though.PVB wrote: Yup.![]()
I imagine the half a point off is because the game's not free.
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Re: Press and Reviews Thread
Fuck me. Wired's review 
Jedburgh
It's all about trying to work out what the fuck is going on.
It's all about trying to work out what the fuck is going on.
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Re: Press and Reviews Thread
Damn nice!
We need to get this, and the hardcore gamer magazine scores on Metacritic, NG4, Gamestats, and Gamerankings. Not sure how to do that though.
We need to get this, and the hardcore gamer magazine scores on Metacritic, NG4, Gamestats, and Gamerankings. Not sure how to do that though.
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Re: Press and Reviews Thread
Gamespot Hands-on Preview ahoy!
http://www.gamespot.com/pc/action/gridr ... e=previews
Edit. Just read the article.
http://www.gamespot.com/pc/action/gridr ... e=previews
Edit. Just read the article.
Looks like the review should be done in the next few days hopefully. And it definitely sounds like he liked it, and was familiar with Llamasoft's past games (maybe because of the history book?).We're looking forward to some more sheep collecting, colour exploding, and brain-melting action, so stay tuned to GameSpot for a full review soon.
Gridrunner, as well as updating it with high-res psychedelic graphics, retro sound effects, and a whole host of sheep. The result is a game that is completely and utterly bonkers, but that retains some of the extremely addictive arcade gameplay that made the original great.
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Re: Press and Reviews Thread
Fuck Yeah! (missed that one).
Some great, great feedback coming from this.
I'd say once the storm settles and all the post release work is over, there's a couple of thoroughly knackered games developers that need a holiday! (with beers and currys ahoy!).
I'm sorry, Mr. President, but Space Giraffe is the best shooter ever made so STFU U n00b!
