Borderlands

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Phineasfool
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Re: Borderlands

Post by Phineasfool »

I'm at the point where the upgrades cost over 200k now. My SMG can hold up to 1260 ammo now. Of course I'm on the 2nd playthrough and just hit level 40. Recently found a nice SMG that does about 89 damage, holds 36 in the clip and causes fire damage. It just tears through the bad guys that aren't immune to fire. For them I switch to my revolver that does corrosive damage.
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Orangy Tang
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Re: Borderlands

Post by Orangy Tang »

The Captain wrote: The game played brilliantly co-op in that format. The dynamic of sharing XP and money but nothing else is well-judged, meaning that you can keep a look out for which ammo and stuff your fellow players can use and plan accordingly.
I do like the fact that money is automatically shared - it means that if you see some lying around you just grab it and don't have to worry about sharing it out. I've been playing 2 player co-op and with each of us using different weapon sets (SMG+Repeater+Sniper vs. Rifle+Shotgun+Sniper) it means that the only time we have to stop and say "do you want that?" is when some proper equipment turns up - which is infrequent enough that the pace is kept up pretty much all the time.
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CarlBillen
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Re: Borderlands

Post by CarlBillen »

I just hit level 22 and entered the Dahl Highlands. I decided to finish all Fyrestone quests first, and I found my first Yellow gun. First I was looking at "what's so special about this sniper rifle? No elemental attack, boohoo. Ah, it says it makes their brains hurt, what does that mean?" And then I see the damage : 96 alternatig with x6 :D
So I have a sniper rifle that shoots its entire clip of 6 bullets in one go :lol:
It's level 25 though so I'll have to wait for a while.

I'm keeping my eye open for useful class mods in the medic vending machines now; I've seen a few that look nice, and I already have two for my class but sadly they give bonusses to skills I don't have; and when I saw my "dream class mod" I was 50.000 short :lol: +60% SMG Fire Rate, +5 Ammo refill and 3 bonusses to skills I invested in. Oh well, better luck next time :wink:

The advantage of Borderlands (and its cartoon style graphics and silly humour) is that it doesn't feel as "serious" as Fallout 3.
And it's a good game to play after a session ather the ultra-concentration you need when playing Demon's Souls.

Meow, keep playing until you start finding your first elemental weapons; before that the game (and killing) might seem a little tedious, but as soon as you can put people on fire, you're good to go and the fun starts to flow! :D
And invite a mate over to your house, so that you can play split screen co-op :wink:
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Re: Borderlands

Post by PVB »

CarlBillen wrote:
PVB wrote:Got up to level 9 now.
That Skar was a right bastard. 8O
Got some nice weapons now, too. 8)
Have you met mr. Bone-Head yet? That might redifine your team of 'right bastard' :wink:
Nah, he was a piece of piss. 8)

I'm a soldier, level 12, so crept along the alley towards him, attracted his attention with a couple of sniper rounds to the chest, then set up my turret, stood back a little from it and told Bone-Head to "Say Hello to my lil friend!"
Image
A few rounds from that and he was history. :D

Have just found a sniper rifle that does fire elemental damage. :twisted:
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Meow
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Re: Borderlands

Post by Meow »

I'm back playing the solider. The siren got on my wick. The guns you find at the begin in the box is random. You know when you first get off the bus. I'm miles and miles past that now. Just completed and explore every part Fyrestone. Its nice game. I'm wasn't sure at first. Thought I'd made a mistake. The more I play the more interesting it becomes. It does remind me of ratchet and clank. instead of bolts falling off, you get dollars. Just got to remember not to read anything to do with dragon age until next month. Haha. So I can enjoy this.
Last edited by Meow on Fri Oct 30, 2009 4:34 pm 0, edited 1 time in total.
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Rhythm
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Re: Borderlands

Post by Rhythm »

Apparently this is currently £17.99 at Morrisons (PS3). Gonna be dropping in to take a look on the way home ;-)
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Re: Borderlands

Post by PVB »

Meow wrote:The guns you find at the begin in the box is random. You know when you first get off the bus.
There's more than one box of weapons in the starting area (near where the bus stops). You need to search more, including on the roof of buildings. :wink:
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Re: Borderlands

Post by Meow »

PVB wrote:
Meow wrote:The guns you find at the begin in the box is random. You know when you first get off the bus.
There's more than one box of weapons in the starting area (near where the bus stops). You need to search more, including on the roof of buildings. :wink:
That what I was talking about. LOL
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Re: Borderlands

Post by PVB »

Meow wrote:
PVB wrote:
Meow wrote:The guns you find at the begin in the box is random. You know when you first get off the bus.
There's more than one box of weapons in the starting area (near where the bus stops). You need to search more, including on the roof of buildings. :wink:
That what I was talking about. LOL
Aah, right. :)

Didn't know they were random though.
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Meow
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Re: Borderlands

Post by Meow »

PVB wrote: Didn't know they were random though.
Yes. Seems to be. First I got a nice machine gun with a sight. Started again. Got a level 4 sniper weapon and then I started again and got a shotgun. So I would assume that the boxes are random. Accept perhaps the story driven ones. Like the tutorial one at the beginning. Trouble is b/c autosaves. You lumber with you've got. So exit to save, reload then hit power button and restart and open the box again each time until you get something nice. :D
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Re: Borderlands

Post by Bod »

Patch released today ...

* Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games.
* Fixed a bug in which players gibbed in arena combat disappeared.
* Fixed a bug which caused the dollars counter to spin continuously.
* Fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission.
* Weapon mapping to the D-pad should no longer reverse left and right.
* Various localization and other text and tooltip corrections.
* The introductory quests with CL4P-TP should now always progress properly all the time.
* Lilith's Phase Strike ability now works as intended.
* Load times have been improved.


I've just spent a couple of hours getting my Lilith up to level 28 now & managed to kill Krom in the process (he wasn't much of a fight to be honest!).
I've also mopped up all missions in the Arid Badlands too. :)
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Re: Borderlands

Post by Mayhem »

Enjoying it quite a bit, just wandering around trying to complete all the missions before continuing the storyline critical ones (just finishing off a couple before going to "see" Krom about a dog). Running a soldier for single play at the mo, along with the berserker for co-op with my brother. Anyone playing him? Just wondering what skill tree you're running; I'm level 10 and have put all 5 points so far on the shield improvements.
PVB wrote:If you're running out of ammo it'll be because of one or both of these reasons;
At the early levels especially, don't underestimate the power of melee attacks. You can take half the energy off skags for example. Saves your ammo if you don't mind getting your hands a little dirty. Even though I'm level 27 with the soldier now, occasionally melee works well especially against non-shielded enemies if you're right in amongst a few bad guys. With the shotgun I have that can unleash all 11 rounds in about 2 seconds...! :lol:
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Re: Borderlands

Post by The Captain »

A quick love letter to the idea of the 'Specials' board in the weapon vending machines.... Playing co-op earlier we espied a rather lovely assault rifle on special offer... With twelve minutes to get it, we ran around Fyrestone like twats, picking off skags and bandits, looting, selling crap guns, everything we could. Realising very late on we still had a mission to turn in for a reward, the missus waited by the vending machine while I set off to see TK for the cash; and so it was, with about 45 seconds to go we scraped enough cash to make the purchase. It was intense, hilarious and pretty silly. A great example of how such a simple idea can translate into fantastic gameplay without any need for mission objectives.

This is one of the best, and most fun, games I have ever played. :D
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Re: Borderlands

Post by Meow »

CarlBillen wrote: Meow, keep playing until you start finding your first elemental weapons; before that the game (and killing) might seem a little tedious, but as soon as you can put people on fire, you're good to go and the fun starts to flow! :D
And invite a mate over to your house, so that you can play split screen co-op :wink:
Oh yes. Now your talk. I love throwing out my surprise turret too for dispersing groups of enemy AI.
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Re: Borderlands

Post by Phineasfool »

I'm going to take a break tonight to try the GoW III demo, but this game just has me addicted. I got up to New Haven on my 2nd playthrough and up to level 45. It is now costing over 700k to get the ammo upgrades and I am finding stuff to sell for over 100k from time to time.
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