Call Of Duty: Modern Warfare II
Re: Call Of Duty: Modern Warfare II
Just been playing through some of the covert ops stuff in co-op with TheBag. We've managed to one star all but one of the missions we have available (alpha, bravo and charlie), and picked up a couple of two stars as well.
Best one is probably the '5 waves of guys' one where it gives you what seems like far too much in the way of weapons and sentry guns at the start only for us to find out you need all of that, and more.
Top stuff.
Best one is probably the '5 waves of guys' one where it gives you what seems like far too much in the way of weapons and sentry guns at the start only for us to find out you need all of that, and more.
Top stuff.
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Re: Call Of Duty: Modern Warfare II
Only problem I have found with the Spec Ops is that they are really balanced for 2 people. Solo its a nightmare, although after 5 hours of trying I managed to 3 star Hidden. Near invisible snipers are such a pain.
Re: Call Of Duty: Modern Warfare II
I got the PC version - can't play it though.
Fucking Steam server is unavailable.
Fucking Steam server is unavailable.
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Re: Call Of Duty: Modern Warfare II
I got the 360 version but can't play it though. Wife and kids!
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Re: Call Of Duty: Modern Warfare II
Had to Google to find it, but I immediately thought of this:benedictw wrote:Tips. You can shoot through stuff and so can they so don't hide behind a fence and be surprised when someone with a SAW puts 50 rounds through.
Fire short bursts - full auto is innaccurate. You can get more kills with fewer rounds by doing short bursts.
Move calmly. If you run into a room without checking round the door you will get shot.
Red dot sight makes a good difference for aiming.
Grenades are there to be used. If you die without using your flashbangs then you've wasted them.
Don't stand around in doorways, people watch doorways etc as they are pinchpoints.
http://www.penny-arcade.com/comic/2006/11/20/
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Re: Call Of Duty: Modern Warfare II
classic! I wonder actually if all my time on MP COD recently will have made me better at Sharpshooter in R6V.....probably not.Portland wrote:
Had to Google to find it, but I immediately thought of this:
http://www.penny-arcade.com/comic/2006/11/20/
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Re: Call Of Duty: Modern Warfare II
I'm enjoying this a bit more now, but I'm finding that I have to really concentrate on NOT playing it like Unreal Tournament.
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Re: Call Of Duty: Modern Warfare II
Managed to resist in Tesco, but I don't know how long that'll last.
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Re: Call Of Duty: Modern Warfare II
Portland 3.0.1.0 public release rolled out
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Re: Call Of Duty: Modern Warfare II
Me playing it like Halo would involve not playing it at all. Halo is shit.ESY wrote:...or like Halo.
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Re: Call Of Duty: Modern Warfare II
Amen to that. Halo doesn't even deserve to get mentioned in the same sentence as Modern Warfare..Muttley wrote:Me playing it like Halo would involve not playing it at all. Halo is shit.ESY wrote:...or like Halo.
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Re: Call Of Duty: Modern Warfare II
I am finding out MW2 it is a totally different kind of (awesome) game. Halo multiplayer is shit? No.
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Re: Call Of Duty: Modern Warfare II
I have a real hard time getting into Halo multiplayer now. Emptying an entire clip it someone as he jumps up and down constantly, and not killing him just seems utterly wrong.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
Re: Call Of Duty: Modern Warfare II
Idea (probably sounds like far too much work but thought I would give it a punt anyhow) - in the interests of experimentation and fun for an evening:
8 peebs to make up a full squad/party. ( it would have to be the full number because then everyone is up for the following.)
Team Deathmatch rounds where each member has to be the leader and everyone the team follows his plan, however much or little experience that person has. The leader can decide whatever they want and even delegate if needed.
Players can pick their own weapons and snipers should make it clear to leader who they are in each round.
Result should be a great laugh with a way to make teamwork a bit of a game in itself.
Thoughts?
Praps if you want to have a go tues or thurs this week you could let me know on Live and I'll attempt to host!
No worries if you think this is far to ambitious - I just want a bit more of what one experiences when one drop into a random match and finds a couple of decent guys who like to communicate and immerse themselves in the game a bit.
8 peebs to make up a full squad/party. ( it would have to be the full number because then everyone is up for the following.)
Team Deathmatch rounds where each member has to be the leader and everyone the team follows his plan, however much or little experience that person has. The leader can decide whatever they want and even delegate if needed.
Players can pick their own weapons and snipers should make it clear to leader who they are in each round.
Result should be a great laugh with a way to make teamwork a bit of a game in itself.
Thoughts?
Praps if you want to have a go tues or thurs this week you could let me know on Live and I'll attempt to host!
No worries if you think this is far to ambitious - I just want a bit more of what one experiences when one drop into a random match and finds a couple of decent guys who like to communicate and immerse themselves in the game a bit.


