I was quite fond of PASCAL, I am getting more and more fond of VHDL as well .. speaking about parenthesis I think we alltufty wrote:If anyone's dislike for a language is based on how it *looks* (Oh NOES, it uses SQUARE BRACKETS!), they're fucked from the start.gilesgoat wrote:I don't say Objective C is not an interesting concept by its own .. but .. kinda looks a bit like "a cross between COBOL and
LISP" ..
Obj-C is a much faster (in development time), vastly more consistent, language to develop in than C++. On the Apple platform, you also have the benefit of a very useful set of libraries beyond Foundation. Less code == less bugs. Shallower inheritance hierarchies == less confusion.
There *is* a performance overhead, but the ways around that are well-known. spend some of the time you wouldn't have spent debugging and coding in profiling and fixing it. You still win in most cases.
know the horror of a missing or one too much '}' in some very long C/C++ code.
Anyway "look" is someway important as well, considering that "you'll be typing it all day", speaking for "pure look beauty"
I think "nobody can beat APL" so far
Anyway I do love C "beyond any limits" and of course ASM too, "when your brain is tuned for C is tuned for C" C is like
"puppy love" or a "meth addiction" or "a gift for the man from God (*)" or "I am the Alpha and the Omega"
or "you would not have another God other than me" or something like that
I like the idea/concept of "messages" and "messages catchers" in Objective C that certainly is an interesting idea.
About profiling/debugging/etc. .. "this is art man" another thing to talk long about.
Anyway the key element for us now is not "a discussion on Obj C" but iPhone or Android.
My suggestion ? I don't know .. I mean "if one wants just to code in a cheap way with a cheap phone" the answer is
obivious "go for Android" .. if one wants to try iPhone because wants to try iPhone then "you need more money" because
you have to buy one iPhone and a Mac to code on ( or do some weird things ).
From what I've seen from Yak certainly the learning curve of iPhone is a bit steep at beginning, documentation is really
quite a bit crap/wrong/incomplete in points I heard various amount of swearwords involved before to get the point that
"now this thing really works as it should" but then things seems to go quite easy.
Haven't put one finger on it yet, busy doing other things, from "bits and pieces" I hear from Yak there are moments I think
"strange, I thought the OS would have took care of this but no your code has to keep care of" .. I can also tell I've seen
( and heard the corresponding set of swearwords ) that XCODE seems to crash quite frequently and die "by its own"
when you test stuff.
It is well possible to make the iPhone crash as well while doing code that "you think should be right"
But apart from that it seems to be working certainly I am seeing results coming out.
We'll see how much shite we'll get when we'll put together my code with Yak's code
Ah note 2 ( but I don't want to open "a philosophical thread about this" here ) .. I am an "hardware
coder/manufacturer" .. I do not consider "a programming language" a thing like :
When POST.name FROM HTML.theform = 'Pippo'
SendReply HTML.answer(yourname=name) AS Flash.obj WITH movie.mov;
Ok .. "yes but no yes no" ..
A programming language is "while (*c++ != 0x00) i++; "
Now here we are talking
(*) add "Motorola 68K asm, the assembler of God"




