Call Of Duty: Modern Warfare II
Re: Call Of Duty: Modern Warfare II
I was doing alright on Day 2 on multiplayer and have the odd average session (Kills/Deaths~1) but I spend a lot of time getting raped by dual 1889s/rangers, heartbeat sensors and thermals. Would love to get the cold-blooded/ninja type class going but not sure I want to scrape my way up to that...
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Re: Call Of Duty: Modern Warfare II
You should join in on the Thursday sessions, we usually do alright working as a team, and gain a bit of XP. At least if you get raped, it means we are all getting raped together.I was doing alright on Day 2 on multiplayer and have the odd average session (Kills/Deaths~1) but I spend a lot of time getting raped by dual 1889s/rangers, heartbeat sensors and thermals. Would love to get the cold-blooded/ninja type class going but not sure I want to scrape my way up to that...
That sounds a bit weird.
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Re: Call Of Duty: Modern Warfare II
Thursdays actually work for me.
Interestingly, Ratsoap is the only player on my leaderboards (of 40 or so) that has an over-unity kills/deaths ratio. I think that says a lot about the playing level of the core base.
Interestingly, Ratsoap is the only player on my leaderboards (of 40 or so) that has an over-unity kills/deaths ratio. I think that says a lot about the playing level of the core base.
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Re: Call Of Duty: Modern Warfare II
I'm really surprised that they decided to rank performance by number of kills at the end of each game, just like in COD4. I play TDM, but I play fairly slowly. So I might get 10 kills in a game. But if I have a good game at 10/5 then someone with 11/20 ranks higher. I just don't understand why they don't highlight the fact that he's playing the game like an idiot.aureole wrote:Interestingly, Ratsoap is the only player on my leaderboards (of 40 or so) that has an over-unity kills/deaths ratio. I think that says a lot about the playing level of the core base.
Also, they seem to be keeping track of a lot of stats in the game for all the challenges. So it surprises me that there's not a huge database of stats to be accessed. As a stats whore I'd love to see my accuracy for the M16 on Skidrow, or my average K/D ratio on Highrise!
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Re: Call Of Duty: Modern Warfare II
Oh gods yes. Which of your friends is best on map X? Does Ratsoap have a bad map? Which weapons the favourite etc etc. Very much a missed oppotunity.
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Re: Call Of Duty: Modern Warfare II
Still struggling my way through single player. Just rescued some bloke from the Russian gulag and have infiltrated the White House (though how the yanks managed to lose such a building to the enemy in the first place...), and got to the bit where you have to sniper some peeps and then get attacked from the rear. Failed miserably multiple times, just being overrun and having "lost" my main gun somehow (and it's still lost at the restart point).
Looked at some YT videos just now and the guy in it takes time out before sniping to set up some claymores or something. I didn't even know you had claymores at this point. I don't recall it ever being mentioned, and I have no idea how to set them up as the instructions don't mention them once.
Yet another part of the game where the developers seem to assume that you've played the other games and so know how everything works... Very frustrating...
Other difficulties I've had are that, as I have small sleeping children in close proximity, I can't crank the volume up and so can't hear what the hell's going on most of the time. A few times I've been stuck as I haven't a sodding clue what I'm supposed to be doing.
Looked at some YT videos just now and the guy in it takes time out before sniping to set up some claymores or something. I didn't even know you had claymores at this point. I don't recall it ever being mentioned, and I have no idea how to set them up as the instructions don't mention them once.
Yet another part of the game where the developers seem to assume that you've played the other games and so know how everything works... Very frustrating...
Other difficulties I've had are that, as I have small sleeping children in close proximity, I can't crank the volume up and so can't hear what the hell's going on most of the time. A few times I've been stuck as I haven't a sodding clue what I'm supposed to be doing.
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Re: Call Of Duty: Modern Warfare II
You're not alone - I was very rusty myself and the manual was laughable.Muttley wrote:Still struggling my way through single player. Just rescued some bloke from the Russian gulag and have infiltrated the White House (though how the yanks managed to lose such a building to the enemy in the first place...), and got to the bit where you have to sniper some peeps and then get attacked from the rear. Failed miserably multiple times, just being overrun and having "lost" my main gun somehow (and it's still lost at the restart point).
Looked at some YT videos just now and the guy in it takes time out before sniping to set up some claymores or something. I didn't even know you had claymores at this point. I don't recall it ever being mentioned, and I have no idea how to set them up as the instructions don't mention them once.
Yet another part of the game where the developers seem to assume that you've played the other games and so know how everything works... Very frustrating...
Other difficulties I've had are that, as I have small sleeping children in close proximity, I can't crank the volume up and so can't hear what the hell's going on most of the time. A few times I've been stuck as I haven't a sodding clue what I'm supposed to be doing.
Headphones/headset ftw - I use these if Mel's counting while crocheting. Must admit, I failed to notice Claymores in single player - on PC version, they replace grenade in multiplayer, so you set them with G. Your "extras" like grenade launchers, remote drones etc seem to be noted with a green 3 or 4 next to them (assuming PC) at bottom right of screen.
On the subject of people sniping being snuck up on from behind:
Portland 3.0.1.0 public release rolled out
Re: Call Of Duty: Modern Warfare II
I have started playing multiplayer a bit myself. I haven't spotted any exploits, but I'm not sure I would recognise them if I did. I don't take it too seriously, because I would be a wreck if I did. I die a lot in this and I guess I'm just not very good at it, but I enjoy my somewhat realistic shooters, so I'm handing out easy kills to people. 
I'm playing merc team deathmatch mostly. The only map I really didn't like was set in some bombed out city (Pavalov?), because it felt like it needed lots more players to be fun. In my game, it seemed like about about half the players settled down camping (which is okay, it's not a crime) and that left a handful of us trying to find each other among all the buildings. It got boring quickly.
I'm playing merc team deathmatch mostly. The only map I really didn't like was set in some bombed out city (Pavalov?), because it felt like it needed lots more players to be fun. In my game, it seemed like about about half the players settled down camping (which is okay, it's not a crime) and that left a handful of us trying to find each other among all the buildings. It got boring quickly.
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Re: Call Of Duty: Modern Warfare II
TDM pisses me off a bit, I tend to now use it when levelling/getting kills with a perk/weapon to unlock stuff.
Funny watching the akimbo 1887 and knifers trying to play search and destroy with most people using stealth sets and of course there's no respawns.
My usual ploy is set a claymore in a building, bang off a couple of n00b t00b rounds from there and fuck off to a nearby place of cover and wait for the lemmings to arrive. If the claymore doesn't get them, stun nade and a few silenced rounds do the trick.
I tend to have much better KDR on S&D, HQP and so on rather than the run and gun Akimbo shottie/stab witch fests of TDM.
Funny watching the akimbo 1887 and knifers trying to play search and destroy with most people using stealth sets and of course there's no respawns.
My usual ploy is set a claymore in a building, bang off a couple of n00b t00b rounds from there and fuck off to a nearby place of cover and wait for the lemmings to arrive. If the claymore doesn't get them, stun nade and a few silenced rounds do the trick.
I tend to have much better KDR on S&D, HQP and so on rather than the run and gun Akimbo shottie/stab witch fests of TDM.
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Re: Call Of Duty: Modern Warfare II
Ha ha, I actually did that to someone once.Portland wrote:On the subject of people sniping being snuck up on from behind:
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Re: Call Of Duty: Modern Warfare II
It would have been even more funny if someone had snuck up on the guy who snuck up on the sniper.RiK wrote:Ha ha, I actually did that to someone once.Portland wrote:On the subject of people sniping being snuck up on from behind:
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Re: Call Of Duty: Modern Warfare II
Well the irony was that Callum's done it to me several times now so that's pretty karmic.Anders wrote:It would have been even more funny if someone had snuck up on the guy who snuck up on the sniper.RiK wrote:Ha ha, I actually did that to someone once.Portland wrote:On the subject of people sniping being snuck up on from behind:
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Re: Call Of Duty: Modern Warfare II
There's very little in the game that is remotely realistic outside of Harcore (which I hate, because the rooms are always full of people who play 24/7).benedictw wrote: It is was upto me I would be taking out the marathon\commando perks. When I guy runs straight towards me - and can kill me when I'm firing at him there should be no contest. I can see that a knife strike from behind is a straight kill - no question. But from the front? When I'm shooting? It drives a meaty hole through the apparent realism.
In *any* game where people have infinite respawns and don't feel any pain from taking damage you will get completely unrealistic behaviour. People only start to behave normally when deaths have consequences - but that tends to make for a fairly dull game. Planetside had it about right as I remember, with long respawn times encouraging players to preserve the virtual life that they had.
MW2 is no more realistic than something like Quake.
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Re: Call Of Duty: Modern Warfare II
I've discovered that I'm not terrible at Domination. I just had 17 kills and 10 deaths in a game, which is very decent for me. I unlocked Rapid Fire and will try that out in the next game. 
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Re: Call Of Duty: Modern Warfare II
Got a comedy game winning kill yesterday tracking someone on HBD. Flashbanged them just coming round the corner, so he went to spray and pray mode, walking right into my claymore.
Grinding up the levels nicely now and getting comfy with various setups. Might have to unlock some stuff on other weapons before I get stale.
Grinding up the levels nicely now and getting comfy with various setups. Might have to unlock some stuff on other weapons before I get stale.
Portland 3.0.1.0 public release rolled out