Borderlands

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PVB
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Re: Borderlands

Post by PVB »

Mayhem wrote:Overload is godly... my shotgun has 23 in the barrel, my SMG has 147 for f's sake ;)
Is it exponential then, as the first one (of five points) only increased mag size by one on a few (but not all) weapons?
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Re: Borderlands

Post by Mayhem »

Each point of Overload adds 12% to the magazine size. So five points equals 60% increase. I'm also running a class mod that adds 3 points to Overload, so technically I'm running 96% magazine increase :D

My shotgun normally holds 12 so that's why it's currently on 23. And so on...
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Re: Borderlands

Post by PVB »

Hmm, I need to find another shotty then, cos going from 3 up to 5/6 ain't really worth bothering with. :roll: :D
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Re: Borderlands

Post by Meow »

sleeges shot gun is the best in the game.
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Re: Borderlands

Post by Mayhem »

Dunno there... the x4 corrosive shotty I have currently generally puts down a level 48/49 Crimson Lance in about 3 blasts...
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Re: Borderlands

Post by PVB »

Got a new shotty, less powerful with holds 10 in the mag.

Played Old Haven (bloody tough work!) and went up one level, so added 1 to Overload and found/bought a mod to add 45% to all mag sizes. 8)

Must be near the end now, as only one Vault Key bit to find. :)
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Re: Borderlands

Post by betamax »

Meow wrote:sleeges shot gun is the best in the game.
It's accuracy is zero, meaning you have to stick it inside someones head to get the best results. Better to use an "epic" Atlas LMG. Nothing can stand against it, especially if you are a Roland :p
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Re: Borderlands

Post by PVB »

With a better mod and added point to Overload another new shotty now holds 20. :)

I still kill most things with my combat rifle and explosive sniper rifle though. 8)
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Re: Borderlands

Post by PVB »

Now I'm even better tooled up, I play like Hudson from Aliens, just walking around blasting the fuck out of everything. :D 8) :twisted:

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Re: Borderlands

Post by Mayhem »

Just to compare, this is how I've progressed Roland so far in my single player game... not sure where the last 3 points will go just yet. Probably a bit more on the turret, it's proving more useful in the second playthrough. In general though, play like Hicks... shotgun kept for close encounters ;)
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Re: Borderlands

Post by Bane »

well on the subject of shotguns MINE fires rockets the only thing is it is highly inaccurate and im playing as brick. here is me brick talents are they a good combo please http://www.borderlandsthegame.com/skill ... 0550550055. and if you want to add me i know there's a thread for that but its danzaiver2 and ill gladly show u my rocket shotgun :D
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Re: Borderlands

Post by PVB »

Considering the Berserker's specialty is melee, you've put more points in shooting weapons rather than the melee options.
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Re: Borderlands

Post by Mat »

I maxed out the melee branch on my Brick, and it's well worth it, as charging about biffing stuff up is hilariously good fun. Let alone which, he gets a hefty health regen while he's berserk :)
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Re: Borderlands

Post by Mayhem »

Actually I've barely built up the melee side, I put three each on the top two attributes but that's it; the rest is in the middle and right. Although given how Payback really works supposedly, I might respec and take the points of that attribute to put elsewhere.
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Re: Borderlands

Post by Bane »

well i wanted to go the bazooka zerker but some of the skills that give you more missiles i just didnt like tbh
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