Cloudane wrote:
And yes, Jobsie was far too excited by that iAd thing (he was bouncing in the QA apparently). Gee, new and more efficient ways of pissing off the user. Yawn.
Don't see why they're so adamant about keeping the International details a secret.
I suppose the conference was for developers, who want to make money, so iAd would have been more interesting to them.
Had a similar reaction to the ads from the live news feed of the keynote but having now seen the video they are pretty good.
They're unobtrusive and if advertising something you've interest in they could be really useful.
As well as potentially making moolah for Apple it could be a good revenue stream for developers on iPhone.
The advertising world in general is a bit fucked right now, it's based around last century principles of obtrusively pushing information in people's faces when they've no control over the media they're consuming (prime time TV, cinema, etc). People have more opportunity for control over what they watch and read and when the do it but ad delivery hasn't caught up. It's ripe for a complete revolution and interesting that Apple are spending time and effort on that.
Dunno know if what they're doing is exactly the right thing todo it but I reckon it's a step in the right direction.
Had a quick look at the Marvel comics app and that is very nice, they look brilliant and the panel transition mode is very interesting. 6 free comics on offer, I'm just not sure I can see myself spending $2 for non physical comics.
Misfit wrote:The imdb app is just beautiful on the iPad.
Had a quick look at the Marvel comics app and that is very nice, they look brilliant and the panel transition mode is very interesting. 6 free comics on offer, I'm just not sure I can see myself spending $2 for non physical comics.
Have a look at comixology it tends to have one comic free per series with comics from 59p an issue. Not marvel or DC but there are quite a few good independent titles
"England is funny, but sometimes she scares me"
Tony Wakeford
Yak wrote: The last thing I want to hear about is bloody ads. Pull your finger out Apple.
But what if those Ads allowed you to make some money from a trial/lite version of your game which you could then put out for free to encourage people to upgrade to a free version? Surely that's the whole point for you as a developer?
Yes I understand the principle behind the things. Doesn't mean I would ever want to use the damn things except as an extreme last resort. My work by its very nature is designed to be immersive and in its own abstract space that probably, I'm just guessing, would not benefit from ads popping up into it every three minutes.
Yes I understand the principle behind the things. Doesn't mean I would ever want to use the damn things except as an extreme last resort. My work by its very nature is designed to be immersive and in its own abstract space that probably, I'm just guessing, would not benefit from ads popping up into it every three minutes.
Doesn't need to be like that though. I've got several iphone games with a subtle ad at the base of a menu screen or something like that. I figure anything that helps keep the sheep grazing and the beasts in toys has to be worth a pop
It'll be bad. They're not announcing it too early, so that people don't have time to talk themselves out of it - or that's my cynical PoV anyway.
I don't think they're going to announce the price, it'll be "at a specific price" when it's released. Let's hope it won't be insanely bad for those of us who'd been waiting in a queue outside the store wondering what price it'll be
Yes I understand the principle behind the things. Doesn't mean I would ever want to use the damn things except as an extreme last resort. My work by its very nature is designed to be immersive and in its own abstract space that probably, I'm just guessing, would not benefit from ads popping up into it every three minutes.
Bit straw man that.
You have to tap on the ad banner to see them, they don't "pop up" and where the banner appears is down to the App author.
If they are really annoying and break immersion it's because the app coder has done that.
I was only making the point that ads don't fit well in my style of stuff and I won't be using them.
And anyway my original point was that I'd rather have heard Steve give some information about the worldwide iPad release than waffle on about ads, but that got derailed.