After doing a few side quests to get cash;Bane wrote:for the ghosts:Spoiler: show
Deathspank
- PVB
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Re: Deathspank
Noticed that every time I teleport to that point I can get a key, so think I'll work on that for a bit and stock up on them.
Re: Deathspank
What am I missing with this? Played the trial game on Live and thought it was utter gash! The combat was completely lacklustre... My gripes:
1. Combat: "Press any button to attack", didn't seem any reason to use any different attacks (apart from the crossbow), no combos I could determine. Occasionally press special attack for boring effect o'clock.
2. Presentation: Low res, boring, generic cartoon graphics, no style at all. The intro vid and trailers I had seen looked ace, but in game *yawn*
3. The writing: the worst kind of *groan* pun humour - funny for the first conversation, but after that I just skipped all the dialogue as it was all delivered with this kind of: "And then I said..." *pause for proper appreciation of the upcoming pun* "... Shaken or Stirred?" *cue annoying laughter*
4. 1Gb? Seriously?
5. 1200Points? Seriously?
Was looking forward to this when it popped up on live (had seen a trailer ages ago and forgotten about it) but really turned off... so tell me guys, what am I missing?
1. Combat: "Press any button to attack", didn't seem any reason to use any different attacks (apart from the crossbow), no combos I could determine. Occasionally press special attack for boring effect o'clock.
2. Presentation: Low res, boring, generic cartoon graphics, no style at all. The intro vid and trailers I had seen looked ace, but in game *yawn*
3. The writing: the worst kind of *groan* pun humour - funny for the first conversation, but after that I just skipped all the dialogue as it was all delivered with this kind of: "And then I said..." *pause for proper appreciation of the upcoming pun* "... Shaken or Stirred?" *cue annoying laughter*
4. 1Gb? Seriously?
5. 1200Points? Seriously?
Was looking forward to this when it popped up on live (had seen a trailer ages ago and forgotten about it) but really turned off... so tell me guys, what am I missing?
"Time is an illusion, lunchtime double so..." - Ford Prefect, The Hitchhikers Guide to the Galaxy.
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Re: Deathspank
Everything apparently.xan wrote:What am I missing with this? Played the trial game on Live and thought it was utter gash! The combat was completely lacklustre... My gripes:
1. Combat: "Press any button to attack", didn't seem any reason to use any different attacks (apart from the crossbow), no combos I could determine. Occasionally press special attack for boring effect o'clock.
2. Presentation: Low res, boring, generic cartoon graphics, no style at all. The intro vid and trailers I had seen looked ace, but in game *yawn*
3. The writing: the worst kind of *groan* pun humour - funny for the first conversation, but after that I just skipped all the dialogue as it was all delivered with this kind of: "And then I said..." *pause for proper appreciation of the upcoming pun* "... Shaken or Stirred?" *cue annoying laughter*
4. 1Gb? Seriously?
5. 1200Points? Seriously?
Was looking forward to this when it popped up on live (had seen a trailer ages ago and forgotten about it) but really turned off... so tell me guys, what am I missing?
Just accept that you don't like this game.
I love it, but then I can't stand Rock Band, Halo or Call of Duty games.
Different weapon classes to different damage; ice weapons against fire demons, nature weapons against ghosts, etc.Combat: "Press any button to attack", didn't seem any reason to use any different attacks (apart from the crossbow), no combos I could determine. Occasionally press special attack for boring effect o'clock.
You can do combos, but they're not like street fighter (X+A+Y, etc.), just chaining button presses to do more damage per hit.
You build up the special attack meter by continuously hitting/killing enemies, it's not a selectable separate attack.
That's very effective when attacked my multiple enemies or a boss.
I'd disagree with everything else in your post, but that's just your opinion, so will leave it there.
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Re: Deathspank
Just finished this - managed to lose the better part of the weekend to it, which for a XBLA title is impressive. Combat was kinda annoying at first, but seemed to really improve once you start getting a bit beefier. The loot drops seems kinda random too, I was stuck using the crappy L1 crossbow for a good three quarters of the game before a better one dropped.
The art style is probably a matter of taste - I loved the mix of cartoony 3D models with 2D props on a strange cylindrical world, and the...
were pretty damn hilarious.
Definite thumbs up from me.
The art style is probably a matter of taste - I loved the mix of cartoony 3D models with 2D props on a strange cylindrical world, and the...
Spoiler: show
Definite thumbs up from me.
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Re: Deathspank
I was expecting to love this. There are some things about it that are great - the music, particularly - but there are so many annoyances that I can't actually bring myself to drop the 1200MSP for it. The characters are really annoying and developers really need to learn that voiceovers a) need better direction and b) should not be accompanied by enforced subtitles, especially ones that just slap a box over the on-screeen action and disturb the flow and look of the game. Deathspank is a good idea but the guy playing him is a dick with no feel for the flow of a gag or a sentence. Compared to the treatment given to a bona fide Ron Gilbert classic in Monkey Island 2 SE, this seems a bit low-rent.
I actually liked the combat, and they've nailed the loot-drop thing, but the cluttered screen interface is a nightmare and far too convoluted and hard to parse for what is a very simplistic game. No idea I'd picked up better weapons and stuff 'til I happened to check and even then the menus are so crap it took me a while to figure out. I pity anyone playing this on a smaller TV because the action seems really hard to read even on this big LCD thing.
I really tried hard to like it but twice through the demo was enough to tell me it wasn't for me, and I really wanted it to be.
I actually liked the combat, and they've nailed the loot-drop thing, but the cluttered screen interface is a nightmare and far too convoluted and hard to parse for what is a very simplistic game. No idea I'd picked up better weapons and stuff 'til I happened to check and even then the menus are so crap it took me a while to figure out. I pity anyone playing this on a smaller TV because the action seems really hard to read even on this big LCD thing.
I really tried hard to like it but twice through the demo was enough to tell me it wasn't for me, and I really wanted it to be.
Factory's no place for me, boss man leave me be.
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Xbox Live Gamertag/PSN ID: Barbellion
Wii Console Number: 7017 0974 8271 2157
Re: Deathspank
Fair enough! I was wondering if it was a "get past the trial and you'll get it even if you didn't like the start" kind of thing, or "just wait till you see this...".PVB wrote:Everything apparently.xan wrote:... rant snipped ...
Was looking forward to this when it popped up on live (had seen a trailer ages ago and forgotten about it) but really turned off... so tell me guys, what am I missing?![]()
Just accept that you don't like this game.![]()
I love it, but then I can't stand Rock Band, Halo or Call of Duty games.![]()
I was more surprised than anything, as this *should* be right up my street, but for whatever reason it just doesn't work for me. Really glad you peoples are enjoying it - didn't mean to put a downer on it!
Absolutely - was my own personal drivel, so safely ignore... I'd disagree with everything else in your post, but that's just your opinion, so will leave it there.
Have funs!
"Time is an illusion, lunchtime double so..." - Ford Prefect, The Hitchhikers Guide to the Galaxy.
Re: Deathspank
Have the PS3 version and have just beaten the lot (including every side quest the bad-boy could throw at me).
Some very very funny dialogue that seems to get less funny as the game goes on for some reason. I also found that towards the end I was just going through the motions to grind it out.
Saying that, the game is great fun for the approximately 15 hours I played it.
Here's the key to the game though - lots of potions, set armour to automatically upgrade, upgrade your weapons when available (not forgetting to grind-up the obsolete ones), and most importantly make as much use of the bonus multiplier as you can (the bonus multiplies xp, and when you get to 8...9...10x, the xp ramps up very very quickly). I put my ranged weapon on the right button, and my 3 melee weapons on the other buttons, and simply cycled between them to get the mutiplier going.
Here's to the sequel!
Some very very funny dialogue that seems to get less funny as the game goes on for some reason. I also found that towards the end I was just going through the motions to grind it out.
Saying that, the game is great fun for the approximately 15 hours I played it.
Here's the key to the game though - lots of potions, set armour to automatically upgrade, upgrade your weapons when available (not forgetting to grind-up the obsolete ones), and most importantly make as much use of the bonus multiplier as you can (the bonus multiplies xp, and when you get to 8...9...10x, the xp ramps up very very quickly). I put my ranged weapon on the right button, and my 3 melee weapons on the other buttons, and simply cycled between them to get the mutiplier going.
Here's to the sequel!
Sit down you little bastard
Re: Deathspank
I can complain about anything!Zzap64! wrote:I bought it last night. And I love it! Can you really complain for 9.99?!
Srsly though - just kidding
"Time is an illusion, lunchtime double so..." - Ford Prefect, The Hitchhikers Guide to the Galaxy.
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Re: Deathspank
Sorry not doing it for me but I will give it a few hours.
Now with a new Mac Mini Pro so dont judge me !
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Re: Deathspank
Its just one of those pick up and play throwaway games. Good for wasting a few hours on.
Zzap!
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Re: Deathspank
I expected much more, given its pedigree ... but yes, it seems to be a disposable entertainment. I would jump at this on iPhone but it seems overly simple on the big-boy systems.
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Re: Deathspank
Is this the same sort of dealie as Torchlight or does it have some sort of gimmick that sets it apart?
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Re: Deathspank
Hadn't heard of that game, just watched a trailer and although the trailer only showed combat, it does have the same soft of look, although DS is a bit more cartoony, almost like the old Toejam & Earl games.betamax wrote:Is this the same sort of dealie as Torchlight or does it have some sort of gimmick that sets it apart?
Try the trial game, as that pretty much shows what to expect for the whole game.
TBH, if it wasn't for the humour, I probably wouldn't have bought it. The puns just make me laugh, so if you don't find them funny, then it may not be for you.

