bobajob wrote:Is there something wrong with game Centre and five a day. No achievements listed and it's not recording my scores or showing any high score tables at all just the minimum of information about the fact a few peeps on my friends list are also playing it.
Openfeint seems to do that these days.
It's near to useless at times
Any ideas/explanations about what caused this degradation in OF ?
Just curious, there must be some story behind that.
OF is fine on my iPad and Iphone, it's just GC that is not playing nicely with Five a Day.
Not that it really matters, I'm miles and miles away from friends list scores at the minute. Level 8 or 9 and its all over for me more often than not, those ruddy flowers.
bobajob wrote:OF is fine on my iPad and Iphone, it's just GC that is not playing nicely with Five a Day.
Not that it really matters, I'm miles and miles away from friends list scores at the minute. Level 8 or 9 and its all over for me more often than not, those ruddy flowers.
The only games I've played with OF recently is Gridrunner / Five A Day so it could be them
GameCenter wouldn't work properly for my achievements in Gridrunner. I just deleted it today and installed it again and looks they are unlocking as I go now.
As for Five-A-Day nothing is even showing in GameCenter.
Another one with GC problems (shows others playing, but no achievements, no leaderboards). Don't know about OF as I didn't opt in.
Had a quick go on it last night and as usual haven't got a clue what I'm doing, so doubt I'd be troubling the leaderboards at the moment even if they worked for me
+1. No GC scores or achievements. My GR ones are there though.
On the game, I'm getting to about level 8/9 but I don't feel it's 'clicked' yet. One thing with earning some brand loyalty is that I'll not give up yet! I do like the whole vibe. For some (fairly apparent) reason it took me back to days at college coding fractals to Ommadawn - time to get the turntable back out.
The lack of GC stuff seems to be some kind of a glitch in GC itself. I looked at my app description on iTunesconnect, and the leaderboard and achievements are there. Yet at the end of the app summary it says "0 submitted" for leaderboards and achievements. GC is turned on, which is why people can see an empty page for it, but for some reason it's not recognising the leaderboard and achievements I set up.
I tried deleting the leaderboard and re-entering it but it remained in the same state: listed in the GC setup part of ITC, not listed in the summary.
Not sure if there is anything I can do about it at this point. If I have to do an update for any other reason I'll try again recreating the leaderboard and achievements again, maybe they'll come back with an update? No idea really.
So: some kind of glitch external to the actual game. I guess it's OF for now until it becomes apparent how to fix GC.
Yak wrote:The lack of GC stuff seems to be some kind of a glitch in GC itself. I looked at my app description on iTunesconnect, and the leaderboard and achievements are there. Yet at the end of the app summary it says "0 submitted" for leaderboards and achievements. GC is turned on, which is why people can see an empty page for it, but for some reason it's not recognising the leaderboard and achievements I set up.
I tried deleting the leaderboard and re-entering it but it remained in the same state: listed in the GC setup part of ITC, not listed in the summary.
Not sure if there is anything I can do about it at this point. If I have to do an update for any other reason I'll try again recreating the leaderboard and achievements again, maybe they'll come back with an update? No idea really.
So: some kind of glitch external to the actual game. I guess it's OF for now until it becomes apparent how to fix GC.
Could it be a naming bug/problem? Since people were having trouble searching for it, maybe GC is too...
Clicking better with me now, into the 700k range now. I found fursday harder than fluttershyday but had to redo fursday a few times to get into fluttershyday with a decent number of lives. Those weather graphics are just ace and I love the cold and warm front clouds.
I've stubbed up the wiki article and now I've got a decent feel for it I'll write up more. For completeness sake, as a Minotaur project game is this particularly based on any old hardware? Hyphz tagged it as C64 in the main wiki LS page but I wasn't sure.
Can I confirm that finishing a level with a minotaur but with no fruit stops you losing your progress towards 5-a-day? I'm pretty sure that's what just happened at the end of fluttershyday when I messed up at the end of the last level and only managed to grab a floating mino before defeating the boss, I got an extra life after completing the first level of the next day, if that makes sense.
Yes, bringing home a minotaur but no fruit doesn't progress you to 5 a day but does stop you losing your progress. It'll moan about only getting a stinky minotaur but you won't lose any 5ad progress.
The game wasn't modelled that closely on any particular old hardware this time, at least not beyond using the c64 character set on the overlay. Some of the sprites come from various old 8-bit games but beyond that like Deflex it's more or less just its own thing .