Goatup 2?

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Bod
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Re: Goatup 2?

Post by Bod »

Giles, the youtube vid on the demo scene area for Coma Light 13 doesn't work!
Says it's a private video. :?
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Re: Goatup 2?

Post by gilesgoat »

Bod wrote:Giles, the youtube vid on the demo scene area for Coma Light 13 doesn't work!
Says it's a private video. :?
Really ???

Ah weird, just tried they must have recently change it, it was NOT like that 8O

I found another one, I'll try to change the ID and see if that works.

I am surprised it's like that .. good thing I download all those videos see ? "Never trust a thing will be there any time
you'll need it" 8)

[edit] - fixed it, replaced with another youtube video.
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Re: Goatup 2?

Post by Markie »

Do we have a page for sharing our own designed GU2 downloadable levels anywhere?
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Re: Goatup 2?

Post by Whiteball »

I must admit, as good as the editor is I find it kind of tedious to design a level on the iPad.

Maybe I could knock up a quick PC editor to make it a bit less finicky if I had the format and structure of the levels when saved out.....
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Re: Goatup 2?

Post by merman »

It's a shame you can't use the iCade/Bluetooth controls in the editor, that would be more precise...
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Re: Goatup 2?

Post by Markie »

But where are the shared levels being held right now? or is it a P2P idea at the moment?
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Re: Goatup 2?

Post by Gorecki »

Eurogamer liked it. 9/10
http://www.eurogamer.net/articles/2013- ... p-2-review
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Re: Goatup 2?

Post by Lancashire Arrow »

Just started playing this last weekend, and love it so far. Really like the feel and controls of the game and the levels are a good challenge. Kind of puts all the things I like about platformers together in one game.

I tried I teach a five year old the controls on Saturday, but this proved impossible unfortunately as he wasn't able to understand and coordinate well enough to play it.

My wife and daughter were quite disturbed by the sound effects though - good job!!! :lol:
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