Same here. I have small hands, and the right hand side of the controls are quite poorly designed. The right stick, speaker and buttons are all far too close together. The Select & Start buttons are crap too. I've enjoyed TxK a lot, but I don't think the Vita is it's natural home. It will be infinitely more enjoyable on a big screen.
Nah probably not, it'll be an interim fix prior to the exciting new thing
But it will work on a few different machines. Currently aiming for PS3 / Mac / Linux / Android (w controller) as a minimum. Considering XBONE, 360 and WiiU. The dev wouldn't be all that difficult BUT TRC etc can a be a pain.
Hoping for first releases sometime in August but it's been a tricky of late as it's just me and Jimaroid doing it and we've both got other things on our plate as well. Been a lot of fun tho so far though
What are the chances of it running on a mid 2010 Mac Mini? Also, are you gonna do online scores for the computer releases? I think a 360 port would be my most desired version as that's where I have most of my games installed, and it still has the best pad ever made.
gravy wrote:Nah probably not, it'll be an interim fix prior to the exciting new thing
But it will work on a few different machines. Currently aiming for PS3 / Mac / Linux / Android (w controller) as a minimum. Considering XBONE, 360 and WiiU. The dev wouldn't be all that difficult BUT TRC etc can a be a pain.
Hoping for first releases sometime in August but it's been a tricky of late as it's just me and Jimaroid doing it and we've both got other things on our plate as well. Been a lot of fun tho so far though
Very cool. Had no idea it was you actually working on it when you mentioned a Mac version. Presumably it scales resolution nicely, you never think it's a handheld version?
So if you are aiming for all those platforms with the standard version, does TxK PS4 need a new name?
I have a couple of slightly older Macbook Airs if you ever want to know how it works on stuff without too much graphical grunt...
Oh man, the wireframe version was really nice. Software rendered on Linux but still 60hz at HD rez It should be fine on an older air, I checked it on one I have at home and again, solid 60
gravy wrote:Oh man, the wireframe version was really nice. Software rendered on Linux but still 60hz at HD rez It should be fine on an older air, I checked it on one I have at home and again, solid 60
You clearly missed the subtext of that (ie let me help test it... !