Well they mention this, but I'm not sure that's the same thing as 'proper' VR either...Misfit wrote:Whiteball wrote:But it isn't going to give you the 'proper' VR experience is it? You know, presence and all that?
They say it will work with ANY game, so is it just like having a large screen in a dark room or being at the cinema when the lights go down?
While that could/would still be good, it doesn't sound like what the other VR people are promising.
The way I read it is that it will do both.
Like Yak and Giles say, there is a lot of different programming techniques needed to make this stuff work correctly. I think that kickstarter page is quite vague really.GAME
1.If the game itself has an option for stereoscopic 3D viewing, no problem. Just turn it on, throw on the ANTVR Kit and enjoy.
2. If the game is 3D without an option for stereoscopic 3D, it can be transformed to stereoscopic 3D through third-party software. You can use ANTVR Kit to experience it with stereoscopic 3D after it's converted.
3. If the game is only 2D, then wear the headset to play as a 2D game on a large virtual screen.
I don't believe they are trying to fool people or anything but some may misconstrue it and think they are getting the full on VR experience when, well, I'm not so sure...



