Cloudane wrote:Even the single player missions (apparently more of a legacy from older versions than an actual tutorial per se) are very much "in at the deep end". I'm that used to being spoonfed everything step by step click by click. I don't know if that's the eventual plan, but I actually find it quite refreshing to learn the old fashioned way

From interviews they've done, they very much don't want to go down the tutorial route if they can help it.
The goal seems to be make the basic controls intuitive and easy to use to start, with a lot of optional hidden depth you can uncover and learn as you go (like the power system, flight-assist off, etc.) which will improve your performance and give you a slight edge.
Whether this ends up being feasible or not is another matter. There have been a few n00bs throwing their toys out of the pram within the first couple of hours because the "interface is too confusing", or the "mouse control is unplayable".
It seems modern gaming has dumbed things down so much that people don't like engaging their brains any more. It really makes me despair sometimes.
