PS4 version in work.

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Re: PS4 version in work.

Post by gilesgoat »

Busy busy busy .. work work work .. ( it's a demo ) ..

Image

.. so much to do .. ( but at least the package and all that bloody update did work .. ) .
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Re: PS4 version in work.

Post by bcass »

Finally a use for my 3D TV. Will all modes be present in the one download or are you going to sell each separately?
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Re: PS4 version in work.

Post by Deckard »

So I can now see this becoming a PS4 and 3d visor purchase !!
Now with a new Mac Mini Pro so dont judge me !
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Re: PS4 version in work.

Post by Misfit »

Deckard wrote:So I can now see this becoming a PS4 and 3d visor purchase !!
I know, it's a nightmare!

Still as it's on the PC/Rift I may get away without it. [he tries to kid himself]
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Re: PS4 version in work.

Post by gilesgoat »

bcass wrote:Finally a use for my 3D TV. Will all modes be present in the one download or are you going to sell each separately?
This is just here for DEMOING, I am not sure yet if it's possible to have "all in one" but certainly I already have "normal + 3DTV all in one" but "for simplicity of demoing" it's like "here run this to see this, run that to see that".

The thing is "I have all in one engine" and I said ( yes I am proud of this now ) you just compile "the other project" and voila' you get a PC/OR version running as well - which I am still sorting out better.

Soon I'll start "re-transporting" another thing ( Minorescue VR ) the plan is "to reach the trinity" of things :lol: If I can do it right I should have "one thing" that puts out simultaneously PS4/PC/Samsung VR ..

In theory .. it still does not mean that "all will run in all" but "in theory" ..

I tought that "3D TV is mis treated" so I am trying to "support it a little" after all it's still "better than nothing" and "even better if you already have it" :)
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Re: PS4 version in work.

Post by gilesgoat »

Misfit wrote:
Deckard wrote:So I can now see this becoming a PS4 and 3d visor purchase !!
I know, it's a nightmare!

Still as it's on the PC/Rift I may get away without it. [he tries to kid himself]
Look the Rift thing is coming out very good .. it's probably going to be "even more interesting" when the consumer version will be finally out, but I am totally well happy of DK2 so far.

I don't say "it can replace a Morpheus" in the sense that "if you want to play PS4 stuff with VR you'll need it" but just "I would not be crying if I have an OR already".

Altough I WOULD be crying if I have a DK1 :roll:
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Re: PS4 version in work.

Post by Misfit »

OK, so right now if you were playing Txk VR for fun what would you play it on, the PS4 or PC? (assuming both builds are at the same place)
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Re: PS4 version in work.

Post by gilesgoat »

Misfit wrote:OK, so right now if you were playing Txk VR for fun what would you play it on, the PS4 or PC? (assuming both builds are at the same place)
The diplomatic answer :wink: is that "it's my goal to make it so you won't have a problem to ask this".

But let's say clearly there are some factors in favour of the PS4, first and most "the PS4 is one for all and when it works it works" .. while on PC "no I won't fix the problem(s) with your graphic card/os/whatever I dunno you have" :lol:

Because nor DK2 nor Morpheus are final consumer version and they are both still working on improvements there's still no real point in trying to answer this :)

But ONE THING IS TRUE *MUST* be considered .. if I get "good all going" on the PS4 you can be sure it's going to be so on your PS4/Morpheus as well .. on the PC .. "you will never know" .. could be good for some and less good for others and all I could tell you is "get another PC" or "get a better PC" :?

That's "the PC problem".
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Re: PS4 version in work.

Post by Deckard »

So 85 quid for the PS TV and I can play TxK on the big screen ? :)
Now with a new Mac Mini Pro so dont judge me !
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Re: PS4 version in work.

Post by gilesgoat »

Deckard wrote:So 85 quid for the PS TV and I can play TxK on the big screen ? :)
Wait to play TxK on DK2 no :wink: :?:

[edit] 23:24 we just 'had' to stop working and detach a bit .. we just found "accidentally" another "couple of other nice things we can do" .. this thing is fucking sick :lol:

The more you do the more "other nice things" you find out it's HARD to say "ok now I stop coding/doing stuff for today" .. it just keeps getting better and better :lol: :lol:

[edit] OK .. "I decided" .. I DON'T KNOW if it ever will be possible to be done on PS4 or such cause "too many problems that could be" .. BUT .. on the PC version .. I think maybe under a "enter a special PWD to access this" and/or "after a page of warning that says 'you wanted, you get it, your problem' :lol: :lol: :lol: " I am going to put an option/selection mode where you can play "Normal game" or "Psychedelic mega funky game" :lol: :lol: :lol:

And/or .. in case it turns out we cannot really sell a game so made .. well .. in that case I am afraid you may have to contact someone in a dark alley that will give you instructions about how to insert a special totally UNauthorized patch in your code ... :roll: :lol: :lol:
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Re: PS4 version in work.

Post by VNVObit »

PS4 was always on the will get round to it list now I've just added Morpheus (even if it's just to play TxK :D not sure my mind could take the super psychedelic version on the PC (not worried about the machines ability)
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Re: PS4 version in work.

Post by gilesgoat »

Believe me or not TxK 3D TV quite "stands out" literally .. I've been twiddling some stuff today and .. yeah .. yeah .. it's not VR of course but CERTAINLY "adds another dimension" to the stuff :D

It's NOT bad at all .. I'd love to see it on a bigger 3D screen ( mine is 23 inches ) .. but yeah .. crazy stuff .. looking good ... looking good ...

( No I haven't yet checked ALL the TRCs about 3D TV requirements no altought I think "it should pass them all" except maybe a couple that I haven't tested yet - the max parallax value and another one .. ).
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Re: PS4 version in work.

Post by gilesgoat »

.. and like a friend of mine was saying once "Me sento un dio" ( i.e. "I feel like a god" ) :lol: :lol: ( it's just a way of saying ) ..

My new "I don't know super much of DX11 yet" PC engine of things runs TxK "PS4" on that crapo laptop HP Pavillon in DK2 "emulation mode" full screen @approx 60 fps ..

.. same laptop CANNOT run *ONE* of those "other VR demos" at more than 20 .. 30 fps if lucky ..

So it's a PITA .. but there's some advantage in "home made stuff" :wink:

.. told you Unity is mega heavvy ...

:mrgreen: :mrgreen: :mrgreen:
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Re: PS4 version in work.

Post by Whiteball »

gilesgoat wrote:It's NOT bad at all .. I'd love to see it on a bigger 3D screen ( mine is 23 inches ) .. but yeah .. crazy stuff .. looking good ... looking good ...
I have a nice big 42" 3D TV I can try it on if you like and er, tell you what it looks like :wink:
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Re: PS4 version in work.

Post by Misfit »

Whiteball wrote:
gilesgoat wrote:It's NOT bad at all .. I'd love to see it on a bigger 3D screen ( mine is 23 inches ) .. but yeah .. crazy stuff .. looking good ... looking good ...
I have a nice big 42" 3D TV I can try it on if you like and er, tell you what it looks like :wink:
Sorry, but I'm sure my 47" TV and my 3D projector (108"!) would be a much better test platform!
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