I am so looking forward to playing around with it though, I can't see me trying to back out of it now.
Fool me, this is real good shit ! [the VR thread]
Re: Fool me, this is real good shit ! [Oculus Rift]
FFS that is typical. I am a few weeks into the queue for a DK2 and I'm already too late to the party
I am so looking forward to playing around with it though, I can't see me trying to back out of it now.
I am so looking forward to playing around with it though, I can't see me trying to back out of it now.
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Re: Fool me, this is real good shit ! [Oculus Rift]
You need some Elite: Dangerous in your life!Bod wrote:I bought it originally out of curiosity & enjoyed the experience, but apart from LFS nothing has had the WOW factor enough to make me think that I might miss it.Dvorak wrote:Bod wrote:I listed my DK2 on ebay for £500 (buy it now), as I am going to hang on for the consumer version now.
I think once there is a release date for the consumer version, the value of the DK2 will be very little - but I didn't expect to have had it sold & collected within 2 hours of listing it !!!
Look, this is Bod.
Bod has sold his DK2.
He will not have fun anymore.
He sits alone at home, counting his money.
Poor Bod.
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Re: Fool me, this is real good shit ! [Oculus Rift]
I've got Elite & i'm enjoying it greatly. DK2 wise, it was good fun ... just struggled with the extra keyboard commands needed in conjunction with the 360 controller.
I am finding it amusing that I'm getting grief for selling an Oculus product & making a few quid from it ... Palmer Luckey would never do such a thing.
I am finding it amusing that I'm getting grief for selling an Oculus product & making a few quid from it ... Palmer Luckey would never do such a thing.
I may have no control over the length of my life, but the depth & width is entirely up to me.
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Re: Fool me, this is real good shit ! [Oculus Rift]
At least you are not like one of those that used 40 aliases or so and different emails/registrations to buy 40 DK2 for the sole purpose of selling them at an inflated price on ebay ...Bod wrote:I've got Elite & i'm enjoying it greatly. DK2 wise, it was good fun ... just struggled with the extra keyboard commands needed in conjunction with the 360 controller.
I am finding it amusing that I'm getting grief for selling an Oculus product & making a few quid from it ... Palmer Luckey would never do such a thing.
Giles the billy goat
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Re: Fool me, this is real good shit ! [Oculus Rift]
Money is just an experience converter.
So, if you can switch from money to experience and back to money, then that's a good move.
So, if you can switch from money to experience and back to money, then that's a good move.
>take off sunglasses
Seamen and fishermen alike swear to have heard voices in the rising tide. Inhuman screams, some of them say.
Seamen and fishermen alike swear to have heard voices in the rising tide. Inhuman screams, some of them say.
Re: Fool me, this is real good shit ! [Oculus Rift]
Yay! Shipping notice received today
DKII on it's way!
I know nothing about Konix.
Re: Fool me, this is real good shit ! [Oculus Rift]
Sweet! How long ago did you order it ?Mqark wrote:Yay! Shipping notice received todayDKII on it's way!
When I ordered mine, about a month ago, it said 4-6 weeks wait.
Re: Fool me, this is real good shit ! [Oculus Rift]
I placed the order on July 24, 2014.t0ne wrote:Sweet! How long ago did you order it ?Mqark wrote:Yay! Shipping notice received todayDKII on it's way!
When I ordered mine, about a month ago, it said 4-6 weeks wait.
I know nothing about Konix.
Re: Fool me, this is real good shit ! [Oculus Rift]
Got the email a couple of days ago. My friend was annoyed as he got it too - but he'd ordered 3 or 4 weeks ahead of me.
Can't wait to mess with it, and will avoid the "free £200" by selling it on eBay
Heck, I'm a dev. That would be rude!
Can't wait to mess with it, and will avoid the "free £200" by selling it on eBay
Heck, I'm a dev. That would be rude!
Re: Fool me, this is real good shit ! [Oculus Rift]
Ah they're both due to ship from Tamworth tomorrow. I guess Oculus import a pallet or two to UK and send them out in tranches once the pallets arrive
Looking forward to it!
Looking forward to it!
Re: Fool me, this is real good shit ! [Oculus Rift]
Yep, mines at Tamworth and due tomorrow too.
Can't wait to try out some of the stuff people have been talking about, especially Elite Dangerous
Bought it mainly as a dev kit though so will get programming over the weekend and see how I get on.
Can't wait to try out some of the stuff people have been talking about, especially Elite Dangerous
Bought it mainly as a dev kit though so will get programming over the weekend and see how I get on.
Re: Fool me, this is real good shit ! [Oculus Rift]
Yup - I've been on a self-imposed sabbatical/micro-retirement for a few months after the last game I worked on (XBox One)
I think the Oculus may wake me up.
I tend to get travel sick in real life, but when I tried the DK1 last year I was ok with it (lots of friends/colleagues weren't so happy), so I'm assuming DK2 will be the same/better.
Have a few ideas but need to mess with it first!
I think the Oculus may wake me up.
I tend to get travel sick in real life, but when I tried the DK1 last year I was ok with it (lots of friends/colleagues weren't so happy), so I'm assuming DK2 will be the same/better.
Have a few ideas but need to mess with it first!
Re: Fool me, this is real good shit ! [Oculus Rift]
What's the fashionable choice for dev environments for this?
I notice from Oculus' website that Linux support seems to be lagging with no ETA for parity with Windows. How's this been in the past? Should I just bite the bullet and buy another Windows license?
Also, I don't have Unity or Unreal and anyway don't really want to go the route of a heavyweight game engine. I've had a good experience with Irrlicht before, in terms of getting stuff going with minimal fuss, and I see they've got an Oculus mod. Anybody have any experience of using Oculus with an "unofficial" graphics engine? Am I likely to end up banging my head off the wall? I'm not as macho as Giles so don't much fancy building a custom OGL/DX engine from the ground up; one mountain at a time.
Also, just last month I bought myself a lovely fanless Gigabyte Brix as a tinkering machine. It's a 1.5Ghz Celeron with Intel HD graphics so clearly not up to rifting. I'm wondering if something like an AMD A10-7850K (with its integrated "R7 GPU") would be up to the task? Or an AMD A8-5545M? In short do I really need a £300 GPU card for this? Hope not.
I notice from Oculus' website that Linux support seems to be lagging with no ETA for parity with Windows. How's this been in the past? Should I just bite the bullet and buy another Windows license?
Also, I don't have Unity or Unreal and anyway don't really want to go the route of a heavyweight game engine. I've had a good experience with Irrlicht before, in terms of getting stuff going with minimal fuss, and I see they've got an Oculus mod. Anybody have any experience of using Oculus with an "unofficial" graphics engine? Am I likely to end up banging my head off the wall? I'm not as macho as Giles so don't much fancy building a custom OGL/DX engine from the ground up; one mountain at a time.
Also, just last month I bought myself a lovely fanless Gigabyte Brix as a tinkering machine. It's a 1.5Ghz Celeron with Intel HD graphics so clearly not up to rifting. I'm wondering if something like an AMD A10-7850K (with its integrated "R7 GPU") would be up to the task? Or an AMD A8-5545M? In short do I really need a £300 GPU card for this? Hope not.
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Re: Fool me, this is real good shit ! [Oculus Rift]
Unfortunately if you want a really good experience this is a case where 'all you can spend on the graphics is never going to be enough'.venusian wrote:What's the fashionable choice for dev environments for this?
I notice from Oculus' website that Linux support seems to be lagging with no ETA for parity with Windows. How's this been in the past? Should I just bite the bullet and buy another Windows license?
Also, I don't have Unity or Unreal and anyway don't really want to go the route of a heavyweight game engine. I've had a good experience with Irrlicht before, in terms of getting stuff going with minimal fuss, and I see they've got an Oculus mod. Anybody have any experience of using Oculus with an "unofficial" graphics engine? Am I likely to end up banging my head off the wall? I'm not as macho as Giles so don't much fancy building a custom OGL/DX engine from the ground up; one mountain at a time.
Also, just last month I bought myself a lovely fanless Gigabyte Brix as a tinkering machine. It's a 1.5Ghz Celeron with Intel HD graphics so clearly not up to rifting. I'm wondering if something like an AMD A10-7850K (with its integrated "R7 GPU") would be up to the task? Or an AMD A8-5545M? In short do I really need a £300 GPU card for this? Hope not.
If you can FORGET Unity, too heavy, I mean it's ok if you have a really beefy machine, with 1.5Ghz Celereon and *BLEAH* Intel HD graphics I'd say .. "you need a new machine".
We KINDA but JUST KINDA got away with a 500 pounds HP laptop, but "if you really want TRUE and I mean TRUE VR experience" , especially with DK2 .. then I am afraid that won't cut the mustard.
Basically "the most you can spend go for it" because "it will be ok until next thing comes out", VR is demanding in the sense you are like playing two games at once, one per eye and it MUST be "MEGA smooth" if you want to see it right, it's a case where you definitely cannot be under perfomance better if you are over performance.
Mind you DK2 goes 75 Hz so you figure ... you need to render at 150 fps for proper experience ...
As per engine eh ... "study the OR examples, cut them up, use Direct Mode and custom OGL/DX engine made from ground up and it will work"
Otherwise you'll be at the mercy of third party plugins and extended desktop mode and all the crap that goes with it ...
OR seems to promise and say that there WILL be a Linux thing too but nobody seems to really know when.
In all and all I *THINK* the better VR experience so far you can have it only on Windows - cause drivers and such - or probably even better on the Samsung thing - again for other tech reasons.
Never seen OSX yet but it seems to have a bit of more tech limitations.
I will repeat once more again "for proper VR the more you are going to spend on GPU the better and no matter what it will be never enough".
I am sorry but it's like that
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Re: Fool me, this is real good shit ! [Oculus Rift]
Erm ... I think even a 600 pounds GPU still could be a bit "too little" if you want to play Elite Dangerous real smooth ... ... .. I should not say this ...
Giles the billy goat
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