Fool me, this is real good shit ! [the VR thread]

Inane baanter or words of wisdom - you decide...
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venusian
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by venusian »

My DK2 turned up this afternoon. Only took ten minutes to get everything installed and running. No problems at all with framerate or juddering; am using Win 8.1, AMD FX-8350, AMD R9 290.

No sickness problems with Tuscany although bumping into invisible wall is a bit jarring. However, I am now feeling rather unsteady after a single go around the Helix coaster demo. Looking forward to forcing the wifey to have a go when she gets in later.

But, crikey, this is really Something Else, isn't it?
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by t0ne »

venusian wrote:My DK2 turned up this afternoon. Only took ten minutes to get everything installed and running. No problems at all with framerate or juddering; am using Win 8.1, AMD FX-8350, AMD R9 290.

No sickness problems with Tuscany although bumping into invisible wall is a bit jarring. However, I am now feeling rather unsteady after a single go around the Helix coaster demo. Looking forward to forcing the wifey to have a go when she gets in later.

But, crikey, this is really Something Else, isn't it?
It is something else you're right. First thing I did was go get the wife and daughter just to see the desk setup thing. I got a bit woozy with the Tuscany demo, but haven't had problems with anything else yet. Windlands is a nice little thing to play with with if you haven't seen it.
Elite is bugging me a bit though, because to keep it smooth I have to turn the detail down. I find I want to keep the res high 1900x1200 so I can see the fonts clearer but in the asteroid field it gets laggy unless I'm on low detail. The feeling of actually being in a spaceship cockpit though is awesome :D
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by techno12 »

Just installed the latest SDK - 0.4.3 - and all the issues I had with juddering have been sorted (previously I had to try one of the following to fix - forcing dx9 or 11, minimising Chrome, pressing magic 'm' keys etc - each app seemed to require a different fix)

Direct to Rift now works as it should.

Lovely!
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by venusian »

I've finally got Irrlicht going with the Rift but only in extended mode. Somebody had made a class to wrap the Oculus stuff up but it took a little bit of twiddling to make it Right.

It's very, very cool to be able to build some objects in AC3D then actually go and sit inside them. Next up is getting some objects wizzing about. I'd really like to build something with the feel of Baku Baku Animal or Zoo Keeper but putting you right there with the animals. Something colourful and shiny anyway.

Also, Minecrift has to be experienced. After many hours of looking at the Minecraft world on a screen, being able to go and stand in it, to actually be there with piles of those familiar blocks around you is just amazing. It doesn't play particularly well but goodness me it feels fantastic.
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Chirpychicken »

Consumer rift is only a few month's away according to this link today http://www.mcvuk.com/news/read/consumer ... me+Stream)
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Whiteball »

I believe Oculus have said something more akin to "It’s months, not years away, but many months"
And still not given any specifics regarding dates or time frames either.
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Jamesac »

My guess- next Christmas season. I wouldn't mind summer at all, though. :)
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Sir_LANs-a-lot »

I think it'll be Xmas 2015 - They're supposedly having a public beta next summer aren't they?
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by KlaxonCow »

This looks fairly awesome. Combining the Leap Motion with the Occulus Rift, so you can see your own hands and physically manipulate things in the VR world:



(Video is mostly about the Leap Motion, so he just plays the ordinary Leap Motion demos first, but the combination with the Occulus Rift at the end seems like it could be a truly awesome experience. The Occulus Rift makes you feel like you're there, but the Leap Motion as well must take it to a whole new level, as you can actually reach out and virtually grab things in that world with what must feel like your own two hands.)
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Deckard »

My own virtual arcade would be nice
[youtube]gB9jCEXVQDk&sns[/youtube]

http://gizmodo.com/this-amazing-80s-arc ... 1655723292
Now with a new Mac Mini Pro so dont judge me !
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Sir_LANs-a-lot »

That last thing on the Leap motion vid reminded me of Rez
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by gilesgoat »

I just tried that virtual arcade demo .. interesting idea ... BUT

.. they got the speed of moving around "quite right" and the ROTATION speed "totally WRONG" ( far too fast ) :!:

Ok playing games but "THIS THING IS TOO MUCH INTO MY FACE !! DISTANCE PLEASE ! " ..

Finally .. ok just moving around .. looking around .. moving around .. looking around .. movin ar.... ar ... ARGH .. URP .. !

All in a sudden got almost a "massive instant headache + vomit feeling" :cry:

I am still feeling really sick .. it's oh dear oh dear ...

ONCE MORE AGAIN "proof" that "you won't make a FPS as simple as that" .. it just won't work .. that's really a challenge to make it right but I SAY .. is it SO DIFFICULT to make a thing that instead of having "movement" and "camera" it's like "you move where you are looking at ?" ..

ONE demo I've seen so far did it .. and it was OK .. you were able to go around and feel nice .. anything else that has "one stick move + one stick camera" == "worst experience of your life".

Overall apart this yeah an interesting idea but needs LOT more work to be "proper" .. also .. ok "we all know about licenses and such" but what you really want is MAME into that :lol: :lol:

[edit] - maybe TMI but just to add to this I had some chips + sausage some hours ago, trust me you don't want to be where I am now with this VR + chips ...
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Whiteball »

I guess I'm just really lucky. I tried that too and I do not feel sick, never have from VR yet.

Either there is some massive difference in peoples tolerances etc or maybe setup/situations ?
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by Whiteball »

gilesgoat wrote:Ok playing games but "THIS THING IS TOO MUCH INTO MY FACE !! DISTANCE PLEASE ! " ..

.. also .. ok "we all know about licenses and such" but what you really want is MAME into that :lol: :lol:
To get better distance lean closer to the Oculus camera, then press the 'reset view' button in the demo. When you lean back to original position the view is distanced further away.

As for Mame, all I want is to play them on a much bigger virtual screen, this virtual room stuff is ok for the initial 5mins but then nothing else is needed. A big screen will do just fine.
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Re: Fool me, this is real good shit ! [Oculus Rift]

Post by gilesgoat »

Whiteball wrote:I guess I'm just really lucky. I tried that too and I do not feel sick, never have from VR yet.

Either there is some massive difference in peoples tolerances etc or maybe setup/situations ?
Just for curiosity if I can ask, how old are you ? Me I am 44, wonder if this makes any difference.

But I am the sort of person can get sick just trying to read while in a car or such, I guess I am particularly sensitive to that sort of thing.
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