Fool me, this is real good shit ! [the VR thread]
Re: Fool me, this is real good shit ! [Oculus Rift]
Here's the thing- if it's hard to make the HoloLens tech work in the way the videos say the tech works, that's not my problem. I'm just not buying the thing, is all. All that's going to happen is another piece of tech with a good idea and limited implementation is going to make some kind of splash then sink under the weight of disappointment when the public realizes it'll never be what they hoped.
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Re: Fool me, this is real good shit ! [Oculus Rift]
Very interesting interview with one of the inventors of Rift
http://recode.net/2015/06/19/oculus-rif ... levant-qa/
http://recode.net/2015/06/19/oculus-rif ... levant-qa/
I’m the most optimistic guy about VR out there. I have crazy visions of what we’ll be doing in the future. But it’s not going to reach hundreds of millions of people in the next three years.
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Re: Fool me, this is real good shit ! [Oculus Rift]
That is worrying. I'm maybe one of the hundreds of millions, if it's over three years away, that's a long while.pogo wrote:Very interesting interview with one of the inventors of Rift
http://recode.net/2015/06/19/oculus-rif ... levant-qa/
I’m the most optimistic guy about VR out there. I have crazy visions of what we’ll be doing in the future. But it’s not going to reach hundreds of millions of people in the next three years.
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Re: Fool me, this is real good shit ! [Oculus Rift]
He's talking about uptake. They've already announced a release date.zip accident wrote:That is worrying. I'm maybe one of the hundreds of millions, if it's over three years away, that's a long while.pogo wrote:Very interesting interview with one of the inventors of Rift
http://recode.net/2015/06/19/oculus-rif ... levant-qa/
I’m the most optimistic guy about VR out there. I have crazy visions of what we’ll be doing in the future. But it’s not going to reach hundreds of millions of people in the next three years.
I doubt it will ever do hundreds of millions, there's too large a hardware requirement.
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Re: Fool me, this is real good shit ! [Oculus Rift]
The iPhone is only 8 years old. 8 years. That's how long it takes to go from cell phones as flip-devices, to the first consumer release of what they could be, to what they are today.
Re: Fool me, this is real good shit ! [Oculus Rift]
If The Matrix were made today... would they even be able to find a landline, or would they have to install an app?Jamesac wrote:The iPhone is only 8 years old. 8 years. That's how long it takes to go from cell phones as flip-devices, to the first consumer release of what they could be, to what they are today.
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Re: Fool me, this is real good shit ! [Oculus Rift]
His point was the iPhone was so good, and was able to demand such a high price, as it built on everything that came before. Apple took what they wanted from the existing phone market and ditched the rest. They did something similar with the iPod, and iPad; there were MP3 players and tablet PCs before them.
But VR is starting from scratch. The headsets have a lot in common with the first mobile phones, clunky, uncomfortable to use and ugly. Like phones pre-iPhone they still have to work out the best input system, the best display system, what UI works best, as well as more fundamental issues such as whether software should run on the device or on a PC/console.
But VR is starting from scratch. The headsets have a lot in common with the first mobile phones, clunky, uncomfortable to use and ugly. Like phones pre-iPhone they still have to work out the best input system, the best display system, what UI works best, as well as more fundamental issues such as whether software should run on the device or on a PC/console.
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Re: Fool me, this is real good shit ! [Oculus Rift]
http://www.roadtovr.com/sonys-new-vr-pa ... -morpheus/
Pretty impressive driving 4 screens...
http://www.roadtovr.com/oculus-rift-roo ... lus-touch/
Pretty impressive driving 4 screens...
http://www.roadtovr.com/oculus-rift-roo ... lus-touch/
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Re: Fool me, this is real good shit ! [Oculus Rift]
Microsoft claims to have developed superior Oculus Rift lenses
Interesting for a couple of reasons. It seems MS is backing Rift, which makes sense. It’s an essentially Windows product with particular ties to Windows 10 (the Xbox One live streaming only works with Windows 10). They may also be thinking it will establish the market for VR before Hololens is ready in a few years time.
But it also points to an interesting aftermarket upgrade for the Rift: the optics can’t be that great in a $350 device, given how much else needs to be included. Replacing the lenses could be a fairly straightforward way to improve the experience, for a price.
Interesting for a couple of reasons. It seems MS is backing Rift, which makes sense. It’s an essentially Windows product with particular ties to Windows 10 (the Xbox One live streaming only works with Windows 10). They may also be thinking it will establish the market for VR before Hololens is ready in a few years time.
But it also points to an interesting aftermarket upgrade for the Rift: the optics can’t be that great in a $350 device, given how much else needs to be included. Replacing the lenses could be a fairly straightforward way to improve the experience, for a price.
Re: Fool me, this is real good shit ! [Oculus Rift]
With my failing eyesight, I may not be best qualified to comment, however from my use of DK1 and DK2 the optics really weren't a problem, the screen resolution is the only real issue and that was better from 1 to 2 so I expect that, naturally, the consumer model is far better, I haven't seen many reports stating how good the consumer product / cresent bay is - they all got a bit carried away with the controllers.
Has anyone seen a good write-up of the consumer model demoed by people with real experience of the other two (not just the myriad of newbies having their first ever VR experience as it seems flooded the scene after E3)?
Has anyone seen a good write-up of the consumer model demoed by people with real experience of the other two (not just the myriad of newbies having their first ever VR experience as it seems flooded the scene after E3)?
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Re: Fool me, this is real good shit ! [Oculus Rift]
Giles has written copious amounts, none of it comprehensible.Mqark wrote:With my failing eyesight, I may not be best qualified to comment, however from my use of DK1 and DK2 the optics really weren't a problem, the screen resolution is the only real issue and that was better from 1 to 2 so I expect that, naturally, the consumer model is far better, I haven't seen many reports stating how good the consumer product / cresent bay is - they all got a bit carried away with the controllers.
Has anyone seen a good write-up of the consumer model demoed by people with real experience of the other two (not just the myriad of newbies having their first ever VR experience as it seems flooded the scene after E3)?
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Re: Fool me, this is real good shit ! [Oculus Rift]
WHAT ?Baggypants wrote:Giles has written copious amounts, none of it comprehensible.Mqark wrote:With my failing eyesight, I may not be best qualified to comment, however from my use of DK1 and DK2 the optics really weren't a problem, the screen resolution is the only real issue and that was better from 1 to 2 so I expect that, naturally, the consumer model is far better, I haven't seen many reports stating how good the consumer product / cresent bay is - they all got a bit carried away with the controllers.
Has anyone seen a good write-up of the consumer model demoed by people with real experience of the other two (not just the myriad of newbies having their first ever VR experience as it seems flooded the scene after E3)?
OK I'll be short and summarize :
1. Oculus DK1 - mega shit, proof of concept OK but that's it, DO NOT BUY
2. Oculus DK2 - MEGA IMPROVEMENT - really OK, still NOT perfect but OK, OK for the price but at this point WAIT for Cresent Bay
3. Cresent bay, not seen, heard good stories
4. Morpheus "before" .. PRO and CONs, some better some worse, but does not matter is A PROTOTYPE
5. Samsung VR - very good for what it is, better than expected, GOOD and OK BUT bit limited FOV, OK for the price
FINALLY ..
Latest Morhpeus prototype ( still not consumer version ) ..
"best of the best I've seen so far" (*) REMEMBER, I HAVE NOT SEEN THE OTHERS "Cresent Bay" NOR the Valve thing .. but so far I can say "megaimpressive", would get my money pronto as
it is, if the final version is going to be even better that this is just "supergobmegasmacking".
Very good to be worn even for people with glasses, easier to set "correctly" on the "right spot".
big WARNING ON A THING :
VR experience is TOTALLY ABOUT HOW THE SW IS WRITTEN, if the SW is shit ALL is shit, no matter the HW.
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Re: Fool me, this is real good shit ! [Oculus Rift]
And Cardboard?
Re: Fool me, this is real good shit ! [Oculus Rift]
nowhere near as good....gumboot wrote:And Cardboard?
VR is not about 'good 3D' but about presence. You do not get that with such things as cardboard.
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Re: Fool me, this is real good shit ! [Oculus Rift]
I'll say once more again :Whiteball wrote:nowhere near as good....gumboot wrote:And Cardboard?
VR is not about 'good 3D' but about presence. You do not get that with such things as cardboard.
I think with "presence" it's also meant "the feeling is natural i.e. all feels 'like it should be' " ..VR experience is 90% ABOUT HOW THE SW IS WRITTEN, if the SW is shit ALL is shit, no matter the HW.
Translated could be :
1. the resolution is sufficient
2. THERE IS NO NOTICEABLE LAG i.e. you don't move the head and you feel the stuff is following in delay/desynchronized
3. THERE IS NO BLUR i.e. you don't move the head and see stuff blurring
4. THERE IS NO DRIFT i.e. you don't stay still and after some X time slowly you find you moved
5. the field of view is "sufficiently large" to make you feel you really are inside the scene not looking the scene through some narrow googles
6. the fusion of the images is "sufficiently easy" i.e. you don't need to struggle to see the 3D scene
7. the scene/situation reacts/feels "like if it would be almost real".
Quite a bit of this is down to HW but even lot more goes in the SW, how the whole "experience" is been planned/tested and how it all goes together.
Some stuff I seen well ticks all the 1..7, to me 2/3 are the most important of all the features "you can pass by a bit" with all the others but NOT 2/3.
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