Little stoned kiwi wrote:Going on the in depth discussions in the Oculus thread, it would be a wrong to assume a game designed for the screen is enhanced by VR or that a VR designed expreience translates to the screen. There's going to be overlap between the two but there's going to be extremes at both ends as well.
You are already taking it the WRONG way round .. SCREEN -> VR == NO, DOES NOT WORK
VR->SCRREN == YES IF YOU PLANNED IT FROM START !
LS games will be always planned to be good in VR AND OUT OF VR .. we don't want to make people with NOT VR miss the experience. Of course in a way is a bit like "developing two games for the price of 1" but that's how it goes.
You are consciously making design decisions around what works for both media.
A lot of Llamasoft's back catalogue won't gain anything for being ported to VR because VR was never part of the decision process. That doesn't make them any less awesome. If you guys come up with a novel idea that rocks on VR I'd hate to see you not go through with it because it doesn't translate well to screen, just as it would be sad not to have awesome titles not be made because they don't gain anything in VR. In some ways the experience on a screen can be superior to VR.
Llamasoft should focus on making awesome things. Over the past few years that's been on a variety of hardware platforms that only the most ardent hardware whore or lavish Llamasoft lover can keep up with.
If they think you're crude, go technical; if they think you're technical, go crude. I'm a very technical boy.
gilesgoat wrote:Sorry but "a stupid question" .. even the stuff we are actually doing NOW and IS for PSVR WHY on Earth it should be "EXCLUSIVE PSVR" ?
I mean it's OBVIOUS that "yes, it's standard 2D too" ( let's call what you see on a flat monitor 2D even if it's 3D ) BUT clearly IS NOT THE SAME if you play it in VR
To me make it "exclusive PSVR" is just setting a compile flag instead of another, actually it simplifies even quite a bit the whole SW, but why should I make thing ONLY for PSVR ?
Thing is you play 2D you go "WOW" .. you use PSVR you go HOLY COW ! TRIPLE WOW !
Let's put it this way .. it does NOT "require VR" IF YOU ARE SATISFIED with "WOW" .. BUT .. if you want to REALLY SEE THE REAL THING THEN it REQUIRES VR.
I leave you the choice but at the same time "you know what you are going to miss out"
I've been thinking of it as VR like salt. Yeah, it's edible and nutritious without, and a person eating unsalted food is only eating a very slightly different meal from one who's got it in there, but that missing element makes for a huge difference in perception.
Jamesac wrote:I've been thinking of it as VR like salt. Yeah, it's edible and nutritious without, and a person eating unsalted food is only eating a very slightly different meal from one who's got it in there, but that missing element makes for a huge difference in perception.
In my opinion thats a bad analogy, because too much salt is very bad for you.
"My way is the way of not fighting":- the book of Enter the Dragon.
Jamesac wrote:I've been thinking of it as VR like salt. Yeah, it's edible and nutritious without, and a person eating unsalted food is only eating a very slightly different meal from one who's got it in there, but that missing element makes for a huge difference in perception.
In my opinion thats a bad analogy, because too much salt is very bad for you.
Yes but NONE at all too, life needs sodium ( in the correct quantities ).
No one right now knows what the price of PSVR is expected to be.
So stop crying, I think Amazon made A BIG MISTAKE in putting out that price, in fact I could tell as well so far I think NO ONE heard ONE official word/hint/etc. from Sony about what the final price of PSVR is going to be.
Jamesac wrote:I've been thinking of it as VR like salt. Yeah, it's edible and nutritious without, and a person eating unsalted food is only eating a very slightly different meal from one who's got it in there, but that missing element makes for a huge difference in perception.
In my opinion thats a bad analogy, because too much salt is very bad for you.
So you're saying if salt is applied badly it can make you sick?
Jamesac wrote:I've been thinking of it as VR like salt. Yeah, it's edible and nutritious without, and a person eating unsalted food is only eating a very slightly different meal from one who's got it in there, but that missing element makes for a huge difference in perception.
In my opinion thats a bad analogy, because too much salt is very bad for you.
So you're saying if salt is applied badly it can make you sick?
Diet and health
Main article: Health effects of salt
Table salt is made up of just under 40% sodium by weight, so a 6 g serving (1 teaspoon) contains about 2,300 mg of sodium.[52] Sodium serves a vital purpose in the human body: it helps nerves and muscles to function correctly, and it is one of the factors involved in the regulation of water content (fluid balance).[53] Most of the sodium in the Western diet comes from salt.[54] The habitual salt intake in many Western countries is about 10 g per day, and it is higher than that in many countries in Eastern Europe and Asia.[55] The high level of sodium in many processed foods has a major impact on the total amount consumed.[56] In the United States, 77% of the sodium eaten comes from processed and restaurant foods, 11% from cooking and table use and the rest from what is found naturally in foodstuffs.[57]
Too much salt appears to be bad for health and health organizations generally recommend that people reduce their dietary intake of salt.[58][59] High salt intake is associated with a greater risk of stroke and total cardiovascular disease (CVD).[55][60] A reduction in sodium intake by 1,000 mg per day may reduce CVD disease by about 30 percent.[1] In adults and children with no acute illness, a decrease in the intake of sodium from the typical high levels reduces blood pressure.[58][61] A low salt diet results in a greater improvement in blood pressure in those with hypertension than in those without.[62] However, the effects of recommending decreasing sodium intake are not entirely clear.[63]
The World Health Organization recommends that all adults should consume less than 2,000 mg of sodium (which is contained in 5 g of salt) per day.[59] Guidelines by the United States in 2010 recommend that people with hypertension, African Americans, and middle-aged and older adults should limit consumption to no more than 1,500 mg of sodium per day and meet the potassium recommendation of (4,700 mg/day) with a healthy diet of fruits and vegetables.[64]
Whether greater reduction is beneficial is disputed. A 2013 review recommended no less than 1,200 mg of sodium (contained in 3 g of salt) per day.[58] While a 2013 and 2015 review found insufficient evidence that lowering sodium intake to less than 2,300 mg per day is beneficial.[60] In those with heart failure a very low sodium diet may be worse than a diet with slightly more salt.[65] Others have also questioned the relation between salt-intake and CVD in the general population.[66]
That's outside the drink brine to puke effect, so basically (neutrally? certainly not acidically), yeah.
"My way is the way of not fighting":- the book of Enter the Dragon.
No one right now knows what the price of PSVR is expected to be.
So stop crying, I think Amazon made A BIG MISTAKE in putting out that price, in fact I could tell as well so far I think NO ONE heard ONE official word/hint/etc. from Sony about what the final price of PSVR is going to be.
Sony could have outright denied it's going to be super expensive.
It’s an analogy, though a dubious one. I would think umami is a better analogy. Umami is the taste added by MSG, a natural flavour enhancer, but it is also found in many common foods. Not only Asian foods such as soy and soy based products but soups and broths, tomato sauces such as on pizza, cheese, vegetables such as cabbage and celery.
Salt is an unsubtle taste. Some foods are inedible without it, but others it can ruin. But the effect of umami is more subtle. It adds body and flavour to almost anything, though it is often not added but fundamental to the ingredients. You rarely taste it directly as it more enhances your experience of other tastes.
What? No, that's not what salt is for. Salt is a thing you put on food to make it taste more like itself. If food tastes like salt it's been put on there wrong. VR is a thing you apply to a game to make it more real, salt makes food more like itself. Inexpertly applied, both can make you vomit.