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Darkflame wrote:Anyone know what those 5 sockets are next to the headphone jack?
Four look like USB, which matches the specs posted earlier. What it needs USB for is unclear as the controllers snap on part of the time so are presumably powered and charged (for remote use) when so docked. The other could be a headphone jack.
And that image is a little worrying. So all those brand names, are they separate products? Presumably the Nintendo Switch™ Console comes with the two Joy-Con™ otherwise it will not work. But is the Nintendo Switch™ Dock a separate purchase? Is the Joy-Con™ Grip? I would expect the Nintendo Switch™ Pro Controller to be separate, but if they break out the other components as separate products it could become quite expensive to own one and make full use of it.
pogo wrote:And that image is a little worrying. So all those brand names, are they separate products? Presumably the Nintendo Switch™ Console comes with the two Joy-Con™ otherwise it will not work. But is the Nintendo Switch™ Dock a separate purchase? Is the Joy-Con™ Grip? I would expect the Nintendo Switch™ Pro Controller to be separate, but if they break out the other components as separate products it could become quite expensive to own one and make full use of it.
Whatever the case it's already looking like a mess, my guess is Nintendo are wanting to unify their mobile and home divisions giving handheld console players a lot of options and certainly more power, but from the home console aspect, is image quality/graphical fidelity going to suffer? Is it going to have enough power in the long run?
merman wrote:Good to see some big third-party support there - EA, Activision, Square.
Wasn't clear in the trailer - are those Switch versions of Splatoon, Mario Kart, etc or Wii U backwards compatibility?
New versions by the looks of it. Big boo isn't in Wii u Mario kart, splatoon has had some customisation upgrades, and I think I saw a splatoon level I didn't recognise too.
Id guess Nintendo will sale two versions. One with two controllers + screen.
And another with the docking unit and middle bit as well.
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The docking unit. Still thinking about its thickness/size. Maybe a hard drive?
You want the portable bit as light as possible, so maybe the idea is the dock would house your downloaded library.
As for the "usbs"...4 usbs...either thats 4 peripherals or something that needs a large datarate? Is this a hint towards some sort of VR support?
So all those brand names, are they separate products?
Id assume the games companies are all making at least one game or port.
The others are just "involved in some way". Ie. Autodesk because someone somewhere used maya or max for something.
Id guess Nintendo will sale two versions. One with two controllers + screen.
And another with the docking unit and middle bit as well.
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The docking unit. Still thinking about its thickness/size. Maybe a hard drive?
You want the portable bit as light as possible, so maybe the idea is the dock would house your downloaded library.
As for the "usbs"...4 usbs...either thats 4 peripherals or something that needs a large datarate? Is this a hint towards some sort of VR support?
So all those brand names, are they separate products?
Id assume the games companies are all making at least one game or port.
The others are just "involved in some way". Ie. Autodesk because someone somewhere used maya or max for something.
No way: way too underpowered for that, and USB is the wrong interface. If you were building it with VR in mind you would surely have a single dedicated port to eliminate the cabling problems other devices have.
As much as I want to see Nintendo back on form with their latest attempt I really can't help (from what I've seen so far) think that this is going to tank harder than the WiiU. I really, really hope not, but for all they where saying about learning from the WiiU and not wanting to disappoint again.....well let's wait and see but so far it don't look good.
I wouldn't read anything in to the list of devs shown as they all pledged support for the WiiU and said they where on board and going to develop stuff - then deserted it and did nothing.
Let's hope they don't kill the golden goose they have in the mobile space either with this as that would be a total disaster for them.
Was there any screen protection when taking that thing about?
Hate to feel so negative as I had high hopes they where going to do something really special this time. Just hope they can prove me wrong and this is actually awesome.
Well, I was thinking less "Rift" and more "Cardboard". But then you'd only have one usb on the phone side and then the datarate certainly wouldn't be enough.
Still, what the hell do you need that many ports for
4 player off one screen and everyones controller needs charging?
Nintendo must have something specific in mind here for a use, as every addition has a impact on manufacture cost.The design process of this sort of thing normally evolves away the chaff.
They need to do two things for it to be a success. Include everything needed for it to work as a home and portable console, so the dock + grip as well as the console + dual controllers. And release it at an aggressive price, well under £200.
If they don’t there’s two dangers. One is that if it’s a mobile console only, with an optional (and pricey) dock + grip for home play, then that’s what developers will develop for. And it will see primarily ports of mobile games, not new home console games, so will be compared with established Android and iOS devices with their large software libraries and installed base.
But more important Nintendo are not launching this from a position of strength but one of weakness. They need to complete aggressively on price, much more than they have before. They can’t release something to replace the 3DS and Wii U and make it a lot expensive than both of them; it needs to be comparable in price or be cheaper.
The car headrest attachment has no name or ™, so I guess it’s a proof of concept. Maybe there’s a way to connect off the shelf brackets, can’t see there being much of a market for a dedicated one.
Noticed there are 2 USB ports on the side of the dock, which makes more sense than on top of the console/tablet bit. For charging controllers perhaps, or even using them plugged in when the batteries in them won’t suffice.
And the cartridge can be USB, or some other serial. The days when you got more bandwidth with 8 or more data pins are long past.