OutRun 2 NOT coming to XBox.
- PaulEMoz
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OutRun 2 NOT coming to XBox.
Not that I've got an XBox, but I might have had this been ported. Looks like it' not happening now though.
http://www.gamespot.com/arcade/action/v ... 76683.html
http://www.gamespot.com/arcade/action/v ... 76683.html
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I dunno... they have a point. Most casual gamers today probably don't even know the history of Outrun let alone care about the franchise. Driving but no killing? Pah... I want my GTA4 now! Sad but true... we'll enjoy it but a lot of people would pass it over if it got a conversion. It also means it should do well in the arcades in general without people being able to "play for free" at home...
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but PGR didnt exactly bomb did it? and thats 'just driving' so i dont get segas attitude on this. everything theyve produced on the box ( that i know of ) has been critically lauded ( PDO,JSRF) so they must have had a brainfart or something if this is true..Mayhem wrote:I dunno... they have a point. Most casual gamers today probably don't even know the history of Outrun let alone care about the franchise. Driving but no killing? Pah... I want my GTA4 now! Sad but true... we'll enjoy it but a lot of people would pass it over if it got a conversion. It also means it should do well in the arcades in general without people being able to "play for free" at home...
True, but they haven't sold all that well. Sadly too many people are just interested in the latest annually updated shovelware that many critically acclaimed titles are left by the wayside...stark wrote:everything theyve produced on the box ( that i know of ) has been critically lauded ( PDO,JSRF) so they must have had a brainfart or something if this is true..
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Doesn't look that different to me, assuming these guys have got the right details :HIGHWAYMAN wrote:x-box probably dont have enough horsepower, the arcade hardware has the cpu the x-box was intended to use before somebody decided to save some $$$.
still, it's been dumped so you can play it in mame in a few years.
http://www.system16.com/sega/hrdw_chihiro.html
http://www.anandtech.com/printarticle.html?i=1561
Also, wasn't the XBox intended to use an AMD processor until quite late in the design/pre-production phase?
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x-box uses a 733 celeron, the arcade version is a 733 P3.
the arcade version obviously has a much larger cache.
as for amd, microscum tried to play amd and intel against each other for the best deal and in the end got fucked,
they "thought" they whould get cheap P3's and at the last minuit found that they had to pay a reasonable price for them.
this meant that they had a pcb with a space for a p3 mobile cpu on it - ha ha.
so they then had to negotiate again with intel - this time for a celeron in a custom package to fit in a pcb designed for the p3!!!
the upside of this is that if you have the equipment you can upgrade an x-box with a p3.
it was also designed to use 128meg of ram, but the ram went up in price at the last min' so billy-boy decided to only fit half the chips!!
there are people who will upgrade that for a price too.
the arcade version obviously has a much larger cache.
as for amd, microscum tried to play amd and intel against each other for the best deal and in the end got fucked,
they "thought" they whould get cheap P3's and at the last minuit found that they had to pay a reasonable price for them.
this meant that they had a pcb with a space for a p3 mobile cpu on it - ha ha.
so they then had to negotiate again with intel - this time for a celeron in a custom package to fit in a pcb designed for the p3!!!
the upside of this is that if you have the equipment you can upgrade an x-box with a p3.
it was also designed to use 128meg of ram, but the ram went up in price at the last min' so billy-boy decided to only fit half the chips!!
there are people who will upgrade that for a price too.
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Probably being pedantic, but it's /not/ a Celeron if it has the PIII cache controller, surely?HIGHWAYMAN wrote:x-box uses a 733 celeron, the arcade version is a 733 P3.
the arcade version obviously has a much larger cache.
Which is pretty much what Anandtech state.
And if they managed to port "Crazy Taxi : High Roller" and "House Of The Dead III", I wouldn't imagine it would take too much to port "Outrun 2". I really do doubt it's a hardware limitation problem.
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isn't that standard business practice, to try to increase the profit margin and/or reduce the amount they are losing on each unit? It is not something that only Microsoft do!HIGHWAYMAN wrote: as for amd, microscum tried to play amd and intel against each other for the best deal and in the end got fucked....
it was also designed to use 128meg of ram, but the ram went up in price at the last min' so billy-boy decided to only fit half the chips!!
Besides it should be applauded as it forces the software developers to improve there code so they don't need to rely on superfast processors and/or gigabytes of RAM to make up for their inefficient code!
btw you seem to know an awful lot about the inner workings of Microsoft you don't work there do you?



