Those guys haven’t released a game yet. Be interesting to see their take after bringing a product out if their e3 trip made a difference or not.PVB wrote:Other indie devs at E3 on my Twitter feed have different views:gravy wrote:To be fair to Atari spending money on E3 if you're a mid teir publisher is like putting it in the toilet and flushing hard.
You just can't get noticed in all the noise.
”Events = more eyeballs = more sales = less debts. And helps if it's all done in a DIY bargain-basement style.”![]()
Tempest 4000 - YES! YES! YES!
Re: Tempest 4000 - YES! YES! YES!
Re: Tempest 4000 - YES! YES! YES!
It was also on pushsquareMarkie wrote:Can you remember where you heard that?ozzzy189 wrote:Well it was supposed to be out today. I've not looked yet but judging by the forum traffic it seems like the date posted above might be a more accurate one.
Please can we have ps4 space giraffe?
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Re: Tempest 4000 - YES! YES! YES!
I think Eurogamer moved the needle a bit for Lumo. PAX and the rest were a complete and utter waste of time and money.gravy wrote:Those guys haven’t released a game yet. Be interesting to see their take after bringing a product out if their e3 trip made a difference or not.”Events = more eyeballs = more sales = less debts. And helps if it's all done in a DIY bargain-basement style.”![]()
They are excellent for helping you get a publisher, though
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Re: Tempest 4000 - YES! YES! YES!
Only ever done eurogamer, but i think it definitely helped put the game in front of the uk press. Was much easier to get coverage around launch.korruptor wrote:I think Eurogamer moved the needle a bit for Lumo. PAX and the rest were a complete and utter waste of time and money.gravy wrote:Those guys haven’t released a game yet. Be interesting to see their take after bringing a product out if their e3 trip made a difference or not.”Events = more eyeballs = more sales = less debts. And helps if it's all done in a DIY bargain-basement style.”![]()
They are excellent for helping you get a publisher, though
Cheers
Charlie
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Re: Tempest 4000 - YES! YES! YES!
Just for curiosity care to PM/email me about 'how much it costs/how do you get there ?'.korruptor wrote:I think Eurogamer moved the needle a bit for Lumo. PAX and the rest were a complete and utter waste of time and money.gravy wrote:Those guys haven’t released a game yet. Be interesting to see their take after bringing a product out if their e3 trip made a difference or not.”Events = more eyeballs = more sales = less debts. And helps if it's all done in a DIY bargain-basement style.”![]()
They are excellent for helping you get a publisher, though
Pure curiosity, so far Play Expo is the only kind of stuff we go in.
I mean are we talking around 'thousand per day' or 'tens of thousands per day' scenario ? ( I suppose 'hundreds per day' would be too good to be true
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Re: Tempest 4000 - YES! YES! YES!
Bear in mind that the UK indie dev I mentioned has a US publisher who no doubt paid for some of the expenses.
My other point was you can’t complain about lack of exposure/knowledge/marketing of your game if nobody sees it at such events.
My other point was you can’t complain about lack of exposure/knowledge/marketing of your game if nobody sees it at such events.
Re: Tempest 4000 - YES! YES! YES!
And you can’t conflate an indie appearing at E3 with coverage or pointing out it’s lack of efficacy with an argument for no marketing.PVB wrote:Bear in mind that the UK indie dev I mentioned has a US publisher who no doubt paid for some of the expenses.
My other point was you can’t complain about lack of exposure/knowledge/marketing of your game if nobody sees it at such events.
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Re: Tempest 4000 - YES! YES! YES!
That is not "indie" .. that is "indie with ( quite some ) money behind" .PVB wrote:Bear in mind that the UK indie dev I mentioned has a US publisher who no doubt paid for some of the expenses.
My other point was you can’t complain about lack of exposure/knowledge/marketing of your game if nobody sees it at such events.
You may be right, or less right, I don't really know BUT what I know for sure is "we don't have such money to attend events like those" on the other side IFF "you could be totally sure" that "you attend an event like that, you recover the money you spent for it in some ways" it could be "a calculated risk".
BUT when such events are "in the order of various thousands of pounds for a few days" it's not something one can take that lightly, yes it may sound a bit like a chicken/egg situation or damned if you do/don't .. but it's not something a small company can easily take in.
Even if you'd have money "coming from thin air" I think it STILL cold be "money threw away for not much at all", while it could be really better use "to actually make more things".
Those events are "for another type of players" "players that can well afford certain risks" and sometime "players that like to play a game of all or nothing" such as "yes we tried, yes it did not work, yes we lost everything".
Which is NOT our type of game.
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Really I think those things are "a must if you are REALLY BIG ALREADY" or if you want to try some sort of business luck I am not sure.
Where really we ( LS ) should be is "more nerdy places, more demoscene-like stuff, more retro arcadey things " .. stuff like that, where you can smell the bakelite and hear the hum of 100 hz
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Re: Tempest 4000 - YES! YES! YES!
Depends on the show and the size of your stand / booth. Few grand to 10s of grand. Stuff like Rezzed is much more inclusive (cheap) than something like PAX.gilesgoat wrote: Just for curiosity care to PM/email me about 'how much it costs/how do you get there ?'.
Pure curiosity, so far Play Expo is the only kind of stuff we go in.
I mean are we talking around 'thousand per day' or 'tens of thousands per day' scenario ? ( I suppose 'hundreds per day' would be too good to be true)
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Re: Tempest 4000 - YES! YES! YES!
The Greenlight was super helpful for that. Ian Higton spotting it at EG and doing vids on it definitely helped, but everyone else I was chatting to and sending builds to fairly regularly, all the way through. The US stuff was a complete wash out imo.super charlie wrote: Only ever done eurogamer, but i think it definitely helped put the game in front of the uk press. Was much easier to get coverage around launch.
Cheers
Charlie
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Re: Tempest 4000 - YES! YES! YES!
Then you'll only attract a limited audience of nerds of a certain age.. If you want to get more mainstream attention you need to get in more mainstream places.gilesgoat wrote:Where really we ( LS ) should be is "more nerdy places, more demoscene-like stuff, more retro arcadey things " .. stuff like that, where you can smell the bakelite and hear the hum of 100 hz![]()
As they say: "if you do what you've always done, you tend to get what you've always got".
Need to get out there and do some more / different promo if you want things to change..
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Re: Tempest 4000 - YES! YES! YES!
Seeing as these are exactly the kinds of games I go to shows like PAX and E3 to cover, I'm sitting out this discussion. It doesn't help that I'm also not writing for one of the bigger sites.
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Re: Tempest 4000 - YES! YES! YES!
I tend to agree with Rik. People and Press would be all over you at Rezzed, it's totally geared around Indie games and smaller stuff. The AAA games are in their own rooms. There are loads of people there. It's full of the You Tube crowd, so you'd get your faces about.RiK wrote:Then you'll only attract a limited audience of nerds of a certain age.. If you want to get more mainstream attention you need to get in more mainstream places.gilesgoat wrote:Where really we ( LS ) should be is "more nerdy places, more demoscene-like stuff, more retro arcadey things " .. stuff like that, where you can smell the bakelite and hear the hum of 100 hz![]()
As they say: "if you do what you've always done, you tend to get what you've always got".
Need to get out there and do some more / different promo if you want things to change..
I love that show, even the talks are energising, I'm pretty sure you guys would dig it.
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Re: Tempest 4000 - YES! YES! YES!
Sent them an "Exhibitor question" we'll see what I get back, ok this "Rezzed" by the look of it is what I'd call "half way through the thing I had in mind", mind you I *NEVER* said/wanted to go "mainstream".korruptor wrote:I tend to agree with Rik. People and Press would be all over you at Rezzed, it's totally geared around Indie games and smaller stuff. The AAA games are in their own rooms. There are loads of people there. It's full of the You Tube crowd, so you'd get your faces about.RiK wrote:Then you'll only attract a limited audience of nerds of a certain age.. If you want to get more mainstream attention you need to get in more mainstream places.gilesgoat wrote:Where really we ( LS ) should be is "more nerdy places, more demoscene-like stuff, more retro arcadey things " .. stuff like that, where you can smell the bakelite and hear the hum of 100 hz![]()
As they say: "if you do what you've always done, you tend to get what you've always got".
Need to get out there and do some more / different promo if you want things to change..
I love that show, even the talks are energising, I'm pretty sure you guys would dig it.
Giles the billy goat
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Re: Tempest 4000 - YES! YES! YES!
- update : I got the touch, they got back in touch with me .. seen some of the exhibitor stuff .. asking back a few more questions about the pricings/logistics .. of the two events I *THINK* I'd be more interested to the next Rezzed in London than the other one in Birmingham.gilesgoat wrote:Sent them an "Exhibitor question" we'll see what I get back, ok this "Rezzed" by the look of it is what I'd call "half way through the thing I had in mind", mind you I *NEVER* said/wanted to go "mainstream".korruptor wrote:I tend to agree with Rik. People and Press would be all over you at Rezzed, it's totally geared around Indie games and smaller stuff. The AAA games are in their own rooms. There are loads of people there. It's full of the You Tube crowd, so you'd get your faces about.RiK wrote:Then you'll only attract a limited audience of nerds of a certain age.. If you want to get more mainstream attention you need to get in more mainstream places.gilesgoat wrote:Where really we ( LS ) should be is "more nerdy places, more demoscene-like stuff, more retro arcadey things " .. stuff like that, where you can smell the bakelite and hear the hum of 100 hz![]()
As they say: "if you do what you've always done, you tend to get what you've always got".
Need to get out there and do some more / different promo if you want things to change..
I love that show, even the talks are energising, I'm pretty sure you guys would dig it.
Speaking of talks .. have you seen this one ? https://www.youtube.com/watch?v=t7MmGoa5qbs
Or this one ? https://www.youtube.com/watch?v=yqWcD6csLJU&t=9s
.. that was .. all paid for
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