Tempest 4000 - YES! YES! YES!

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The Gardner
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Re: Tempest 4000 - YES! YES! YES!

Post by The Gardner »

tallPete wrote: Occasionally it goes Yes Yes Yes.... at the end of a level and I haven't worked out what triggers that or if it is just an effect.
"Yes Yes Yes" is triggered when you grab a powerup after you've beaten the level. (This was true in T2K as well.) I think this also makes the first powerup on the next level an extra life.
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Re: Tempest 4000 - YES! YES! YES!

Post by hairy_pete »

It makes the first powerup in the next level something useful and not-1000-pointsy - AI droid, particle laser, extra ... life, etc.
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Re: Tempest 4000 - YES! YES! YES!

Post by buddh4sack »

I'm seeing in the Steam reviews players complaining about the same issue I have: the lack of responsiveness in the controls (i.e. overshooting where you want to stop). It seems to me as though the joystick isn't actually moving the ship, but rather moving a "virtual joystick" (i.e. delta value) that moves the ship, and this is why it's necessary to overcompensate in the opposite direction to stop the momentum of the claw.

I don't know; maybe I just need to look at my steam configuration, but I'm seeing it's not just me.
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Re: Tempest 4000 - YES! YES! YES!

Post by rowan »

buddh4sack wrote:I'm seeing in the Steam reviews players complaining about the same issue I have: the lack of responsiveness in the controls (i.e. overshooting where you want to stop).
Are you using the undocumented left-trigger brake?
That can help. Aside from that, maybe you have display latency?

I would say the control is looser compared to TxK but once you get into the groove with the accel/decel curves & augment it with LT braking, all is good for the new challenge.
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Re: Tempest 4000 - YES! YES! YES!

Post by Deckard »

Misfit wrote:
Deckard wrote:Well nice to see a second post in 10 years especially for such a fantastic game - I "only" have Txk on my Vita and PS TV but I can appreciate how great this is...
Surprised you haven't cracked yet and got a console for it. It's not like you won't get your money's worth...
Moving house soon so a nice new 4K tv on the cards in which case I might get a PS4 or Xbox for some t4k action as I don’t mind coughing up 100 quid or so for this and a few other titles on either console.
Now with a new Mac Mini Pro so dont judge me !
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Re: Tempest 4000 - YES! YES! YES!

Post by rowan »

Yay, finished classic at last. :)

Had a real tough job with levels 87-98 which I somehow managed to cruise through with just 1 life but a really good score.
Consequently, re-doing earlier levels with many more lives just *would not* set any new restart best and after grinding them for the last couple of days I just gave up & went back to repeating 98 with 1 life until I eventually got through.

Bit annoying that on finishing the game, the achievement unlocked & I got a congoatulations screen with my final score but couldn't find any way to get back to title screen so I killed it in task manager & it never posted the final score online.

Really good fun overall, wicked blast, thanks Yak & Giles!!
Love that Ease Yourself track too.

PS I found a minor bug with respect to levels not completely resetting when you keep quitting+restarting them [left over flower stems on 69/New Era Bovinetics. You don't crash into the stems but still have to shoot them. Web can start rotated on 88/Thorn]. If you just go onto a different level & back again on the level select screen, it seems to properly reset it.
This is on PC. I tried to sign up for the support forum to report the same but didn't get any confirmation yet.
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Re: Tempest 4000 - YES! YES! YES!

Post by ESY »

Cheers for this - feeling inspired to soldier on with this!
Typically for me with llamasoft games, I’m stuck into Pure mode at the moment. Feels the most arcade like. I am currently 4th in the (Xbox) world 8)
Time to take a break and get classic done!
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Re: Tempest 4000 - YES! YES! YES!

Post by rowan »

hairy_pete wrote:It makes the first powerup in the next level something useful and not-1000-pointsy - AI droid, particle laser, extra ... life, etc.
Yeah, different levels give different different yes yes yes results.
Most often it seems to be AI droid. However, I am sure that 1 level near the end gave me a frigging warp token. Warp!?? What use is that against the lasery death before me, dammit 8O :)
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Re: Tempest 4000 - YES! YES! YES!

Post by buddh4sack »

rowan wrote:
buddh4sack wrote:I'm seeing in the Steam reviews players complaining about the same issue I have: the lack of responsiveness in the controls (i.e. overshooting where you want to stop).
Are you using the undocumented left-trigger brake?
That can help. Aside from that, maybe you have display latency?

I would say the control is looser compared to TxK but once you get into the groove with the accel/decel curves & augment it with LT braking, all is good for the new challenge.
Yes, once I heard about the left-trigger brake things got better; I'm still not at the point where the new mechanic is muscle memory yet.

Come to think of it, I found the TxK analog joystick controls a little loose too; I always played it with the D-pad for better precision. Would love to see that option in Tempest 4000.
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Re: Tempest 4000 - YES! YES! YES!

Post by PVB »

Don’t forget to report bugs in the proper Official Llamasoft Support Forums. 8)

http://www.yakyak.org/viewtopic.php?f=41&t=87937
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Re: Tempest 4000 - YES! YES! YES!

Post by Baggypants »

PVB wrote:Don’t forget to report bugs in the proper Official Llamasoft Support Forums. 8)

http://www.yakyak.org/viewtopic.php?f=41&t=87937
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Re: Tempest 4000 - YES! YES! YES!

Post by Markie »

Still loving this, had the music off for a while just to get my ears more attuned to the sound effect keys for certain things, awesome game!

I have one issue that does bug me to death, respawning into a busy web, then loosing 3 lives on the trot, that's a pain in the arse for sure. Apart from that, it ROCKS! and now I'm past the 1 million score area feeling more and more involved with whats going on screen, amazing :-)

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Re: Tempest 4000 - YES! YES! YES!

Post by InfernalGrape »

Somebody please tell them about lt handbreak :cry:

https://www.youtube.com/watch?v=ZT4o9OK11KM
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Re: Tempest 4000 - YES! YES! YES!

Post by Baggypants »

InfernalGrape wrote:Somebody please tell them about lt handbreak :cry:

https://www.youtube.com/watch?v=ZT4o9OK11KM
That review seemed was more critical about making the player keep track of the movement on dynamic webs and the mad particle effects. This ain't Space Giraffe. Heres a tip for them. Maybe if you're going to call your channel 'Bullet Heaven' you should be able to rise to a challenge. :twisted:

But yes, documtation of the full range of controls should also be included.
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Re: Tempest 4000 - YES! YES! YES!

Post by gilesgoat »

Baggypants wrote:
InfernalGrape wrote:Somebody please tell them about lt handbreak :cry:

https://www.youtube.com/watch?v=ZT4o9OK11KM
That review seemed was more critical about making the player keep track of the movement on dynamic webs and the mad particle effects. This ain't Space Giraffe. Heres a tip for them. Maybe if you're going to call your channel 'Bullet Heaven' you should be able to rise to a challenge. :twisted:

But yes, documtation of the full range of controls should also be included.
"handbreak" ?

Why people make things "so complex" I've been playing this game for ages just using a stick as it is .. stick, jump and superzapper ..

I always felt it "that's how it is".
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