Minotaur Arcade Vol 1 (Gridrunner/Goatup)

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Frogacuda
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Frogacuda »

How many stages are there? I'm banging my head against 49 right now and wondering if 50 is the end.

Also, any advice on 39? It just seems unplayable to me. It's mercifully short so if I just kamikaze into shit I can get through it in maybe 6 lives, but I can't imagine that's how it's meant to be played. That watermelon stage is a bloodbath just because it's long, and I usually dump like 10+ lives but at least I can survive for long periods and play the damn thing, but 39 is just instadeath.
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Markie
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Markie »

Frogacuda wrote:How many stages are there? I'm banging my head against 49 right now and wondering if 50 is the end.

Also, any advice on 39? It just seems unplayable to me. It's mercifully short so if I just kamikaze into shit I can get through it in maybe 6 lives, but I can't imagine that's how it's meant to be played. That watermelon stage is a bloodbath just because it's long, and I usually dump like 10+ lives but at least I can survive for long periods and play the damn thing, but 39 is just instadeath.
I normally have 15-16 lives at stage 30, gone by 34 ... it gets so hard! LONG levels :-(
Chris_R
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Chris_R »

Level 49 is the one with the bulls and it is horrid, I hate those bulls. I made a graph of my lives against score and it matches closely with your comments, I managed level 39 losing only 6 lives. I suspect Frogacuda's score will be beyond me until I go back and get some more lives. Some of them it is just a bull and hope the power ups keep going so you can carry on bulling. There are lots more levels to enjoy after 49.

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Markie
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Markie »

After a while loosing 13 lives like I just did only level 33 & 34 just gets on ya tits :-( Been a week trying to get through to 40 now with no sign of improvement. As posted before, Level 36 is nuts! https://www.youtube.com/watch?v=rdnNcUdsqdY
Frogacuda
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Frogacuda »

My max lives are much higher than Chris R's right until around 38. Then I lose 14 lives in a stage (I've done better than that but not since farming lives in earlier stages). After 40 I was able to recover somewhat, though.
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Jamesac
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Jamesac »

The mid- to high 30s are a pure bastard. The marathon levels are really hard to hold it together on for the duration. Moment to moment it's not so bad, but by the time I'm done my life stock is a sad and pale shadow of the monument to skilled play it once was.
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Markie
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Markie »

Jamesac wrote:The mid- to high 30s are a pure bastard. The marathon levels are really hard to hold it together on for the duration. Moment to moment it's not so bad, but by the time I'm done my life stock is a sad and pale shadow of the monument to skilled play it once was.
It's frustrating having played hard to gain 16 odd lives only to loose them in such a short space of time, I went from 16 to zero in 2 levels, I need to find a new technique to keep more power ups.
Chris_R
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Chris_R »

Frogacuda wrote:My max lives are much higher than Chris R's right until around 38. Then I lose 14 lives in a stage (I've done better than that but not since farming lives in earlier stages). After 40 I was able to recover somewhat, though.
The graph made me realise that I'm getting by in levels 14->33 and I really need to go back and farm in that area. My run from 40 to 49 was over two games where I just kept scraping through, I could probably go and farm those levels as I always think that if you can get through with losing only one life you can get through with losing none.
That mad drop of lives in the high thirties is infuriating, as Markie says, I need to find a better way of dealing with that.
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Markie
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Markie »

Just spent 40 minutes trying to get past level 36 to no avail :-( Makes me sad :-( This is fucking hard! I need some Sheepie Joy! :sheep: Thing is, I know I'll give up on the game soon, totally up for a challenge but when you try so hard for so long to get past something and fail, kinda starts to frustrating, love the game but reached as far as I'll get me thinks ...
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Markie »

Have some of this ;-) https://youtu.be/AEea9g7G0Tk from 2002!
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by The ghost of raids past »

I still cant play it due to the low resolutions being offered. Once they are scaled to an Ultra wide monitor it looks horendous :cry:
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Markie
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Markie »

HAHA! I have broken through to level 37! My goat! .... Level 37 is also a bit of a cunt but making progress!
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buddh4sack
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by buddh4sack »

I was all excited to buy this, and then I saw only Oculus support? Can I play the VR version on the Vive?
Chris_R
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by Chris_R »

The ghost of raids past wrote:I still cant play it due to the low resolutions being offered. Once they are scaled to an Ultra wide monitor it looks horendous :cry:
It'd be nice to get an answer from Jeff/Ivan on this, I see that someone has raised in on Polybius too
Markie wrote:HAHA! I have broken through to level 37! My goat! .... Level 37 is also a bit of a cunt but making progress!
Well played Markie, I'm taking a break for a few days to gather strength/will power for some life farming.
buddh4sack wrote:I was all excited to buy this, and then I saw only Oculus support? Can I play the VR version on the Vive?
Jeff tweeted that they're getting a Vive and so should be able to support it, at the moment it is only OR
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gilesgoat
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Re: Minotaur Arcade Vol 1 (Gridrunner/Goatup)

Post by gilesgoat »

Chris_R wrote:
The ghost of raids past wrote:I still cant play it due to the low resolutions being offered. Once they are scaled to an Ultra wide monitor it looks horendous :cry:
*SNIP*
The thing is, I don't have any of those monitors here to see how it looks like and I can't test/fix it.

The problem is the whole nature of those games "they are designed for a certain FOV", if you make a "weird thing" like a FOV that has a really strange aspect ratio and is much wider than taller it's a serious problem.

Could you at least send me ( or better put it here ) a screenshot of how it looks like ?

I don't have a clue about how it looks like.

Cheers.
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