Old Minotaur games Can be resurrected on modern iOS devices!

Nostalgia ain't what it used to be...
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Old Minotaur games Can be resurrected on modern iOS devices!

Post by PVB »

There’s a new pay per month service called Game Club:

https://gameclub.io/

They’re like a publisher, paying devs for their games, but what’s different is that they take old iOS versions of games and update them to run on current devices/latest iOS versions. No need for the original dev to do anything. :)
They just need the source code/associated files to work on. 8)

I hope Yak lets them do their thing on the old stuff. :skip:
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by moobaa »

Flojomojo mentioned it a few months ago in the old "iOS updates?" thread.

And there appears to be a bit of "don't even know if we've still got the source" from The Boys.
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by PVB »

I wonder if I saw a Tweet about that or on here, as I recall mentioning that I have beta versions of a few Minotaur Project games still on my Archive backup drives.
Not sure if they’d be suitable or could be reversed engineered to source code?
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by Misfit »

PVB wrote:I wonder if I saw a Tweet about that or on here, as I recall mentioning that I have beta versions of a few Minotaur Project games still on my Archive backup drives.
Not sure if they’d be suitable or could be reversed engineered to source code?
Much as I want these games reviving and would happily pay again for them.

I'm not going to subscribe to a service to get them. They are something I'd want long term to dip into occasionally and a service that offers old iOS games doesn't appeal to me in the wy Apple Arcade does. (I can't think of any other dead iOS games I must have)
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by moobaa »

PVB wrote:Not sure if they’d be suitable or could be reversed engineered to source code?
Not really... or not more than the release versions of the apps. And they could only really be disassembled :(
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by Jamesac »

Sorry PVB, iOS is dead. Nice as it would be they're not coming back. Even if the source code turns up they never sold well enough to be worth the revival effort.
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by gilesgoat »

Suprise surprise we already been in touch with those guys aeons ago .. then I already gave them quite some sources/materials to work on, all we could have found 'in whatever state it was'.

.. and then we never heard from them any more after a few emails ...

I suppose I should re-dig some really old emails and ask them "erm .. how's going ?".

I can only say "last email exchange I had with them was a bit .. "HUM" .. " ..

I warned them that resurrecting that stuff was a bit "Eh .. " ..

[edit] - also to be fully honest I am really NOT SO SURE if it's really worth "resurrecting them as they are" OR "continue with the Minotaur Project" and make ( some of them ) "More advanced" as we did, personally I am much more inclined to the second way.
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by Jamesac »

I'm absolutely loving the second way and will not stop nagging you for an updated Five A Day any time soon. :D
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by nyarla »

i signed over my old iOS game forget-me-not to them, after seeing they're run by some people from touch arcade who i'd had contact with before, and who seemed on the level.. and the fact that it was literally no effort required on my part - i'd long since abandoned making games for phones, and i don't even have any apple hardware any more.. my game was in a semi-unbuildable state.. it was dust. for the last couple years it had still been on the app store, i'd set the price to free anyway..

so yeah i just transferred ownership of it (the app store entry - not the IP or anything else) to them, signed a publishing agreement type thing, sent the source code, received an advance.. no hassles. they updated it and fixed it up..didn't even ask me any questions about the code, or the annoying thing where people ask you for promotional materials!

i doubt i'll get any future royalties from it, my game's probably the most old fashioned and niche type thing on there :) but the alternative was...nothingness... so seemed cool to me!

i hate the idea of game subscription things and have no interest in using one at all. BUT, a nice thing about that gameclub is, whoever had previously bought one of the games (in its previous incarnation, before it was delisted and then transferred to gameclub), gets it for free, forever, no subscription even needed. that's really friendly! i very much approve. sooo basically they paid me to update my game for me, and all my old players can just go download it, hehe..

i guess whether it's worth it just depends on if you care about having exact control over your old games..for me, i don't really care at all, just so long as their update runs well and doesn't have ads or iaps or something... fwiw, ymmv etcetc.

(i don't even play phone games nowadays, but hell yeah new fancy versions of some of those mino project games for whatever platform, that'd be rad!)
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by nyarla »

gilesgoat wrote:Suprise surprise we already been in touch with those guys aeons ago .. then I already gave them quite some sources/materials to work on, all we could have found 'in whatever state it was'.

.. and then we never heard from them any more after a few emails ...
oh, huh, you sure you're thinking of the same people? like did you sign a thing and transfer app ownership over to them too, and get an advance on royalties etc? that's what i had to do before even sending them my code... if so, it seems likely that your games will eventually appear on gameclub... if they could get my crappy code going again they can surely resurrect the minotaurs! :D
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by gilesgoat »

You made me think maybe I am thinking at different people, we did not receive anything in advance nor I am sure about app ownership.

[edit] - no sorry me bad, completely different people, bit of different concept but still heard no news since a while.
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by nyarla »

just remembered - the one hassle i did have was that in order to transfer the app store entry to them, you jave to use itunes connect, for which you need an active iOS dev license. ie had to pay apple a hundred bucks... yuck. nicely, gameclub offered to reimburse me for it though. anyways...yeah...i don't care about phone games at all myself, but thought i'd share my experience with these gameclub people, for what it's worth, because it was really good :)
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by Foozwah »

Got all excited about access to portable Minotron and GoatUp again and then read on and... got less excited.

Oh well. I guess I can continue to hope that these games might someday find their way onto the Switch, but that seems a pretty remote and forlorn hope at best, so not holding my breath.
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by PVB »

Foozwah wrote:Got all excited about access to portable Minotron and GoatUp again and then read on and... got less excited.

Oh well. I guess I can continue to hope that these games might someday find their way onto the Switch, but that seems a pretty remote and forlorn hope at best, so not holding my breath.
Well, Giles got the wrong idea as it’s different people than what he thought and nyarla has had a positive reaction for his game, so I think it’s worth it.

Yak’s still not created a Patreon, which could in theory pay for the iOS licence. :skip:
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Re: Old Minotaur games Can be resurrected on modern iOS devi

Post by gilesgoat »

Switch is NOT "a dead possibility", it's certainly "more alive" than what iOS could be.
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