If adding this to Moose Life delayed VRLM shipping by even half an hour later then please don’t do itgilesgoat wrote:I am having already "smegload of problems" to implement it at the game over .. I would not dare to try it "in game" there's too much shit going on ..bcass wrote:Just to be clear - you would restart the level from scratch, you wouldn't restart the level from the point you died.
( asked Jeff he SCREAMED that "he's not going to touch it" so it's all on me .. )
ZERO PROMISE but add here anyway ( ML Wishlist )
Re: ZERO PROMISE but add here anyway ( ML Wishlist )
Re: ZERO PROMISE but add here anyway ( ML Wishlist )
I would agree with this. Right now it takes about 3s to quit and start again and with a restart it could be reduced to less than 0.5s. It's a bit silly to spend considerable time on imo. It just clutters up the ingame menu for anyone that doesn't need it and for some it may not even restart in the level they want to restart in.
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
Well I call it "continue" more than "restart", I put it in, when you get "Game Over" you press "B" and it's fundamentally a "restart best" from the level you were in, it saves you the stuff of let's say you did start from level 3 ( as I did in tests ), you reach level 5 then you die.VanAlphen wrote:I would agree with this. Right now it takes about 3s to quit and start again and with a restart it could be reduced to less than 0.5s. It's a bit silly to spend considerable time on imo. It just clutters up the ingame menu for anyone that doesn't need it and for some it may not even restart in the level they want to restart in.
Normally you'd have to go in the main menu, click until you get '5' and then press 'A' again, now you just press 'B' and you are back to 5, saves you some key presses.
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
VRLM ???gravy wrote:If adding this to Moose Life delayed VRLM shipping by even half an hour later then please don’t do itgilesgoat wrote:I am having already "smegload of problems" to implement it at the game over .. I would not dare to try it "in game" there's too much shit going on ..bcass wrote:Just to be clear - you would restart the level from scratch, you wouldn't restart the level from the point you died.
( asked Jeff he SCREAMED that "he's not going to touch it" so it's all on me .. )
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
I disagree with this. My reasoning would be the same as to why Jeff/Giles put the "hold a button to speed through the end-stage sequence" in Space Giraffe and their Tempest games. When you play a game a lot, all these little niggles add-up and become annoying over time. Small niggles like this can have a big impact on people's desire to replay something. Having developed a few simple games over the last few years myself, this stuff becomes super-magnified and you really start to appreciate the small details like this.VanAlphen wrote:I would agree with this. Right now it takes about 3s to quit and start again and with a restart it could be reduced to less than 0.5s. It's a bit silly to spend considerable time on imo. It just clutters up the ingame menu for anyone that doesn't need it and for some it may not even restart in the level they want to restart in.
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
.. I see you haven't played many AAA games recently ... ( reload times to DEATH ) ...bcass wrote:I disagree with this. My reasoning would be the same as to why Jeff/Giles put the "hold a button to speed through the end-stage sequence" in Space Giraffe and their Tempest games. When you play a game a lot, all these little niggles add-up and become annoying over time. Small niggles like this can have a big impact on people's desire to replay something. Having developed a few simple games over the last few years myself, this stuff becomes super-magnified and you really start to appreciate the small details like this.VanAlphen wrote:I would agree with this. Right now it takes about 3s to quit and start again and with a restart it could be reduced to less than 0.5s. It's a bit silly to spend considerable time on imo. It just clutters up the ingame menu for anyone that doesn't need it and for some it may not even restart in the level they want to restart in.
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
I don't play "AAA" games. I see that label more as a warning sign to not buy at all. I despise anything that has been "designed by committee".
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
You are not losing much, apart some very little exception they are all falling in the category of "same game/different graphics/stories" which could "okeish" if you like the stuff BUT ultimately I find myself as "I don't like the story, I don't like the characters, I don't like the moral of the game, I don't like the mechanics that much".bcass wrote:I don't play "AAA" games. I see that label more as a warning sign to not buy at all. I despise anything that has been "designed by committee".
Games AAA today :
"Zombies/post-apocalypse/pre-apocalypse scenario"
"teen with a huge sword"
"kill shit/fight shit/"dude" with weapons/strange story"
"COD/war/etc/realistic warfare/combats"
"Fortnite/arena fight"
"sports"
"strange other things that could be good but have 'something missing/I don't like' that don't make them good for me"
I totally regret getting ( tried to get a refund to no avail ) and never played the new "Doom" cause he insist me to join another "Bethesda net" thing, I don't want to join a shit, the game can stay there ( until I'll finally delete it ).
Actually the ONLY thing I am holding hope from Bethesda is the next Elder Scrolls, I hope that will keep things up otherwise I can't give a shit of their other games.
I am actually "re-playing" some really old games I never played ( that much ) before, at the moment I am with DOOM 64
But no I see more and more games "graphically most impressive" but that for the reasons above most of time it's like "yes but that not what I want to play", I mean Kratos ? Me ? With that pain in the arse boy around ? No way ? Last of us ? NO FRAKING WAY !
The only AAA games I loved to bits found really nice to play were all the "Uncharted" series
I end up having laugh with games like "Hatoful Boyfriend" and shit like that, actually I am super fond of certain platformers like "Inside" or "Limbo" or stuff like that
Anyway .. there is not much I've seen around recently I even want to try.
Which is a bit sad.
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
Lovin' the Moose Life, but when I play in VR (on WMR) my head seems to be way above the play area, when I think I'm supposed to be right in the middle of the two layers. Is there any way to reset my current height?
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
I thought the request was for being able to restart the level (say, when paused) without dying or a 'Game Over'.gilesgoat wrote:Well I call it "continue" more than "restart", I put it in, when you get "Game Over" you press "B" and it's fundamentally a "restart best" from the level you were in, it saves you the stuff of let's say you did start from level 3 ( as I did in tests ), you reach level 5 then you die.
F2 or left trigger, apparently.alexmcchesney wrote:Lovin' the Moose Life, but when I play in VR (on WMR) my head seems to be way above the play area, when I think I'm supposed to be right in the middle of the two layers. Is there any way to reset my current height?
Emoticon and contraction free since... quite a while ago.
Re: ZERO PROMISE but add here anyway ( ML Wishlist )
VR light machinegilesgoat wrote:VRLM ???gravy wrote:If adding this to Moose Life delayed VRLM shipping by even half an hour later then please don’t do itgilesgoat wrote:I am having already "smegload of problems" to implement it at the game over .. I would not dare to try it "in game" there's too much shit going on ..bcass wrote:Just to be clear - you would restart the level from scratch, you wouldn't restart the level from the point you died.
( asked Jeff he SCREAMED that "he's not going to touch it" so it's all on me .. )
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
The way I see the restart going is
you enter level x with say 3 lives. While you are playing you lose a life and then just want to stop the level and restart at the begiining with 3 lives again. It wouldnt be a restart point at the point of death. It would be a way to instantly restart at the begining of the level with the lives you had.
At the moment you have to either quit out and then start or blow the remaining lives and restart.
you enter level x with say 3 lives. While you are playing you lose a life and then just want to stop the level and restart at the begiining with 3 lives again. It wouldnt be a restart point at the point of death. It would be a way to instantly restart at the begining of the level with the lives you had.
At the moment you have to either quit out and then start or blow the remaining lives and restart.
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Re: ZERO PROMISE but add here anyway ( ML Wishlist )
F2 or left trigger, apparently.[/quote]alexmcchesney wrote:Lovin' the Moose Life, but when I play in VR (on WMR) my head seems to be way above the play area, when I think I'm supposed to be right in the middle of the two layers. Is there any way to reset my current height?
Oh yeah, that did the trick. Cheers!
A man walks into a pub and goes "Aaaarghhh!" It was an iron pub.
Re: ZERO PROMISE but add here anyway ( ML Wishlist )
- Hard mode/more stages/AOF course. This is the easiest Llamasoft game as-is
- Fix trophies
- That is all, game is dope otherwise
Re: ZERO PROMISE but add here anyway ( ML Wishlist )
Sorry for the tardy response, but yes - should be up in a couple of weeks, as planning a special home-brew CD release via Bandcamp as well that I want to put out simultaneously.bcass wrote:BTW, is there an album of the music being released on bandcamp this time round? There are a couple of tracks I would like in FLAC format.


