Show us yer programming projects!

Coders forum. Discuss techniques, swap code snippets, ask for help etc. relating to all forms of software development.
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NorthWay
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Re: Show us yer programming projects!

Post by NorthWay »

For some reason I thought of Raid over Moscow...
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Whiteball
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Re: Show us yer programming projects!

Post by Whiteball »

Looks nice. Was dabbling with a Zarch/Virus type game myself recently but gave up in shame as I couldn't get it running right :oops:
STEVIE G
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Re: Show us yer programming projects!

Post by STEVIE G »

When I said zarch it's more loosely based on it. I have enemies polluting the landscape and have some which resemble seeders,
Bombers, attractors etc.. Instead of a base to refuel you have a dropship which recharges you. Not having a 3rd dimension makes it much easier to play and mouse control works really well where your ship turns to the mouse target, left button fires and right thrusts.

One last screenie before I hog this thread... a friendly ship and your dropship.

Image
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Space Cowboy
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Re: Show us yer programming projects!

Post by Space Cowboy »

STEVIE G wrote:I'll be releasing the Beta shortly so if anyone is interested drop me a PM or email me.

Cheers
Stevie
That looks great, definitely the kind of thing I'd buy. Will it be a Steam release or direct from you? Also happily volunteer to beta test.
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bcass
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Re: Show us yer programming projects!

Post by bcass »

Here's another pico-8 game that I just finished making:

Image

Image

As with all pico-8 games, you can play it in a browser, or (preferably) download for Win, Linux, OSX, and Pico-8 (cart):

https://exq-bytes.itch.io/pico-tron
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_TinOmen_
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Re: Show us yer programming projects!

Post by _TinOmen_ »

bcass wrote:Here's another pico-8 game that I just finished making:
Great design and a lot of fun to play! :)
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nyarla
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Re: Show us yer programming projects!

Post by nyarla »

hey! i haven't been on yakyak for ages..

a friend gave me a c64 a few months ago. i hadn't even seen one IRL since 1993 or so! i wanted to get one again for years but thought it'd be too expensive, space-taking and maintenance-requiring (floppy disksssss)... because i didn't know there were all these devices that let you use USB sticks or SD cards! so cool! totally fell back in love with c64.

so now i started finally learning how to code in assembly... a lifelong dream tbh.. i never got further than some super simple BASIC as a kid. i'd heard tell of machine language, but didn't know what it was, or have any books or tools to do it with. i once tried to learn x86 in the DOS days but couldn't get my head round it. i'm just a vague tinkerer when it comes to programming haha..

so yeaanyway 6502 (or should it be 6510?) progress is going well so far. i'm super happy to finally have a go.. it's really fun and satisfying :) here's my game thing i'm making, so far. very early still.. it'll just be a little random gen shooty game with petscii gfx but, hopefully, HARD AND FAST ZAPPING.

https://twitter.com/eryngi777/status/13 ... 1695152133

'scuse the twitter link, it's just the easiest place to share videos..

added shooting and bullets the other night, using characters. but i'm not happy with how it looks, will try it with sprites instead soon.. so next i have to learn how to do sprite multiplexing, whee! i know you can just cross assemble and use emulators etc. i'll do that when i get up to making something big. but it's fun doing it on hardware :D
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Misfit
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Re: Show us yer programming projects!

Post by Misfit »

Nice, and very timely as the C64 makes a guest appearance in Wandavision in this weeks episode (S1E5)!

Keep the updates coming.
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venusian
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Re: Show us yer programming projects!

Post by venusian »

That video looks much cooler than your post suggested. Looking forward to seeing how it progresses.
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nyarla
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Re: Show us yer programming projects!

Post by nyarla »

hey cheers Misfit and venusian!
yep i'll post more when i get further with it...
i really mean to stick around and be active on here again.. though i have unsuccessfully tried to do so a couple times in the last few years.. guess i've just gotten out of the habit of forums. which is really sad! i'd somehow almost forgotten about yakyak, tho i hang out on the irc/discord.. can't even remember when the last time i logged in was..
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nyarla
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Re: Show us yer programming projects!

Post by nyarla »

more assembly fun.. i started a new game, smaller and simpler, cos that last one was getting too big, becoming an experiment playground.. and it was meant to be for a 'cassette 50' style coding compo where you aren't allowed to write to ram above $1000.. making some good progress understanding stuff.. though still a lot of my code is quite brute forcey and could def do with optimisation and elegantisation...

https://twitter.com/eryngi777/status/13 ... 1081179138

i finally moved over to cross assembly from pc, because i'd maxed out the c64 assembler's memory for labels and it all got a bit unwieldy. i was enjoying the ritual of programming on the c64 itself, despite (because of?) the archaicness... but gotta admit it's a lot easier to get stuff done now!

for the moment this runs nicely on hardware.. will soon find out if it still does when i learn how to do SID stuff!
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Foozwah
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Re: Show us yer programming projects!

Post by Foozwah »

nyarla wrote:more assembly fun.. i started a new game, smaller and simpler, cos that last one was getting too big, becoming an experiment playground.. and it was meant to be for a 'cassette 50' style coding compo where you aren't allowed to write to ram above $1000.. making some good progress understanding stuff.. though still a lot of my code is quite brute forcey and could def do with optimisation and elegantisation...

https://twitter.com/eryngi777/status/13 ... 1081179138
Woah, that is looking very cool!

There is something about the inherent look of C64 stuff that instantly transports me back to childhood/teen years - even if it's something new like this. Magic. :)

(It's like... seeing some weird and cool C64 game that somehow never got released back in the day. Similar vibes to what I had playing Thimbleweed Park - like finding a previously unreleased SCUMM adventure on an unmarked set of floppies in a bottom drawer.)
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nyarla
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Re: Show us yer programming projects!

Post by nyarla »

cheers Foozwah!
yeah totally, when i got a c64 again, first time i saw the colour flashing borders during loading was like a mega-hit of childhood memory..in a much more pronounced way than when i've run them in an emulator in past years... certain games still invoke utter magic in my brain.... <3

most recent progress vid of this game: https://twitter.com/eryngi777/status/13 ... 8051726342

since then i've got the beginnings of some SID sfx going, except that's taken it over the memory limit so i'll have to figure out more ways of optimising stuff if i want to keep 'em...
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rowan
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Re: Show us yer programming projects!

Post by rowan »

Great stuff nyarla, I've little to offer other than encouragement. You always seem to have really interesting creativity going on so great to see you back again :)
You kind of remind me of kamineko as regards "content", if that term can be retrofitted to the context of forums, posting about Asteroids on an oscilloscope or building a rewritable SDcard megadrive cartridge.
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nyarla
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Re: Show us yer programming projects!

Post by nyarla »

aw cheers rowan! <3

"finished" that little game - https://eryngi.itch.io/bloop
(only playable in a web browser for now, not ideal...you're not meant to share the .prg until after the compo ends..)

i managed to fit in some quite horrible sound effects, haha.. looking forward to making something without the competition rules/restrictions now.. i quite want to turn this into a full game with different levels etc
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