Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
mb3018 wrote:I've been playing Space Giraffe again. I bought all the Llamasoft games on PC. Man I love that game. I'm playing the new remixed levels exclusive for the PC version. From what I could tell, the Acid Mix are the exact same levels I played on Xbox.
Wow, I am actually right in the middle of the same thing.
Yeah Acid Mix is the original, Nuxx was the toned down level set to appease all the critics of "can't see !11!1!"
I'm currently up to level 60 but 1 thing seems off for me on the PC version:
There's an issue with either the total number of audio channels, or the "dynamic voice allocation" [when it runs out and should lose the quietest / least important] because there are basically tons of sound effects that just don't trigger once it is "mildly busy" and this is ruining it for me as the sound is basically essential.
Rhythm wrote:
The current fascination with "live service" games is getting tiring. It equates to a sub-categorisation of "you need to play this game for 3+ hours per day or you'll be utterly useless against everyone/everything". The idea that games be consistently updated for little to no charge is great but in practice, for a 44 y/o with 6 kids and other hobbies, it means it's really effing difficult to get any true value out of them
Examples of the games, I'm not sure I understand.
GTA Online is probably a good example but I think the one which all the large publishers are going to be watching closely is Assassin's Creed Infinity.
If it ends up successful for them [and I suspect it will because gaming has been going in dark directions for so long that the majority of gamers today have probably never even seen a properly good game. Just tons of mobile, F2P, microtransactions, loot crates, formulaic treble A titles with fantastic graphics and little else etc.] then I think we can see a sharp decline in any "content complete" releases.
It'll be a far more predictable revenue stream on the monthly balance sheet, far less risk in R&D expense creating new IP.
Yeah, they'll be all over it as a business model. Another nail in creativity's coffin.
Honestly I haven't noticed that. I'll check that out later when I play it. The only thing I can think of is that you should turn on V-Sync(Vertical Sync) in your graphics settings (for that one specific game, not all games). Some older games will be messed up if you don't turn V-Sync on, even some newer games.
Hey I played a few more levels. I'm pretty sure the sound is fine on my computer. I got to level 87 so I'm pretty sure I can hear everything. So yea I don't know, maybe try turning on V-Sync if you haven't already.
Thanks for that. I always play with VSync enabled 'cause I hate tearing but in most cases I would only expect an effect on video, not audio.
Anyway I'll have a look at audio options & stuff as well.
If I'm totally honest, I was really upset when the boffin patch came out on 360.
Prior to that, I "Longnecked Long Marched" the game but afterwards I never even managed to finish it. Just too difficult for my mediocre skills on one of the nastier boffin levels
You could try playing it on a different computer. Then that could maybe help you narrow down what's messing up the sound. Hey by the way, do you know what the highest rank is for scoring in a level? I got a bunch of them but it's hard to tell which is better than the other hahaha. Super Ultra Bovine Yaktastic, Top Banana, some smiley faces like };-) (-;{, Space Commander 1 or something, I'm not dead I'm getting better.
Actually I think maybe you're right. I just beat level 100, and I'm pretty sure I couldn't hear some sounds here and there. Like the "Danger" from the spikey guys reaching the top, and the laser not making its sound for like half a second. But I didn't really notice this until I was on the last two levels in the game.
It's pretty but the the prettiness is very one-tone. Combat difficulty is all over the place. The story is so cookie-cutter than it's shaped like a gingerbread man.
MattyP wrote:Just started play The Last Guardian again. Had it in my library for a while but lost my savings so starting it again!
Must say despite loving Shadow of the Colossus this isn't really resonating with my. Usually love these abstract games but just not feeling the love.
In other news got blur on the 360 the other day and really enjoying it. Sublime mix of Project Gotham Racing and Mario Kart! Really miss Bizarre's output at times.
A light that burns twice as bright burns half as long.
Steam/Xbox/PSN User Name: CypherQ Switch - 8177-9514-5116
Picked up Hot Wheels Unleashed on the PS5 yesterday. Nice to be playing a fun arcade racer - the Hot Wheels cars are meticulously detailed... got a very F-Zero vibe to it but grounded! (think its the boost/drift mechanic).
Worth a look if you like arcade racers also on Xbox, PC and Switch too (supposed to be a solid performer).
A light that burns twice as bright burns half as long.
Steam/Xbox/PSN User Name: CypherQ Switch - 8177-9514-5116
Tried Forza Horizon 5. Enjoyed 3 despite its many problems, hated 4, but thought I'd give it 5 try. Initial impressions:
OK, so it's *way* better than FH4 off the bat (not a difficult achievement). But man, some of the choices they've made are seriously chucklesome.
Sound options don't let you select anything that works with PC speakers - you get choice of Home Cinema, Soundbar, Headphones but no "flat" audio profile to change
Inclusivity options are brilliant (an insane number of prosthetic limbs to choose from) but also horribly limited (no option for glasses wearers? Seriously?)
Too much of the base game is locked away behind paywalls
Handling is mega-iffy (everything is tuned to mad understeer)
Still no particle effects - inexcusable for a dirt racer
Game defaults to strong arcade handling. This is tweakable but would be nice to be asked, upon startup, whether you'd prefer a default arcade or sim config
PC version can't recognise when an Xbox One controller is plugged in - assumes you have a Series controller
Unskippable cut-scenes all over the place
I'll keep plugging away at it but so far it hasn't grabbed my full attention
Rhythm wrote:
Too much of the base game is locked away behind paywalls
Not had a chance yet, but excited to this weekend.
But paywalls? I didn't expect those outsides of car packs. That's not good. I know there is DLC coming, but it shouldn't impact the game. I've felt they always did that very well previously.