Just curious, nobody got the Switch version ?

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Re: Just curious, nobody got the Switch / VCS version ?

Post by Deckard »

Perhaps I will stick my iPhone on a tripod and record the next few games...any issue i could then upload to youtube....or send you a dropbox link
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Re: Just curious, nobody got the Switch / VCS version ?

Post by gilesgoat »

Deckard wrote:Perhaps I will stick my iPhone on a tripod and record the next few games...any issue i could then upload to youtube....or send you a dropbox link
Dropbox will be better, I am sure we could arrange something.
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Deckard »

Took me a while to realise you were invulnerable on the Beauty power-up when it goes x 2 .....

Nicked these from somewhere else - I presume they all apply...
Remember you dont get points while jumping. (Unless in Pleasure mode)

Your invincible in Beauty mode and KLF MooMoo mode.

Your also invincible for a fraction of a second after landing a jump.

You can tell when your invincible as your ship is hollow outline only not filled in yellow.

Your also invincible as you re-enter the grid after dieing.

Save the super zapper for when you have been caught by an enemy and are being dragged down the web.

Always use your super zapper each level it gives x2 points so use if you need a score boost to beat that levels best score.

You start from where you die with everything in the same position. Make note of where any powerups or 1ups are and get back to them while your reentering the grid after dieing.

Learn to love your AI buddy. Try to survive till he appears. Then let him do all the work and concentrate on keeping safe and completing the level. (Use jump a lot)

Grab a powerup just as you complete the level and are warping off. Yes Yes Yes. You will then start next level with an AI buddy or better weapons on 1st powerup you collect.
Now with a new Mac Mini Pro so dont judge me !
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Re: Just curious, nobody got the Switch / VCS version ?

Post by gilesgoat »

Deckard wrote:Took me a while to realise you were invulnerable on the Beauty power-up when it goes x 2 .....

Nicked these from somewhere else - I presume they all apply...
Remember you dont get points while jumping. (Unless in Pleasure mode)

Your invincible in Beauty mode and KLF MooMoo mode.

Your also invincible for a fraction of a second after landing a jump.

You can tell when your invincible as your ship is hollow outline only not filled in yellow.

Your also invincible as you re-enter the grid after dieing.

Save the super zapper for when you have been caught by an enemy and are being dragged down the web.

Always use your super zapper each level it gives x2 points so use if you need a score boost to beat that levels best score.

You start from where you die with everything in the same position. Make note of where any powerups or 1ups are and get back to them while your reentering the grid after dieing.

Learn to love your AI buddy. Try to survive till he appears. Then let him do all the work and concentrate on keeping safe and completing the level. (Use jump a lot)

Grab a powerup just as you complete the level and are warping off. Yes Yes Yes. You will then start next level with an AI buddy or better weapons on 1st powerup you collect.
Have you noted also there's an icon now that tells you when you have the jump and when the superzapper ?

Also "use the superzapper at the very last moment", the "best way" to use it is to have the web "super full of enemies", get captured by something that tries to grab you down the web and at the very last moment before to disappear use it, in this way you'll have "mega destruction" and MORE points because "the most distant you are when you zap, the more you score" 8)
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Re: Just curious, nobody got the Switch / VCS version ?

Post by mb3018 »

You can spam the break to kill enemies on the edge of the tube very easily.
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Foozwah »

Have got it now on Switch and loving it! :skip: :skip: :skip:

Not seen any issues as yet, but I'm nowhere near the top of the leaderboards or near the levels Deckard is talking about yet, and unlikely to be for some time...

I LOVE being able to play it portable and then when the big TV is freed up whack it on there. Going to be spending a lot more time with this iteration than PS4, just cos of the portability/convenience factor, methinks! 8)
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Deckard »



Doesnt seem to be a pattern bar it happens late in the game rather than an early level and the music keeps on going.....
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Re: Just curious, nobody got the Switch / VCS version ?

Post by gilesgoat »

Deckard wrote:

Doesnt seem to be a pattern bar it happens late in the game rather than an early level and the music keeps on going.....
Hummm ... I'll have to investigate if it happens in THAT particular level or what ..

"The music goes on" because the music runs in a separate thread, the whole game can crash and the music would keep going ( the reverse not because the moment the game would try to play a sound would probably remain stuck cause a mutex ) .

Hum I see you get a "warp triangle" them you hear that "STONK" sound not sure what enemy is ..

Wonder if it could be really down to a sound sample or some crap like that hum ..

I absolutely have to manage to replicate it here in some consistent way to see what it actually is.
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Deckard »

I will keep taping my games so can give you a few freezes.

Dont seem to see it in classic or survival but perhaps that is as they are shorter games ?
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Chontler »

Working great for me and is an absolute treat on the oled version. Suddenly I don't miss my vita anymore.
I can't replicate Deckards crash, as I've not got that far...yet.
My only niggle is that the sticks seem way too sensitive on the joycons. The d-pad buttons are fine, but the sticks seem to accelerate faster so it's harder to just nudge a lane. I can live with that, but the real issue though is that using the L2 brake is awkward with the dpad. Probably my aging hands are to blame for that
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Deckard »

Yeah the controls are def more twitchy than TxK on the vita....
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Re: Just curious, nobody got the Switch / VCS version ?

Post by yyr »

I bought the Switch version day one. Thanks so much for your efforts Giles!

Haven't had a ton of time to spend with it yet, but I'm about to take a week's vacation and it's definitely coming with me =)

Just a few bits of feedback so far:
1) I would prefer using the R button to the zR trigger on my Switch Lite. Is there any chance that after an update, the R button could jump, in addition to zR? (And by extension, any chance that L could lean, in addition to zL?)
2) I noticed that Survival starts you with 9 lives now, as opposed to the 3 you got in TxK. Of course, games in Pure mode begin with 3 lives as well. But if you play Survival and get a Restart Best score for level 2, that means you can begin in Classic mode on level 2 with 9 lives. I don't know if this was intended, or just a "happy accident," or even if it's really a problem, just wanting to point it out, haha. I also checked the Xbox version of T4K and it is the same there, I just never noticed up until now =\
3) I am playing on a Switch Lite, the handheld-only model. I don't know if this matters, or if the epilepsy warning screen was simply provided to you to use as-is, but I just wanted to point out that it is too small to read on that screen. I'm pointing this out because I don't want you to get into any potential trouble...hopefully I'm not causing a problem by doing so! =)

Once again, THANK YOU for bringing us more of this game =) I hope you're able to figure out the crash bug.
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Re: Just curious, nobody got the Switch / VCS version ?

Post by _TinOmen_ »

Works great here!

Commenting on what I've seen other mention:
- Indeed the epilepsy warning is impossible to read on mobile.
- I agree it is hard to move just a single lane with the joycons.
- I was surprised it is a 1.7gb download. Does it contain hours of uncompressed audio or something :)

But those are niggles. Congratulations on this release!
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Misfit »

gilesgoat wrote:
You talking about the VCS version ?

Before you'll start scraming "why the heck is NOT this and that" or "WTF is this thing ?" .. let me just say "ALL that is NOT been done is not been done because I've NOT been in the conditions of doing it .. yet ... " .. when "the conditions" will occur we'll release "a patch" with what is missing.
No one is talking about the VCS version here. So no one will have a clue what is missing.

How many people even have a VCS?

Even if you did something exclusively for the VCS I'd be hard pushed to justify one and I just bought an OLED Switch (despite having 2 switches in the house for T4k)
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Re: Just curious, nobody got the Switch / VCS version ?

Post by Deckard »

Level 36 has a bug after you complete it that you cant move your cursor up past mid way during the bonus round after.

More annoyingly I have found that even though the game shows me as beating my bests for levels if it crashes it doesnt remember and pretty much every game today it has crashed :( I down want to invest an hour plus in Pure or Survival if at any point it will freeze but I am sure Giles will fix asap and its all good practice !

And this is up there with Dead Cells for me as a forever shooter :)
Now with a new Mac Mini Pro so dont judge me !
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