Akka Arrh ( And here it is ! )
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Re: Akka Arrh
It does look great.MegaZoid. wrote:The yaks new game looks bloody good looking forward to playing it, it's an update of the ultra rare Atari Akka Arrh.
Coming to switch soon apparently.
https://youtu.be/RouTQpN3Z9Y
Discussed here: http://www.yakyak.org/viewtopic.php?f=40&t=89170
Not sure why Giles put it in the Minotaur project subfolder.
Tip - Use the 'view new posts' link (top right) when you visit the site, then it's easier not to miss anything.
Re: Akka Arrh ( And here it is ! )
Looks beau-tiful. I know you've just finished multiple versions and it's probably the last thing on your mind but, will there be any VR patches on the horizon? I just always feels like a natural Llamasoft fit whenever I play in VR. Will be picking it up on day one either way.
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Re: Akka Arrh ( And here it is ! )
I'll say it and I'll say it ONCE MORE AGAIN .. I DID *TRY* *MANY , MULTIPLE TIMES* to talk Atari into VR ..binary wrote:Looks beau-tiful. I know you've just finished multiple versions and it's probably the last thing on your mind but, will there be any VR patches on the horizon? I just always feels like a natural Llamasoft fit whenever I play in VR. Will be picking it up on day one either way.
.. and so far the response been always along the lines "Maybe .. but NOT right now .. " ...
And I will say it once more again to say it, "T4K VR DID EXIST! I've been ASKED to made it NON-VR" but it did exists and was "one the best things you'll ever see in VR".
But it's not all a lost cause .. there's hope .. we just need to be patient.
Giles the billy goat
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Re: Akka Arrh ( And here it is ! )
I wonder why, interesting, certainly from my point of view the VR experience just takes the game to a whole new level and certainly in the case of T4K even a separate later release would have been a good idea, it can only increase sales. It's just weird to me that they don't allow it to happen.gilesgoat wrote:I'll say it and I'll say it ONCE MORE AGAIN .. I DID *TRY* *MANY , MULTIPLE TIMES* to talk Atari into VR ..binary wrote:Looks beau-tiful. I know you've just finished multiple versions and it's probably the last thing on your mind but, will there be any VR patches on the horizon? I just always feels like a natural Llamasoft fit whenever I play in VR. Will be picking it up on day one either way.
.. and so far the response been always along the lines "Maybe .. but NOT right now .. " ...
And I will say it once more again to say it, "T4K VR DID EXIST! I've been ASKED to made it NON-VR" but it did exists and was "one the best things you'll ever see in VR".
But it's not all a lost cause .. there's hope .. we just need to be patient.
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Re: Akka Arrh ( And here it is ! )
OK, WANT TO MAKE IT CLEAR that what I say here is NOT "what Atari says" .. but "from what I heard from many sources" it appears that "despite all the VR market overall is still SMALL" .. it's true that FB is hoping to make "a big splash" with Meta, but that's probably not going to happen.Markie wrote:I wonder why, interesting, certainly from my point of view the VR experience just takes the game to a whole new level and certainly in the case of T4K even a separate later release would have been a good idea, it can only increase sales. It's just weird to me that they don't allow it to happen.gilesgoat wrote:I'll say it and I'll say it ONCE MORE AGAIN .. I DID *TRY* *MANY , MULTIPLE TIMES* to talk Atari into VR ..binary wrote:Looks beau-tiful. I know you've just finished multiple versions and it's probably the last thing on your mind but, will there be any VR patches on the horizon? I just always feels like a natural Llamasoft fit whenever I play in VR. Will be picking it up on day one either way.
.. and so far the response been always along the lines "Maybe .. but NOT right now .. " ...
And I will say it once more again to say it, "T4K VR DID EXIST! I've been ASKED to made it NON-VR" but it did exists and was "one the best things you'll ever see in VR".
But it's not all a lost cause .. there's hope .. we just need to be patient.
And until VR really gets ( lot ? ) more diffused/mainstream it's still a sort of a "nice market" from what I heard.
And the problem I THINK, FROM WHAT I HEAR is still "a technical form factor problem" VR is still not exactly "what most of the people would like it to be" .. cheaper .. lighter .. more easy to wear/cool looking ..
I THINK eventually it will get the point where "it will be UNTINKABLE NOT to make a game VR too" but I don't think we are still there yet.
Yes true, "you potentially can sell some bit more if you do VR too" .. but .. there's a lot of work per-VR that goes into making a GOOD VR experience.
So I suspect various people, I suppose, think "unless you can do it cheap/quick" maybe investing a lot into VR is still something that does not pay off ?
Giles the billy goat
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Re: Akka Arrh ( And here it is ! )
I think Atari need to actually try some good VR stuff like what you guys have done.
I bet they haven't actually had a good session in a good VR game otherwise surely they would see just how it could fit their back catalogue really well and add a whole new dimension (no pun intended) to remasters, re-imagined and updated versions.
I bet they haven't actually had a good session in a good VR game otherwise surely they would see just how it could fit their back catalogue really well and add a whole new dimension (no pun intended) to remasters, re-imagined and updated versions.
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Re: Akka Arrh ( And here it is ! )
If Atari were to support VR, it would probably be their own VR.
If they ever actually do that Llamasoft will be well positioned with real titles that I assume could be made ready for launch.
If they ever actually do that Llamasoft will be well positioned with real titles that I assume could be made ready for launch.
If they think you're crude, go technical; if they think you're technical, go crude. I'm a very technical boy.
Re: Akka Arrh ( And here it is ! )
It pains me that T4K existed in VR and yet we don't have it. Atari literally had a nailed on superb VR experience in their grubby paws and just let it go. I played it at an expo in Manchester and Giles showed us that we could pause the game and fly though all those gorgeous glowy particles frozen in place. it was such a stunning showcase for VR and like Moose Life, it just raises the majesty of the game itself several notches.
Fingers crossed that Atari see the light and allow Akka Arrh to get the treatment it deserves.
Fingers crossed that Atari see the light and allow Akka Arrh to get the treatment it deserves.
Re: Akka Arrh ( And here it is ! )
The thing about VR is I like the kind of VR that Llamasoft does for example, where you're using a regular controller and sitting down. I'm not really into the Nintendo Wii movement controls and standing up, walking around your room with a headset on. That stuff has its place too, but I just like the visual experience me personally. Something like Polybius or Rez for example.
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Re: Akka Arrh
No need, imho.MegaZoid. wrote:Oh missed that, please delete post moderator.
A brand new forum section could be created for the game though.
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Re: Akka Arrh
Or we could just put everything in Bleetings as so few people come here now.PVB wrote:No need, imho.MegaZoid. wrote:Oh missed that, please delete post moderator.
A brand new forum section could be created for the game though.
Yes I know Rik's argument, and I always use 'view new posts', but casual passers-by/occasional regulars don't and I feel miss stuff so people continue to drift away.
Re: Akka Arrh
Unlike the original days of YakYak where 99% of the people were hear for Llamasoft games that number is about 10% now, it evolved into something quite generic just like every forum, they can all see this section but few are interested. We've had this debate for years.
Re: Akka Arrh ( And here it is ! )
I get it, but like... if we're talking commercial concerns, the market for "remakes of unreleased 40 year old arcade games that no one has heard of" is probably smaller than the market for VR.gilesgoat wrote:OK, WANT TO MAKE IT CLEAR that what I say here is NOT "what Atari says" .. but "from what I heard from many sources" it appears that "despite all the VR market overall is still SMALL" .. it's true that FB is hoping to make "a big splash" with Meta, but that's probably not going to happen.
And until VR really gets ( lot ? ) more diffused/mainstream it's still a sort of a "nice market" from what I heard.
And the problem I THINK, FROM WHAT I HEAR is still "a technical form factor problem" VR is still not exactly "what most of the people would like it to be" .. cheaper .. lighter .. more easy to wear/cool looking ..
I THINK eventually it will get the point where "it will be UNTINKABLE NOT to make a game VR too" but I don't think we are still there yet.
Yes true, "you potentially can sell some bit more if you do VR too" .. but .. there's a lot of work per-VR that goes into making a GOOD VR experience.
So I suspect various people, I suppose, think "unless you can do it cheap/quick" maybe investing a lot into VR is still something that does not pay off ?
Llamasoft's VR games are still some of my favorite experiences in VR. And the games I revisit and replay most.
Re: Akka Arrh ( And here it is ! )
Frogacuda wrote:I get it, but like... if we're talking commercial concerns, the market for "remakes of unreleased 40 year old arcade games that no one has heard of" is probably smaller than the market for VR.gilesgoat wrote:OK, WANT TO MAKE IT CLEAR that what I say here is NOT "what Atari says" .. but "from what I heard from many sources" it appears that "despite all the VR market overall is still SMALL" .. it's true that FB is hoping to make "a big splash" with Meta, but that's probably not going to happen.
And until VR really gets ( lot ? ) more diffused/mainstream it's still a sort of a "nice market" from what I heard.
And the problem I THINK, FROM WHAT I HEAR is still "a technical form factor problem" VR is still not exactly "what most of the people would like it to be" .. cheaper .. lighter .. more easy to wear/cool looking ..
I THINK eventually it will get the point where "it will be UNTINKABLE NOT to make a game VR too" but I don't think we are still there yet.
Yes true, "you potentially can sell some bit more if you do VR too" .. but .. there's a lot of work per-VR that goes into making a GOOD VR experience.
So I suspect various people, I suppose, think "unless you can do it cheap/quick" maybe investing a lot into VR is still something that does not pay off ?
Llamasoft's VR games are still some of my favorite experiences in VR. And the games I revisit and replay most.
Indeed, Polybius is the king of all games, I will never get tired of playing that :-)



