Every time I rewatch the trailer I get a vibe from it that's nostalgia, but not for the original game (since it was completely unknown to me), and I think you might be onto something there! In any case, I am very much looking forward to experiencing it!Markie wrote:It's a interesting game, it's almost something I could have imagined Jeff doing back in the day on the Atari ST ...Foozwah wrote:Plan to get it for PS4 for big telly and Switch for portable/when the kids are using the aforementioned PS4 and telly.
Mini update
Re: Mini update
- gilesgoat
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Re: Mini update
<rant MOAN>
To work on Xbox IS A PAIN IN THE ARSE !
Not the console itself ( well it does have its own 'quirks' ) but MS itself and all its "super ultra paranoia perversion" of "permissions" and "portals" and "no you can't do that because you don't have the privilege for" .. and so on and so on ..
Also documentation is OK but "does not cover well all that can happen" .. code samples could be a bit better / go deeper in certain details ..
It's quite a PITA to test all the crap they want tested.
Consoles don't get it easier to code on .. they get more complex .. and 90% of the pain in the arse is NOT at all the graphics ( that actually maybe that's the thing you put up easier/faster ) but all the INCREDIBLY COMPLEX NUISANCES like to have to deal with "accounts" "multiple users" "controllers assignements" "savedata" "clouds synch" "*(&£$*&(" UIs issues" .. and stuff that you WOULD THINK/HOPE "should not the OS automagically do that ?" .. no .. it doesn't .. it does NOT automagically .. and it's even hard to deal with ..
The problem is really there's no "one size fits all" nor a simple way to handle all that in a simple way ( unless with a "super huge abstraction layer" ) ..
Anyway .. just a moan ...
Yes Switch is a bit easier to deal with.
</rant MOAN>
To work on Xbox IS A PAIN IN THE ARSE !
Not the console itself ( well it does have its own 'quirks' ) but MS itself and all its "super ultra paranoia perversion" of "permissions" and "portals" and "no you can't do that because you don't have the privilege for" .. and so on and so on ..
Also documentation is OK but "does not cover well all that can happen" .. code samples could be a bit better / go deeper in certain details ..
It's quite a PITA to test all the crap they want tested.
Consoles don't get it easier to code on .. they get more complex .. and 90% of the pain in the arse is NOT at all the graphics ( that actually maybe that's the thing you put up easier/faster ) but all the INCREDIBLY COMPLEX NUISANCES like to have to deal with "accounts" "multiple users" "controllers assignements" "savedata" "clouds synch" "*(&£$*&(" UIs issues" .. and stuff that you WOULD THINK/HOPE "should not the OS automagically do that ?" .. no .. it doesn't .. it does NOT automagically .. and it's even hard to deal with ..
The problem is really there's no "one size fits all" nor a simple way to handle all that in a simple way ( unless with a "super huge abstraction layer" ) ..
Anyway .. just a moan ...
Yes Switch is a bit easier to deal with.
</rant MOAN>
Giles the billy goat
"Baa"
"Baa"
Re: Mini update
Yay Switch!gilesgoat wrote:<rant MOAN>
To work on Xbox IS A PAIN IN THE ARSE !
Not the console itself ( well it does have its own 'quirks' ) but MS itself and all its "super ultra paranoia perversion" of "permissions" and "portals" and "no you can't do that because you don't have the privilege for" .. and so on and so on ..
Also documentation is OK but "does not cover well all that can happen" .. code samples could be a bit better / go deeper in certain details ..
It's quite a PITA to test all the crap they want tested.
Consoles don't get it easier to code on .. they get more complex .. and 90% of the pain in the arse is NOT at all the graphics ( that actually maybe that's the thing you put up easier/faster ) but all the INCREDIBLY COMPLEX NUISANCES like to have to deal with "accounts" "multiple users" "controllers assignements" "savedata" "clouds synch" "*(&£$*&(" UIs issues" .. and stuff that you WOULD THINK/HOPE "should not the OS automagically do that ?" .. no .. it doesn't .. it does NOT automagically .. and it's even hard to deal with ..
The problem is really there's no "one size fits all" nor a simple way to handle all that in a simple way ( unless with a "super huge abstraction layer" ) ..
Anyway .. just a moan ...
Yes Switch is a bit easier to deal with.
</rant MOAN>
(But also sorry the Xbone is giving you grief. Hopefully this too shall pass...)
- gilesgoat
- Sheepie Whore

- Posts: 27258
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Re: Mini update
Also I personally thanked and praised them MANY TIMES .. so far from what I've seen "NOBODY has a tech support SO GOOD as Sony does" ..
Sony, for developers, have an ABSOLUTELY EXCELLENT support that works as a charm, can sometime be a bit slow but in the end they ALWAYS reply/etc. and they are very competent !
.. the others .. .. it's different ...
Sony, for developers, have an ABSOLUTELY EXCELLENT support that works as a charm, can sometime be a bit slow but in the end they ALWAYS reply/etc. and they are very competent !
.. the others .. .. it's different ...
Giles the billy goat
"Baa"
"Baa"
- gilesgoat
- Sheepie Whore

- Posts: 27258
- Joined: Wed Sep 03, 2003 7:54 am 0
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Re: Mini update
.. and now I am also ( back again ) working on the VCS ...
Giles the billy goat
"Baa"
"Baa"
Re: Mini update
Well you can't say that your work doesn't have variety!gilesgoat wrote:.. and now I am also ( back again ) working on the VCS ...
Re: Mini update
I can see a really good C64 or AtariST version of this, in true Yak style ...

