Llamasoft: The Jeff Minter Story

A place to chat about the Yak's creations
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Re: Llamasoft: The Jeff Minter Story

Post by Harlequin »

MattyP wrote:… Apparently its playable on the Xbox now however this might be people manipulating their regions and moving to New Zealand... :)
LimbClock already has it on his Xbox.

[Update]
Although he has just checked Finnish Steam and there is an hour to go there as well.
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Re: Llamasoft: The Jeff Minter Story

Post by MattyP »

Finally unlocked on the Switch... Had a brief look through and looks great! Lots of snippets of info etc in there and looking forward to getting some more time on this after work today!
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Re: Llamasoft: The Jeff Minter Story

Post by corrosive »

Great to see this :) Now just have to pick which platform... (And hoping for a physical version one day that can go alongside my copy of Yak's Progress)
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Re: Llamasoft: The Jeff Minter Story

Post by Arganoid »

Unfortunately the version of Llamatron on this collection is a Jaguar port where almost all the sound effects appear to broken in various ways - playing at the wrong pitch, playing at the wrong time, or missing.
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Re: Llamasoft: The Jeff Minter Story

Post by rowan »

Currently downloading on steam.
This'll cheer up an annoying day though will get in the way of cooking...
Arganoid wrote:Unfortunately the version of Llamatron on this collection is a Jaguar port where almost all the sound effects appear to broken in various ways - playing at the wrong pitch, playing at the wrong time, or missing.
Have you reported this to DigitalEclipse?
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Re: Llamasoft: The Jeff Minter Story

Post by Deckard »

It's lovely - they and you should be very proud !

Had a quick play of GR and love the shoulder R button warp to the original - lovely effect.

Shows as a real labour of love !
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Re: Llamasoft: The Jeff Minter Story

Post by Arganoid »

rowan wrote:Currently downloading on steam.
This'll cheer up an annoying day though will get in the way of cooking...
Arganoid wrote:Unfortunately the version of Llamatron on this collection is a Jaguar port where almost all the sound effects appear to broken in various ways - playing at the wrong pitch, playing at the wrong time, or missing.
Have you reported this to DigitalEclipse?
Yes, there was a discussion about it on Twitter.

https://twitter.com/arganoid/status/1765349311276073119

This was their final response:

"Not sure what to tell you, Andrew. Some sounds had to be swapped out for legal issues; there might be other small differences due to how we're making it work for this project. Either way, but we hope you enjoy what you play tomorrow."

But I don't think most of the issues in Llamatron are anything to do with legal issues, given how many of them are to do with playing sounds at the wrong pitch. I found a recording of the Jaguar version from years ago and it had the same issues.
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Re: Llamasoft: The Jeff Minter Story

Post by Misfit »

Arganoid wrote: But I don't think most of the issues in Llamatron are anything to do with legal issues, given how many of them are to do with playing sounds at the wrong pitch. I found a recording of the Jaguar version from years ago and it had the same issues.
So the fact that it is the Jag version is the issue?

I have to admit, outside of T2k and D2k I didn't realise other LLamasoft stuff was on the Jag.
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Re: Llamasoft: The Jeff Minter Story

Post by MattyP »

This is bloody lovely.

Well done all involved! Currently addicted to Gridrunner on the Vic 20. :)
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Re: Llamasoft: The Jeff Minter Story

Post by VNVObit »

Misfit wrote:
Arganoid wrote: But I don't think most of the issues in Llamatron are anything to do with legal issues, given how many of them are to do with playing sounds at the wrong pitch. I found a recording of the Jaguar version from years ago and it had the same issues.
So the fact that it is the Jag version is the issue?

I have to admit, outside of T2k and D2k I didn't realise other LLamasoft stuff was on the Jag.
ditto - would have loved that as really enjoyed T2k and D2k (which I only picked up many years later). Did really like the Jaguar (even picked up the CD drive expansion) and T2K was the reason I bought it

loved Llamatron on the ST (remember getting the disk after sending off my £5 (shareware :) )
IIRC Andes Attack was also on ST (received mine when I got the full version of Llamatron)
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Re: Llamasoft: The Jeff Minter Story

Post by Frogacuda »

The curation and docu content are really lovely in this. Anyone can toss a bunch of ROMs together, but reading all the old newsletters, watching the interviews, all of that really makes this feel like a museum exhibit rather than a game compilation.

To that end, I found myself quite sad that it stops where it does. I understand that much of the Llamasoft catalog beyond the Jaguar era is still available commercially, so I wouldn't expect to see it included, but I would have loved to see the supplementary content for the later eras. Maybe even pulling the curtain back on Unity a bit.
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Re: Llamasoft: The Jeff Minter Story

Post by Felonious Feline »

Has anyone tried this on the Steam Deck?

Also why no Traxx??? :cry:
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Re: Llamasoft: The Jeff Minter Story

Post by guythp »

I'm saving a proper go through this for the weekend, though I did have a quick play on llamatron and it's great they defaulted to twin-stick control! Yeah the sounds are a bit off (I imagine the 'oh yeah' would've probably infringed ) and I miss the strobe. A video of the jag version showed strobe when enemies were struck, and when the intro screen on this mentioned a symbol for photo-sensitive people my hopes were up, but it seems there isn't any and no options to turn it on.. For feeling this way about a minor detail I nominate myself for the most 1st world problem of the year, given I can simply play the ST original using Hatari on my laptop.

But seriously, I'm gonna really enjoy going through all the games and Llamasoft history so thanks to Llamasoft, and also all at Digital Eclipse for a lovely looking tribute to the early days of a unique software brand.
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Re: Llamasoft: The Jeff Minter Story

Post by MattyP »

guythp wrote:I'm saving a proper go through this for the weekend, though I did have a quick play on llamatron and it's great they defaulted to twin-stick control! Yeah the sounds are a bit off (I imagine the 'oh yeah' would've probably infringed ) and I miss the strobe. A video of the jag version showed strobe when enemies were struck, and when the intro screen on this mentioned a symbol for photo-sensitive people my hopes were up, but it seems there isn't any and no options to turn it on.. For feeling this way about a minor detail I nominate myself for the most 1st world problem of the year, given I can simply play the ST original using Hatari on my laptop.

But seriously, I'm gonna really enjoy going through all the games and Llamasoft history so thanks to Llamasoft, and also all at Digital Eclipse for a lovely looking tribute to the early days of a unique software brand.
Indeed... the fact that this has even been made is incredible and testament to the love and following Llamasoft have across the industry.

Not tried Lllamatron yet but expect some of the issues with sound are one of licensing as well as maybe technical?! In any case like mentioned there are other ways to play the original game.

I love this package and how well it has been put together - a most suitable way of presenting an electronic auto/softwarebiography of the man and the company. Fantastic stuff.

One thing to note worth going to the options and changing the music to "The Minter Mix" while consuming the content... :)

This collection has really made made me think and realise is how complicated games have become these days and how much less fun they are (IMHO). Many feel like doing a day in the office managing all sorts of crap and generally feels like work. Where many of the older games are just focussed on having fun in bursts - controls easy to pick up so jump in without too much time commitment. This is also why I'm probably playing on my Switch more than anything else these days too.

Suppose it depends what the market demands however finding games like on here are probably the way I like to play games and has kind of re-connected me to the type of games I actually enjoy and to seek those out. Rather than follow the market trend and exploring AAA games these days.
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Re: Llamasoft: The Jeff Minter Story

Post by Jonesey »

Never played 3D3D before and feck me folks bang on about 3D Monster Maze all the time? Did they not play this?? Witchcraft, Yak! :OMG:
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