They're not exactly fast.
I ordered the basic beige just before Christmas and now, over 3 months later, the status has shifted to "shipping", so it's on its way, apparently.
Okay, they're a new company, owned and run by hobbyists, so I'll be kind. But let's just say that if Commodore want to keep to that schedule of bringing out at least one new product every year and so forth, they really need to scale up their logistics a lot.
They have aspirations to be a return and continuation of the classic Commodore brand. Excellent. But, well, Jack Tramiel would never have tolerated such inefficiency.
Because, after all, they're only dealing with batches of tens of thousands here - the original Commodore worked in the many millions, year after year, with a wider array of products to juggle.
But, as I say, they're new and getting on their feet, so I'll be kind and wait for my shipment to arrive.
I have plans. When I was 9 and first learnt to code BASIC with my Commodore, I had these bold imaginative plans for, quite frankly, ridiculously over-ambitious game ideas. No possible way I could have done anything approaching it back then - I didn't learn proper assembly coding until years later. But, like, these days, the C64 is completely mapped and understood, I'm a much better coder and we're all able to cheat like hell, by using PC tools and emulators, to produce stuff you never could back in the day. I plan on making some of those games a reality - suitably tamed to something a stock C64 could actually pull off.
That's really what my Ultimate's going to be for. Retro coding. So, having been essentially "over 40 years in the making", I can wait a little longer for delivery.

"Words ought to be a little wild - for they are assaults of thought on the unthinking."
- John Maynard Keynes