Tempest 3000 on Nuance v0.51 with dynamic recompilation.
Re: Tempest 3000 on Nuance v0.51 with dynamic recompilation.
In theory yes. The emulator is by design (for better or worse) not cycle accurate, so the only cap are timer(s) and/or vsync.
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Re: Tempest 3000 on Nuance v0.51 with dynamic recompilation.
That's great news. Well done.toxie wrote:Resurrecting this old thread with good news:
Turns out the T3K hangs were caused from not-completely-implemented/100%-compatible file streaming..
'Unfortunately', this went by completely unnoticed as all games just somehow still worked 'correctly'. After reading a lot of the Nuon spec pdf, i stumbled over that part, and thought to give it a try and implement it more truthfully:
Now, T3K can be played and (most likely, as still in the progress by me) finished start-to-end, out-of-the-box, no fiddling needed: https://github.com/andkrau/NuanceResurr ... /tag/0.6.7
Also added: .iso/.zip support, and more, see release notes
How's the performance. Is it worth bothering trying to get it going on the Steam Deck?
Re: Tempest 3000 on Nuance v0.51 with dynamic recompilation.
I think its pretty great, and will not improve much without going through great effort, so i would guess that its at least reasonable on steam deck.
Re: Tempest 3000 on Nuance v0.51 with dynamic recompilation.
Thanks toxie. My Nuon broke. Now I can play it again.
