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Yeah, the "semi" decent tunes were made by C64 composers, the really good ones were made by spectrum composersMayhem wrote:Heh... my other argument is gonna be that all the semi-decent tunes on the Speccy were done by C64 composers (Martin Galway, Tim Follin)
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http://www.yakyak.org/viewtopic.php?t=10949&start=88Sickboy wrote:Gameplay is all. Bristly great BOLLOCKS to yer stupid SID chip. Some twiddly little sub-Stylophone 'tune' does not make a shite game immersive.
COME ON!!!!!!!!!!!!!
Also, all Spectrum owners had flabby tits which they used to suckle small mammals, such as voles, stoats, etc.
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That's true. Gameplay is all. Pity that you couldn't see properly to play the games on the Spectrum, due to huge blocks of colour clash obscuring your view. The 'sound' was completely detrimental too, unless you were playing "Attack of the Gargling Hamsters", when oddly enough it sounded exactly right!Sickboy wrote:Gameplay is all. Bristly great BOLLOCKS to yer stupid SID chip. Some twiddly little sub-Stylophone 'tune' does not make a shite game immersive.
Mind you, Speccies were good for sticking under the wobbly leg of a desk. They were just the right slimline size for such a gap, and when placed upside down the rubber keys prevented the desk from sliding around on the floor!
COME OOOOOOOOOOOOONNNNNNNNNNNNNNNNNN!!!!
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Didn't the Speccy have a 3.5MHz Z80A, as opposed to the C64's 0.985 MHz 6510? (In fact, this link says 14MHzfflip wrote:The Speccy is better because, truth be told, it was slightly less powerful than the C64 in most areas, therefore the (100% true) fact that it is actually better, is all the more stupendous.
So - it's got over 3 times the grunt, yet the games were 100% qualitatively shitter. What a win for the Speccy.
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So you're saying, the Spectrum is better than the C64 because it's worse than the C64?fflip wrote:The Speccy is better because, truth be told, it was slightly less powerful than the C64 in most areas, therefore the (100% true) fact that it is actually better, is all the more stupendous.
Introducing theywereourgods.com! A website devoted to my upcoming book, They Were Our Gods, celebrating British programmers of the 80s and their games. Features blogs, news, excerpts from interviews and extras!
Haha. Now we're well into the realm of doublethink.PaulEMoz wrote:So you're saying, the Spectrum is better than the C64 because it's worse than the C64?fflip wrote:The Speccy is better because, truth be told, it was slightly less powerful than the C64 in most areas, therefore the (100% true) fact that it is actually better, is all the more stupendous.
And I say again - I don't give a shite *who* composed the tunes. Game music doesn't matter and if you still think it does, then you really need to go outside and buy some proper CDs.*
Gameplay is all. Sneer on about attribute clash and eight colours and whatever - just remember what Huge Euge said about game design being all about limitation. Spectrum game designers had to concentrate on making the games fun because they couldn't rely on that extra (superfluous) sound, graphics-handling, Mhz, whatever.
Anyway, all of this and more will be covered in my Why The Spectrum Is Best And C64 Owners Cry As They Wank piece in the forthcoming special.
So - who's writing the C64-Is-Best feature? Ideally, I'll need it sometime this week...
*Unless, of course, it's stuff like Rez/GTA, where good, proper music is artfully matched to the action.
Sickboy wrote:And I say again - I don't give a shite *who* composed the tunes. Game music doesn't matter and if you still think it does, then you really need to go outside and buy some proper CDs.*
Similar to the way that all the kids with Spectrums went out to grope real girls whilst the C64 kids just made do with Sam Fox's Strip Poker.
I was going to do a piece on "Why I love...programmers development diaries" from Zzap and other magazines - Would that count as a worthwhile piece, or is that heading into programmer tech overdrive territory? Not really gaming is it?
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