Old games you hated but everyone else loved.
- mISTER_jOHNNO
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- Location: Australia
I can see why people dislike this.. but imo it still hasnt been topped ..btyler78 wrote:For me it would have to be Elite, everyone stills raves about it even today, but I thought it was overrated big time.
My perfect game would probably be .. a cross between the space exploration of
Elite and Frontier.. mixed with a bit of GTA3 and Mercenary and UT2004k
when you touched down on the planet.. Combined with a bit of X2 trading
capers and Morrowind type RPG elements.. If a few Civ 3 world domination
scenarios were also included then I would be looking at my perfect game..
With you one trillion percent.mISTER_jOHNNO wrote:I can see why people dislike this.. but imo it still hasnt been topped ..btyler78 wrote:For me it would have to be Elite, everyone stills raves about it even today, but I thought it was overrated big time.
My perfect game would probably be .. a cross between the space exploration of
Elite and Frontier.. mixed with a bit of GTA3 and Mercenary and UT2004k
when you touched down on the planet.. Combined with a bit of X2 trading
capers and Morrowind type RPG elements.. If a few Civ 3 world domination
scenarios were also included then I would be looking at my perfect game..
/high-fives oddbob0. I understand you buddy.
A friend of mine and I were just talking about the old Bonk games... did anyone else think the first Bonk/PC Genjin game (the one that got ported to Amiga as "BC Kid") was the only good one and all the sequels had horrid, incredibly boring level design? I tried to force myself to play through Bonk 2, 3 and Super Bonk but I just couldn't do it.
Liquid Kids was never popular, I like it though, because i like New Zealand Story.
I am a spectrum owner and i do not like Atic Atac, Sabre Wulf, or any of its heap of shit sequals.
Could never get into Final Fantasy, Chrono Trigger or Zelda. The RPG is such a good idea, but so many of these games are just horrible, hackneyed tripe.
I am a spectrum owner and i do not like Atic Atac, Sabre Wulf, or any of its heap of shit sequals.
Could never get into Final Fantasy, Chrono Trigger or Zelda. The RPG is such a good idea, but so many of these games are just horrible, hackneyed tripe.
Unproductive forum member.
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you cant say that paradroid sucks. you just CANT.
whereas operation wolf realy stinks. reeeal bad. and its sequel operation thunderbold. (on the c64 anyway . . the arcade was OK-ish i guess)
people realy LOVED op wolf. i dunno why ..
I agree with that dude aboutt hunters moon. just what was that about ? crap.
whereas operation wolf realy stinks. reeeal bad. and its sequel operation thunderbold. (on the c64 anyway . . the arcade was OK-ish i guess)
people realy LOVED op wolf. i dunno why ..
I agree with that dude aboutt hunters moon. just what was that about ? crap.
- biggestjim
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I´ll have to say WHAT?H3r4ty wrote:I agree with that dude aboutt hunters moon. just what was that about ? crap.
Hunters Moon was probably one of the best C64 games ever. Pure, innovative, polished to a degree hardly found in other games and above all fun.
Did you seriously not understand what it was about, or did you just not care much for it?
My question isn´t meant in a negative way, I just never figured it would be hard to get into. It´s so straight-forward.
--Michael
Just to refresh my memory, I downloaded a copy of forementioned Hunters moon, and had a blast on css64. (S all fair doos and legal, coz I remember buying it about 10 years ago and stuff. man was I gutted when I loaded that one up ...)
Whacked it on, got killed by the wiggly thingies, shot a few, picked up a glowy thingy, ... hmmmm . . .
Im pretty sure I fall into the 'dunno whats meant to be going on' category.
How is moving a little ship jobbie blasting other space jobbies innovative ? Im not being sarky, jutst wondering ...
Whacked it on, got killed by the wiggly thingies, shot a few, picked up a glowy thingy, ... hmmmm . . .
Im pretty sure I fall into the 'dunno whats meant to be going on' category.
How is moving a little ship jobbie blasting other space jobbies innovative ? Im not being sarky, jutst wondering ...
http://www.kirstyodriscollisashadycow.4t.com - Wasting both your time, and mine . . .
Hunter´s Moon is a thinking-mans blaster. It´s also part puzzle-game.
Because I´m too lazy to write it myself, I nicked the following piece of info from http://www.lemon64.com. Hence credit to them.
You're stranded in a universe of organic, self-regenerating hives, and to escape you need to capture the starcells which lie at their heart. You only have two problems. Problem One: the starcells are heavily protected by traps, puzzles and erratic, worm-like creatures. Problem Two: there are 128 levels ahead of you, spread across 16 star systems.
To make things worse, each new system contains a different kind of hive. Some host wormcells which roam randomly through space, others feature stargates, switchers, darkcells and indestructible walls. The good news is you have a radar which reveals where the starcells can be found; and if you capture flashing starcells before the time limit expires, you don't have to complete all 128 levels. The bad news is the later stages get so tough, you couldn't care less about time limits: survival is the name of the game.
--Michael
Because I´m too lazy to write it myself, I nicked the following piece of info from http://www.lemon64.com. Hence credit to them.
You're stranded in a universe of organic, self-regenerating hives, and to escape you need to capture the starcells which lie at their heart. You only have two problems. Problem One: the starcells are heavily protected by traps, puzzles and erratic, worm-like creatures. Problem Two: there are 128 levels ahead of you, spread across 16 star systems.
To make things worse, each new system contains a different kind of hive. Some host wormcells which roam randomly through space, others feature stargates, switchers, darkcells and indestructible walls. The good news is you have a radar which reveals where the starcells can be found; and if you capture flashing starcells before the time limit expires, you don't have to complete all 128 levels. The bad news is the later stages get so tough, you couldn't care less about time limits: survival is the name of the game.
--Michael




