My cubes gone all err Cubey :)

Inane baanter or words of wisdom - you decide...
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LinkoVitch
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My cubes gone all err Cubey :)

Post by LinkoVitch »

Heh, treated myself to a Gameboy player, so now my cubes is all cube shaped .. if a little two toned.. (can you get Spoilers and alloys for em? perhaps a "Cortina" badge too? :) )

anywho.. main reason for the new toy was the new Zelda (Minish Cap) which as always is superbe!

But one thing has troubled me... I also plan to obtain Super Puzzle fighter GBA so I can give the missus a good thrashing again :), alas I fear that to play 2 player will require either a seconda GBP equiped cube or an actual GBA with another copy of the cart..

don't spose any of you chappies have played Super Puzzle fighter on GBA and could answer me this?

cheers...

(Oh and I spoted Link to the past (SNES version) and a NES classic version of Zelda are also availible for the GBA.. looks like I won't have to dig my other Nintendo units out ever again! YAY!
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psychorob
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Post by psychorob »

if it's Super Puzzle Fighter II (that's all i could find on google) then it says:
The real benefit that shines in this version is the ability to link up with a friend and battle on the go. Unfortunately, this friend will need their own copy of SPF to utilize the link system, but using multiple copies allows a fairly seamless competition without having to transfer large amounts of data. But fortune shines on those without a link cable or a second copy of the game because SPF compensates by including the capability for two players to use just a single GBA system. This is accomplished by splitting the system into sides, using the left and right direction buttons and the A and B buttons to move blocks left and right, while the L and R shoulder buttons control the rotating. While a single system multiplayer mode sounds dandy on paper, players may get aggravated by the teeter-tottering of the GBA as buttons are pushed, while head-butting to get the best angle on the screen, especially in sunlight.
http://www.gamesfirst.com/reviews/colin ... zfight.htm
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PurpleChair
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Post by PurpleChair »

Woah there, Pickle!
The real benefit that shines in this version is the ability to link up with a friend and battle on the go. Unfortunately, this friend will need their own copy of SPF to utilize the link system, but using multiple copies allows a fairly seamless competition without having to transfer large amounts of data. But fortune shines on those without a link cable or a second copy of the game because SPF compensates by including the capability for two players to use just a single GBA system. This is accomplished by splitting the system into sides, using the left and right direction buttons and the A and B buttons to move blocks left and right, while the L and R shoulder buttons control the rotating. While a single system multiplayer mode sounds dandy on paper, players may get aggravated by the teeter-tottering of the GBA as buttons are pushed, while head-butting to get the best angle on the screen, especially in sunlight.
That should carry over to the Cube... just means you'll have to share a pad between you... :|
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LinkoVitch
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Post by LinkoVitch »

cool.. So I just take a dremmel to my GC controller and I'm puzzle fighting with the best of em :)

YAY!

One thing I did like is the ability to use ANY of the directional controls on the GC pad as the direction pad, interchangably. So map the shoulder buttons to X and Y and then use the C stick, and we're off one handed gaming! YAY!

Now just need to wait for strip poker to be released and it may be useful too :)

Thanks for your help
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