Unity - an announcement

Every now and then a Llamasoftie will say something interesting. Honestly! This is where we will keep these topics so that they don't get deleted.
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highlandcattle
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Post by highlandcattle »

You made me buy a Gamecube...
You made me love the little square thingie
You made me a gamer again....
*hugs*

Image

Uwenity the dream keeps on living....
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Elizian
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Post by Elizian »

Sad news indeed, but koworld (as ever) has the right words. The dream is still alive and will, one day, burst forth to shake up the pathetic state of video-gaming today.
:sheepyspace: Big hugs, Jeff :camel:

Welcome, PBmax, to the Image fluffiest Image forum Image in town :camel:

You have chosen one of the sadder days in YakYak history to de-lurk :cry:
Last edited by Elizian on Fri Dec 10, 2004 12:19 pm 0, edited 1 time in total.
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Post by matt »

Jeff, I too am sure this isn't the end of your vision - you'll get there in the end. The difficult decision that has been made is obviously good business sense, I'm sure most of us were growing more concerned about the longevity of the GameCube and the release date of Unity. It would have been a fitting finale this Christmas but even that I fear would have been too late.

I wonder what's going to happen to VLM 3.5 and I wish you a good recouperation and luck with your next project.

:fluffy:

BlitMax has just been released, so roll on Llamatron 2! ;)

matt
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Samus
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Post by Samus »

Jeff, I can't even imagine what you're feeling right now -> :cry:

All the best & keep on being yourself!

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Jimaroid
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Post by Jimaroid »

Gnn.

It's a shame for sure, but throughout Unity's development I've come to meet some wonderful friends and that, to me, means Unity has already changed the world. Jeff's vision has exceeded the bounds of what is visible on screen and, I've said it before, those friendships are how Unity will and always will have existed in me. It does live, somewhere in all of us.

Thanks, and good luck, Jeff.
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l1n3n01z
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Post by l1n3n01z »

I'm gutted for you Jeff. I know all this work hasn't gone to waste, but it will take incredible gumption to stand up and make it into what it is destined for. Best of luck! And what koworld and Jimaroid said.
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Post by Ratsoap »

Respect and hugs to you.

and of course :sheep:
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Rhythm
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Post by Rhythm »

I don't think I can add anything to what's been said already.
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Mr_Flashpants
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Post by Mr_Flashpants »

I'm really gutted for you Jeff. :(

Regardless of what strange trip you take us on next, sign me up for the ride.
"Don't get up gentlemen, I'm only passing through" - Bob Dylan
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Andy WL
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Post by Andy WL »

Can't believe it... 8O

So sorry... :( The only thing I was looking forward to on Gamecube.
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Post by MJL »

Absolutly f'ing gutted, I can't begin to think how you must be feeling over this. Don't want to start any conspiracies or ill feeling but I hope it was a joint decission.

All the best, chin up and all that. Have a great xmas and ny and who knows what next year will bring?

Like others have said hopefully the experience wasn't a waste of time and you have learnt new things to take this kind of tech forwards.

Can nothing be done in terms of the code and the gamecube? Maybe some kind of game demo or VLM either as a budget style release or magazine cover disc?

I know at the moment you probably don't want to go near it for a while but some more footage sometime would be great, maybe someone could offer to put a DVD together 'The greatest game that never was'?

Just something would be good, it'd be a shame for all that work to go to waste and never be seen by your fans and the public at large.

Sorry waffling now.

Again I'm gutted for you, hope you're ok?
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Post by tryptamine »

Aw hell - sorry to hear that man.

But isn't GameCube OpenGL based? Wouldn't it be feasable to do a PC port at some point in the future using SDL or something similar? I know i'd buy a copy if that's the way you decided to go.

All the best for the future.
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Post by limb_clock »

I'm sad to read this. Still, it's a good thing that you didn't rush it. If you have to do something, you have to do it properly!

*hugs*
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Post by PurpleChair »

:stork: :babysheepie: :xmas: :stunned: :angel: :stork: :babysheepie:
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Post by MattV »

tryptamine wrote:But isn't GameCube OpenGL based?
It's similar but not actually OpenGL. I guess all the groovy framebuffer and texture filter effects will be quite proprietry.
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