cuddle a llama-that might cheer you up
Unity - an announcement
Jeff,

The Primitives wrote:words are useless
words are empty
words mean nothing any more
words are useless
words say nothing
words can only close the door
you are the way
you are the light and you're here to stay
A última hora siempre ha sido un pelotón de soldados el que ha salvado la civilización
- quoted by Javier Cercas in Soldados de Salamina
- quoted by Javier Cercas in Soldados de Salamina
sad news
Yak,
Props for your integrity,
Condolences for you hardship,
Awaiting your next gaming vision,
Keep up the good work.
Man i wish i owned a games studio or a time machine right now, but i will have to settle for a pint.
Props for your integrity,
Condolences for you hardship,
Awaiting your next gaming vision,
Keep up the good work.
Man i wish i owned a games studio or a time machine right now, but i will have to settle for a pint.
-
deadflower
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Oh Yak I'm so sorry.......
I haven't posted on here for a bit but had to on hearing this news, you most be feeling awful right now.
But think of this, you have us lot for support and we will never let you down, and you are ALSO the best programmer in the world by a mile!!!
Whatever you do next, we'll support you 100% of the way.
Btw can it be a cross between Unity and Iridis Alpha?????
*Big hugs*
DF.
I haven't posted on here for a bit but had to on hearing this news, you most be feeling awful right now.
But think of this, you have us lot for support and we will never let you down, and you are ALSO the best programmer in the world by a mile!!!
Whatever you do next, we'll support you 100% of the way.
Btw can it be a cross between Unity and Iridis Alpha?????
*Big hugs*
DF.
Listening to - Pantera
- Skah T
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I'm rather ashamed that my first gut reaction was one of disappointment that I'll never get to play the game (or at least not until you've reworked it for the next gen consoles).
This then faded into more of a concern about what that means for Yak. Here's hoping something even better rears its horns. I eagerly await the announcement for the next Yakly game. In the mean time chill out and play some Tempest
This then faded into more of a concern about what that means for Yak. Here's hoping something even better rears its horns. I eagerly await the announcement for the next Yakly game. In the mean time chill out and play some Tempest
-Skah T- Order of Magnitude Games
First off, I hope you're feeling well. I can't imagine how it must feel to cancel a project after 2 years of work. Life goes on, though, and everyone here will support you.
Secondly, this is not the way this post began in my head. I had to give myself an hour or so to cool down. My original post began, "BULLSHIT! Peter Molyneux blew a hojillion-man-years trying to generate fractal trees... FRACTAL FUCKING TREES!!!"
While this is rather acid and all, I believe the core of my original idea is valid:
A) 2 years one a AAA console title by one man and a small group of testers/advocates is NOT an unreasonable time-frame.
B) Peter Molyneux is a bit of a twat (IMHO, YMMV, etc.)
Third, I'm very concerned about the games industry, especially the role of the small developer. While I do want to bring up a few issues, I don't want to burn any bridges, because everyone here is so kind and supportive, so I'll preface every point with "Please".
Please stop getting locked into proprietary consoles near the end of their life-cycle.
Please return to the home computer. Even if you "just" developed for the Macintosh, you'd probably fare better than on consoles.
Please look to the DS, GBA and PSP as viable alternatives. Shorter development times and overhead are very good reasons to choose these platforms, plus with the increased performance, it is now feasible to release a VLM product on something like the PSP.
Please begin either licensing as middleware or releasing your tools to other developers who can take your ideas and forge them into something beyond even your wild imagination. Middleware licensing is a great option, too, because you don't have to charge very much, and it will support you financially while working on games.
Please realize that even if you did release Unity early, most people would probably still find it superior to most of the product out there, and that we would both forgive and encourage you to release sequel after sequel, iteration after iteration. Just like those "lost" remakes of Attack of the Mutant Camels, each one would introduce more and more and add refinement after refinement. If you try to release one perfect Unity, you will probably never release *any* Unity. Granted, naming sequels would be a problem "Um, Unity, Binary, Tertiary, Quandary, ummm..."
Finally, please understand that you're an inspiration to us all. You are not only a man with a singular vision and the skills to realize that vision, but you are a real man who has become a personal friend to many of y'all, and have even been human enough to respond to me, and I am not your friend, nor someone you even know. That is difficult, and that is true.
Have a good rest, but don't rest too long.
Thank you for all of your hard work so far.
Secondly, this is not the way this post began in my head. I had to give myself an hour or so to cool down. My original post began, "BULLSHIT! Peter Molyneux blew a hojillion-man-years trying to generate fractal trees... FRACTAL FUCKING TREES!!!"
While this is rather acid and all, I believe the core of my original idea is valid:
A) 2 years one a AAA console title by one man and a small group of testers/advocates is NOT an unreasonable time-frame.
B) Peter Molyneux is a bit of a twat (IMHO, YMMV, etc.)
Third, I'm very concerned about the games industry, especially the role of the small developer. While I do want to bring up a few issues, I don't want to burn any bridges, because everyone here is so kind and supportive, so I'll preface every point with "Please".
Please stop getting locked into proprietary consoles near the end of their life-cycle.
Please return to the home computer. Even if you "just" developed for the Macintosh, you'd probably fare better than on consoles.
Please look to the DS, GBA and PSP as viable alternatives. Shorter development times and overhead are very good reasons to choose these platforms, plus with the increased performance, it is now feasible to release a VLM product on something like the PSP.
Please begin either licensing as middleware or releasing your tools to other developers who can take your ideas and forge them into something beyond even your wild imagination. Middleware licensing is a great option, too, because you don't have to charge very much, and it will support you financially while working on games.
Please realize that even if you did release Unity early, most people would probably still find it superior to most of the product out there, and that we would both forgive and encourage you to release sequel after sequel, iteration after iteration. Just like those "lost" remakes of Attack of the Mutant Camels, each one would introduce more and more and add refinement after refinement. If you try to release one perfect Unity, you will probably never release *any* Unity. Granted, naming sequels would be a problem "Um, Unity, Binary, Tertiary, Quandary, ummm..."
Finally, please understand that you're an inspiration to us all. You are not only a man with a singular vision and the skills to realize that vision, but you are a real man who has become a personal friend to many of y'all, and have even been human enough to respond to me, and I am not your friend, nor someone you even know. That is difficult, and that is true.
Have a good rest, but don't rest too long.
Thank you for all of your hard work so far.
Yak, any chance of repurposing VLM into a plugin for iTune's visualizer?
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Re: sad news
What he said. You haven't let us down Yak ... you've thoroughly done your best up to this point, and you and Pete had the balls to decide this way rather than releasing something half-arsed.yonder711 wrote:Yak,
Props for your integrity,
Condolences for you hardship,
Awaiting your next gaming vision,
Keep up the good work.
The day shall come when what you've created shall be finished.
*raises glass* May that day come soon.
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