It's very admirable of you to not sell out and rush the game. Discovering YakYak and learning more about yourself/llamasoft has been a great journey for me so far and I'd like to thank you for that. Even though i'm sad to hear that we wont be playing the game, the thing i am going to miss the most is keeping track of your little developments and the enthusiasm that went into it. The vibe that unity has created is great, and for me personally it represents a period of my life. In my world the word UNITY has become immortalised. Thinking about it will always bring back memories of all the things that happened to me away from yakyak in my personal life, good things. Because whatever happened to me out there in the world, this place has always been here at the end of the day. Its like a CD that i love so much, I've been playing it over and over since the day i discovered it. Its a something I'll always associate fond memories with. All the time you've been coding unity i feel like i've been to hell and back in my own life. My emotions have been pushed to the limits and i've experienced great highs and lows. And right here, in this moment as a chapter of llamasoft closes, so does a chapter of my life.
I guess all i'm trying to say is, you've by no means let me down by pulling the pin. And unity has officially secured itself as something i will always look back on and associate the good things that happened during that period. I Can't say that about ANY video game (well, maybe some golden oldies) and the game was never even released!!
Its also been a really cool sneak peak behind the scenes of the games industry. Anyway, Keep doing what your doing Jeff, alot of people really dig your stuff. I'm looking forward to whats going to happen next.
Everythings been said before, and not a lot I can add to it - other than keep ploughing away, keep staying true to your vision and you'll always be a major inspiration to me and many many others...
Cheers for everything and here's to the future Minter creations
Sad new Jeff, it's a pity we wont get to see unity on the cube, but who knows what a fresh start on new projects with parallel stinky coders will muster up.
Buggeration.
Sorry to read about this Jeff, was looking forward to playing this.
It always looked very fucking nice and what I did get to play was great.
I'm sure you'll bounce back from this, but my commiserations to you and I hope you don't take this too hard.
Remember beer and curry always has the answer you hairy cunt
*hugs*
Sad, sad news. I was looking forward to Unity on a personal level and to see how something truly left-field and handcrafted by an individual would do commercially on a major platform.
The decision to stop development is not entirely unexpected.
Hopefully Yak will be able to migrate onto a next gen-console now (to ensure release while the format is still viable) or work on a new PC title.
Keep going Yak!
Sargie
"Only way to feel the noise is when it's good and loud"