Quartz Composer

My God...It's full of stars - Neon, Psychedelia, Colourspace, Trip-a-Tron and all flavours of VLM...
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Rod_S
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Post by Rod_S »

My project has bought my Powerbook to her knees, bless, so I'm waiting for my tower to arrive before I do any more work with QC.

I'm doing some work for Computer Arts magazine this month so I pitched a Quartz Composer article outline to the features editor, it'd be a good app for them to cover and it means I'll have to work hard at understanding the app so I can write about it in detail. Will let you know if and when it happens.

At the moment I'm doing a Space Invaders 2005 concept illustration and tutorial for them in Cinema 4D and P'shop, I'll post it up when it's published. It's looking sweet at the rough stage though :)
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Post by matt »

Well, I'm having real difficulty in figuring out how the perspective patch works, I want it to simulate a floor/ceiling with textures.

I've also put a gew patches inside a Render in Image macro, but the output of the image is way darker than it is if they're outside the macro.

Any ideas?

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Post by matt »

matt wrote:I've also put a gew patches inside a Render in Image macro, but the output of the image is way darker than it is if they're outside the macro.
You cave to render to a billboard (or whatever) inside the macro, which is nice.

I am not stuck on the perspective thing and also a way to produce random integers?

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Post by tufty »

matt wrote:a way to produce random integers?
a random generator with the min and max set, passed into a 'round' object should do the trick, no?

<edit>
Yep, works
</edit>

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Post by matt »

Round object?

I think I need to RTFM! :lol:

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Post by dtj »

I present Solaris. Just let it go, stand a few feet back, and you're there... great in the dark!

Image

Download here:

http://members.cox.net/jfuture/download/SOLARIS.qtz

:D

Forgive me if it chugs. I am working on an optimized version as I type this...
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Post by matt »

Bloody hell dtj!!!!

AWESOME STUFF. runs sweet on my G5.

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Post by GeeZa »

That's superb dtj. Runs fine on my PB, full-screen is nicest. :D Assuming it was inspired by the film? Lovely stuff.
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Post by dtj »

This QC tool really is massively powerful and cool as all fuck-out. Whatever that means.

I am close. The really hard part of Solaris is the whispy curvyness of the aura. I think I may have nailed it, though. Stay tuned.

ps - Quartz Composer - finally a reason to LOVE the PNG format...
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Post by matt »

Here's my WIP: Perlin Clouds

runs like a dog because I'm doing too much image work per frame and I need to go back to basics to figure out how reduce that. And i thought i was being clever using a macro patch! :roll:

Image

http://www.ewtoo.org/~matt/forums/qc-perlinclouds.qtz

theory here: http://freespace.virgin.net/hugo.elias/ ... clouds.htm

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Post by dtj »

matt wrote:Here's my WIP: Perlin Clouds

runs like a dog because I'm doing too much image work per frame and I need to go back to basics to figure out how reduce that. And i thought i was being clever using a macro patch! :roll:

Image

http://www.ewtoo.org/~matt/forums/qc-perlinclouds.qtz

theory here: http://freespace.virgin.net/hugo.elias/ ... clouds.htm

matt
Dude... 3.19FPS... you must make some sacrifices now and again... :lol:

For me, the hard part is generating the wisps. I've been hammering FraxFlame II in KPT for a few hours now, and I've almost got the total Solaris look down.

My iMac's fan has come on, too (rare)... so when this settles down I'll check out the clouds.
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Post by dtj »

GeeZa wrote:Assuming it was inspired by the film? Lovely stuff.
Yes, the film! And thanks for the words. I've been marvelling at how empowering this OS is... just so empowering on the creative level. I don't even know how to express that. Tiger is the upgrade every Mac peep has been waiting for.
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Post by RiK »

matt wrote:I refuse to buckle to the Bleatings massive. I'm one for different sections and am only going to support that.matt
Amen to that matt... :)
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Post by matt »

dtj wrote:Dude... 3.19FPS... you must make some sacrifices now and again... :lol:
I know! Back to the drawing board. saying that it also runs as 4fps full screen so there's something wrong somewhere. ;)

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Post by Acronym »

RiK wrote:
matt wrote:I refuse to buckle to the Bleatings massive. I'm one for different sections and am only going to support that.matt
Amen to that matt... :)
As one of the people strongly arguing for different sections, AOL. :)
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