IT Is revealed.....

Inane baanter or words of wisdom - you decide...
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sarabob
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VLM

Post by sarabob »

Although if the VLM doesn't sync to music itself, there's no reason why you couldn't just put a CD in your hi-fi and play along to that instead :-)
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Post by Tuur »

piku wrote: But non-audioreactive VLM is cool... you have to make it change patterns when you feel it's right.
I'm not saying it won't be cool - I'm pretty sure it will be - but I can do this on my VLM-I too.
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Post by Dave »

:twisted:
Last edited by Dave on Wed Mar 10, 2004 8:19 pm 0, edited 1 time in total.
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Post by Bog »

People are far more audio-reactive than code is anyway.

And it's a social thing, too - four people in the Good Ship VLM, heading out for polyfractal L-space, where all the various dimensions come together for a cup of tea and a biscuit...
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Post by Tuur »

Bog wrote:People are far more audio-reactive than code is anyway.
I wouldn't count on that! I know some people... :wink:
'People will forget that a great game was late, but they'll never forget that a game is bad.' - Shigeru Miyamoto
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Post by piku »

Tuur wrote:
Bog wrote:People are far more audio-reactive than code is anyway.
I wouldn't count on that! I know some people... :wink:
Reminds me of my goof when playing with controller zero... there was some massive buildup and I knew it was about to change, and I was all ready to hit the "next pattern" key in time... and I was about five seconds early :?
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Post by metal_head »

:D

Fucking fantastic news.........!


Well done Jeff, Hi Pete, and thanks guys.

My hopes and aspirations are with this one........and I think it's in safe hands.

Yaks and Lions...........!

8O
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Post by koworld »

Bog wrote:People are far more audio-reactive than code is anyway.
Don't you remember the one out of Five* who couldn't dance. Leroy? 8O
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Post by PVB »

Fuckingcuntybollocks! :x

I work non-stop all piggin' day, come home and IT's been announced at midday. :roll:


Anyway..................


Yay!!!!!!!!!!!! :D 8)

What a wise choice to buy a GC a few months ago. 8)
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Post by Elizian »

Sarabob, in his stats, wrote:Joined: 30 Apr 2002
Posts: 25
No matter that one who joined so long ago has waited so long for a happy event. Congratewelations and ...

Awwww ... :fluffy: ... Fluffy diddy sheepie
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Post by dtj »

Yak wrote:The music is also going to be taken care of; can't say much more about that yet but the music is going to be Very Good Indeed.
This is the piece I am most excited about... can't wait... can't wait... :wink:
SCI-FI: The Rise and Fall of Shimmerism | MUSIC: Distance to Jupiter | PLAYING: Electroplankton (DS), TimeSplitters 3 (GCN)
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Post by Patster »

And it's one month exactly until my birthday. Splendid! One gamecube and some choice games to tide me over please 8)

Ah, the sweet joy of things to come!
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Post by dtj »

matt wrote:Hopefully it'll be able to using soem licensed tracks or a commisioned soundtrack?
You will be very pleased...
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Post by strawdonkey »

Wow... Yes, I am indeed over the bloody moon... :D

Ok, so at heart I'm a retro person, but for this I think I'm gonna have to buy a cube. And to be honest, I'm proud to say that now...

Jeff, I'm not gonna try and give advice or anything, just make us all the happy tripping grinny mental people that you know you want us to be...

And we'll love you forever ;)

/me hugs Jeff

Congratulations... :D
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Post by dtj »

Tuur wrote:I would guess none. That's probably why the VLM part isn't reactive to music... That's what I figured a few weeks ago anyway.
Well, there's a reason it isn't audio-reactive - Yak has no beat detection code in place - yet.

Keep in mind that the GC has a multi-read laser, and with the wide availability (in the US at least) of mini-CDRs, you could slap a couple hundred megabytes of MP3s on one and pop it into your GC for some true VLM goodness...
SCI-FI: The Rise and Fall of Shimmerism | MUSIC: Distance to Jupiter | PLAYING: Electroplankton (DS), TimeSplitters 3 (GCN)
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